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-rwxr-xr-xjs/helper-classes/RDGE/src/core/script/renderer.js26
1 files changed, 13 insertions, 13 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/renderer.js b/js/helper-classes/RDGE/src/core/script/renderer.js
index 6ad20e57..cac0c33f 100755
--- a/js/helper-classes/RDGE/src/core/script/renderer.js
+++ b/js/helper-classes/RDGE/src/core/script/renderer.js
@@ -635,7 +635,7 @@ RDGE.rdgeDefaultShaderDefintion = {
635// 'cullFace': "BACK" 635// 'cullFace': "BACK"
636// } 636// }
637// }] 637// }]
638// 638//
639// } 639// }
640// }; 640// };
641 641
@@ -669,7 +669,7 @@ RDGE.rdgeDefaultShaderDefintion = {
669// 'cullFace': "BACK" 669// 'cullFace': "BACK"
670// } 670// }
671// }] 671// }]
672// 672//
673// } 673// }
674// }; 674// };
675 675
@@ -717,7 +717,7 @@ RDGE.rdgeDefaultShaderDefintion = {
717// 'screenQuad': [{ 717// 'screenQuad': [{
718// 'vshader': 'screenQuadVShader', 718// 'vshader': 'screenQuadVShader',
719// 'fshader': 'screenQuadFShader', 719// 'fshader': 'screenQuadFShader',
720// 720//
721// // attributes 721// // attributes
722// 'attributes': { 722// 'attributes': {
723// 'a_pos': { 'type': 'vec3' }, 723// 'a_pos': { 'type': 'vec3' },
@@ -764,7 +764,7 @@ RDGE.rdgeDefaultShaderDefintion = {
764// 'params': 764// 'params':
765// { 765// {
766// }, 766// },
767// 767//
768// // render states 768// // render states
769// 'states': 769// 'states':
770// { 770// {
@@ -778,7 +778,7 @@ RDGE.rdgeDefaultShaderDefintion = {
778// } 778// }
779// }; 779// };
780 780
781/* 781/*
782* Gaussian blur shader 782* Gaussian blur shader
783*/ 783*/
784// currently not used in Ninja 784// currently not used in Ninja
@@ -816,7 +816,7 @@ RDGE.rdgeDefaultShaderDefintion = {
816// } 816// }
817// }; 817// };
818 818
819/* 819/*
820* Screen space ambient occlusion shader 820* Screen space ambient occlusion shader
821*/ 821*/
822// currently not used in Ninja 822// currently not used in Ninja
@@ -939,13 +939,13 @@ RDGE.rdgePrimitiveDefinition = function () {
939 /* 939 /*
940 * The type of primitive 940 * The type of primitive
941 * supported types are 941 * supported types are
942 * renderer.POINTS 942 * renderer.POINTS
943 * renderer.LINES 943 * renderer.LINES
944 * renderer.LINE_LOOP 944 * renderer.LINE_LOOP
945 * renderer.LINE_STRIP 945 * renderer.LINE_STRIP
946 * renderer.TRIANGLES 946 * renderer.TRIANGLES
947 * renderer.TRIANGLE_STRIP 947 * renderer.TRIANGLE_STRIP
948 * renderer.TRIANGLE_FAN 948 * renderer.TRIANGLE_FAN
949 */ 949 */
950 this.type = RDGE.rdgeConstants.TRIANGLE_STRIP; 950 this.type = RDGE.rdgeConstants.TRIANGLE_STRIP;
951 951