diff options
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/scenegraph.js')
-rwxr-xr-x | js/helper-classes/RDGE/src/core/script/scenegraph.js | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/scenegraph.js b/js/helper-classes/RDGE/src/core/script/scenegraph.js index 92fe98c8..789f69e5 100755 --- a/js/helper-classes/RDGE/src/core/script/scenegraph.js +++ b/js/helper-classes/RDGE/src/core/script/scenegraph.js | |||
@@ -74,8 +74,8 @@ RDGE.SceneGraph = function (scene) { | |||
74 | this.bckTypes = RDGE.rdgeConstants.categoryEnumeration; | 74 | this.bckTypes = RDGE.rdgeConstants.categoryEnumeration; |
75 | 75 | ||
76 | this.renderList = new Array(this.bckTypes.MAX_CAT); | 76 | this.renderList = new Array(this.bckTypes.MAX_CAT); |
77 | this.renderList[this.bckTypes.BACKGROUND] = []; //BACKGROUND | 77 | this.renderList[this.bckTypes.BACKGROUND] = []; //BACKGROUND |
78 | this.renderList[this.bckTypes.OPAQUE] = []; //OPAQUE | 78 | this.renderList[this.bckTypes.OPAQUE] = []; //OPAQUE |
79 | this.renderList[this.bckTypes.TRANSPARENT] = []; //TRANSPARENT | 79 | this.renderList[this.bckTypes.TRANSPARENT] = []; //TRANSPARENT |
80 | this.renderList[this.bckTypes.ADDITIVE] = []; //ADDITIVE | 80 | this.renderList[this.bckTypes.ADDITIVE] = []; //ADDITIVE |
81 | this.renderList[this.bckTypes.TRANSLUCENT] = []; //TRANSLUCENT | 81 | this.renderList[this.bckTypes.TRANSLUCENT] = []; //TRANSLUCENT |
@@ -170,7 +170,7 @@ RDGE.SceneGraph = function (scene) { | |||
170 | // 'technique': "depthMap", | 170 | // 'technique': "depthMap", |
171 | // 'outputs':[{ 'name':"u_depthMap", 'type':"target", 'width':1024, 'height':1024, 'mips':false }], | 171 | // 'outputs':[{ 'name':"u_depthMap", 'type':"target", 'width':1024, 'height':1024, 'mips':false }], |
172 | // 'geometrySet':"ALL", | 172 | // 'geometrySet':"ALL", |
173 | // 'children' : | 173 | // 'children' : |
174 | // [ | 174 | // [ |
175 | // // get the normals in view space | 175 | // // get the normals in view space |
176 | // { | 176 | // { |
@@ -178,10 +178,10 @@ RDGE.SceneGraph = function (scene) { | |||
178 | // 'shader': RDGE.rdgeViewSpaceNormalsShader, | 178 | // 'shader': RDGE.rdgeViewSpaceNormalsShader, |
179 | // 'outputs':[{ 'name':"u_normalsRT", 'type':"target", 'width':1024, 'height':1024, 'mips':false }], | 179 | // 'outputs':[{ 'name':"u_normalsRT", 'type':"target", 'width':1024, 'height':1024, 'mips':false }], |
180 | // 'geometrySet':"ALL", | 180 | // 'geometrySet':"ALL", |
181 | // 'children' : | 181 | // 'children' : |
182 | // [ | 182 | // [ |
183 | // // techniques requiring depth and normals in view space go here | 183 | // // techniques requiring depth and normals in view space go here |
184 | // | 184 | // |
185 | // // SSAO map | 185 | // // SSAO map |
186 | // { | 186 | // { |
187 | // 'name':"SSAO", | 187 | // 'name':"SSAO", |
@@ -198,7 +198,7 @@ RDGE.SceneGraph = function (scene) { | |||
198 | // } | 198 | // } |
199 | // ] | 199 | // ] |
200 | // }, | 200 | // }, |
201 | // | 201 | // |
202 | // // final pass must always be last in the list | 202 | // // final pass must always be last in the list |
203 | // { | 203 | // { |
204 | // // this final pass has no output, its shader, however, will render its input (the previous pass's output) | 204 | // // this final pass has no output, its shader, however, will render its input (the previous pass's output) |
@@ -374,7 +374,7 @@ RDGE.SceneGraph = function (scene) { | |||
374 | // get the distance from object to cameras' 'z' plane | 374 | // get the distance from object to cameras' 'z' plane |
375 | item.depth = RDGE.vec3.dot(look, toObject); | 375 | item.depth = RDGE.vec3.dot(look, toObject); |
376 | 376 | ||
377 | // walk down the list of object moving the current item into place until the comparison fails | 377 | // walk down the list of object moving the current item into place until the comparison fails |
378 | var i = len - 1; | 378 | var i = len - 1; |
379 | var temp = null; | 379 | var temp = null; |
380 | for (; i > 0; --i) { | 380 | for (; i > 0; --i) { |
@@ -648,7 +648,7 @@ RDGE.SceneGraph.prototype.BuildBVHHelper = function (node) { | |||
648 | curNode.world = RDGE.mat4.mul(curNode.local, parentXfrm); | 648 | curNode.world = RDGE.mat4.mul(curNode.local, parentXfrm); |
649 | 649 | ||
650 | if (bbox) { | 650 | if (bbox) { |
651 | // update bounding box position | 651 | // update bounding box position |
652 | curNode.bbox_world = bbox.transform(curNode.world); | 652 | curNode.bbox_world = bbox.transform(curNode.world); |
653 | } | 653 | } |
654 | 654 | ||
@@ -805,8 +805,8 @@ RDGE.SceneGraph.prototype.GetBBoxForNode = function (tr) { | |||
805 | 805 | ||
806 | RDGE.SceneGraph.prototype._RenderDFHelper = function (renderer, renderProc, node, forceThisProc) { | 806 | RDGE.SceneGraph.prototype._RenderDFHelper = function (renderer, renderProc, node, forceThisProc) { |
807 | renderList = []; | 807 | renderList = []; |
808 | renderList[this.bckTypes.BACKGROUND] = []; //BACKGROUND | 808 | renderList[this.bckTypes.BACKGROUND] = []; //BACKGROUND |
809 | renderList[this.bckTypes.OPAQUE] = []; //OPAQUE | 809 | renderList[this.bckTypes.OPAQUE] = []; //OPAQUE |
810 | renderList[this.bckTypes.TRANSPARENT] = []; //TRANSPARENT | 810 | renderList[this.bckTypes.TRANSPARENT] = []; //TRANSPARENT |
811 | renderList[this.bckTypes.ADDITIVE] = []; //ADDITIVE | 811 | renderList[this.bckTypes.ADDITIVE] = []; //ADDITIVE |
812 | renderList[this.bckTypes.TRANSLUCENT] = []; //TRANSLUCENT | 812 | renderList[this.bckTypes.TRANSLUCENT] = []; //TRANSLUCENT |
@@ -959,7 +959,7 @@ RDGE.SceneGraph.prototype.exportJSON = function () { | |||
959 | // return 'replaced'; | 959 | // return 'replaced'; |
960 | // } | 960 | // } |
961 | // } | 961 | // } |
962 | // | 962 | // |
963 | // if(value && value.baseURI === undefined && typeof value === "object" && !value.lookUpName) | 963 | // if(value && value.baseURI === undefined && typeof value === "object" && !value.lookUpName) |
964 | // objMap.push(value); | 964 | // objMap.push(value); |
965 | 965 | ||