diff options
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script')
25 files changed, 1798 insertions, 1798 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/MeshManager.js b/js/helper-classes/RDGE/src/core/script/MeshManager.js index 768b7213..81359fc4 100755 --- a/js/helper-classes/RDGE/src/core/script/MeshManager.js +++ b/js/helper-classes/RDGE/src/core/script/MeshManager.js | |||
@@ -38,16 +38,16 @@ RDGE.Model = function (name, mesh) { | |||
38 | }; | 38 | }; |
39 | 39 | ||
40 | /* | 40 | /* |
41 | * Maintains a list of meshes to allow instancing of data | 41 | * Maintains a list of meshes to allow instancing of data |
42 | */ | 42 | */ |
43 | RDGE.MeshManager = function () { | 43 | RDGE.MeshManager = function () { |
44 | this.contentUrl = "assets_web/mesh/"; | 44 | this.contentUrl = "assets_web/mesh/"; |
45 | this.modelMap = {}; | 45 | this.modelMap = {}; |
46 | this.readyList = []; // meshes that have data ready | 46 | this.readyList = []; // meshes that have data ready |
47 | this.meshesLoading = true; // indicates that no meshes have loaded or that they are still loading | 47 | this.meshesLoading = true; // indicates that no meshes have loaded or that they are still loading |
48 | this.postMeshLoadCallbackList = []; | 48 | this.postMeshLoadCallbackList = []; |
49 | this.tempSphere = null; | 49 | this.tempSphere = null; |
50 | this.requestCounter = 0; | 50 | this.requestCounter = 0; |
51 | }; | 51 | }; |
52 | 52 | ||
53 | /* | 53 | /* |
@@ -62,7 +62,7 @@ RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { | |||
62 | meshStump.addr = this.contentUrl + meshStump.name + "_mesh.json"; | 62 | meshStump.addr = this.contentUrl + meshStump.name + "_mesh.json"; |
63 | meshStump.ctxID = RDGE.globals.engine.getContext().renderer.id; | 63 | meshStump.ctxID = RDGE.globals.engine.getContext().renderer.id; |
64 | 64 | ||
65 | // sets a temp mesh up in place of the final mesh to load | 65 | // sets a temp mesh up in place of the final mesh to load |
66 | if (!tempMesh) { | 66 | if (!tempMesh) { |
67 | if (this.tempSphere == null) { | 67 | if (this.tempSphere == null) { |
68 | this.tempSphere = RDGE.renderUtils.makeSphere(RDGE.globals.engine.getContext().renderer.ctx, 25, 5, 5); | 68 | this.tempSphere = RDGE.renderUtils.makeSphere(RDGE.globals.engine.getContext().renderer.ctx, 25, 5, 5); |
@@ -71,7 +71,7 @@ RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { | |||
71 | tempMesh = this.tempSphere; | 71 | tempMesh = this.tempSphere; |
72 | } | 72 | } |
73 | 73 | ||
74 | // add the temp mesh to the map of loaded meshes | 74 | // add the temp mesh to the map of loaded meshes |
75 | this.modelMap[meshStump.name] = tempMesh; | 75 | this.modelMap[meshStump.name] = tempMesh; |
76 | 76 | ||
77 | // update the request counter - we now have one more mesh to load | 77 | // update the request counter - we now have one more mesh to load |
@@ -86,15 +86,15 @@ RDGE.MeshManager.prototype.loadMesh = function (meshStump, tempMesh) { | |||
86 | * Deletes the passed mesh from the manager as well as all renderers | 86 | * Deletes the passed mesh from the manager as well as all renderers |
87 | */ | 87 | */ |
88 | RDGE.MeshManager.prototype.deleteMesh = function (name) { | 88 | RDGE.MeshManager.prototype.deleteMesh = function (name) { |
89 | var model = this.modelMap[name]; | 89 | var model = this.modelMap[name]; |
90 | 90 | ||
91 | if (model) { | 91 | if (model) { |
92 | RDGE.globals.engine.ctxMan.forEach(function (context) { | 92 | RDGE.globals.engine.ctxMan.forEach(function (context) { |
93 | context.renderer.deletePrimitive(model.primitive); | 93 | context.renderer.deletePrimitive(model.primitive); |
94 | }); | 94 | }); |
95 | 95 | ||
96 | delete this.modelMap[name]; | 96 | delete this.modelMap[name]; |
97 | } | 97 | } |
98 | }; | 98 | }; |
99 | 99 | ||
100 | RDGE.MeshManager.prototype.getModelByName = function (name) { | 100 | RDGE.MeshManager.prototype.getModelByName = function (name) { |
@@ -113,7 +113,7 @@ RDGE.MeshManager.prototype.getModelNames = function () { | |||
113 | 113 | ||
114 | RDGE.MeshManager.prototype.processMeshData = function () { | 114 | RDGE.MeshManager.prototype.processMeshData = function () { |
115 | var renderer = RDGE.globals.engine.getContext().renderer; | 115 | var renderer = RDGE.globals.engine.getContext().renderer; |
116 | 116 | ||
117 | // loop through meshes and load ready data | 117 | // loop through meshes and load ready data |
118 | for (var index in this.readyList) { | 118 | for (var index in this.readyList) { |
119 | // if item is ready load it | 119 | // if item is ready load it |
@@ -128,7 +128,7 @@ RDGE.MeshManager.prototype.processMeshData = function () { | |||
128 | 128 | ||
129 | primset.vertexDefinition = | 129 | primset.vertexDefinition = |
130 | { | 130 | { |
131 | // this shows two ways to map this data to an attribute | 131 | // this shows two ways to map this data to an attribute |
132 | "vert": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, | 132 | "vert": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, |
133 | "a_pos": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, | 133 | "a_pos": { 'type': RDGE.rdgeConstants.VS_ELEMENT_POS, 'bufferIndex': 0, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, |
134 | "normal": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT3, 'bufferIndex': 1, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, | 134 | "normal": { 'type': RDGE.rdgeConstants.VS_ELEMENT_FLOAT3, 'bufferIndex': 1, 'bufferUsage': RDGE.rdgeConstants.BUFFER_STATIC }, |
@@ -142,25 +142,25 @@ RDGE.MeshManager.prototype.processMeshData = function () { | |||
142 | 142 | ||
143 | primset.bufferStreams = | 143 | primset.bufferStreams = |
144 | [ | 144 | [ |
145 | model.root.data.coords, | 145 | model.root.data.coords, |
146 | model.root.data.normals, | 146 | model.root.data.normals, |
147 | model.root.data.uvs | 147 | model.root.data.uvs |
148 | ]; | 148 | ]; |
149 | 149 | ||
150 | primset.streamUsage = | 150 | primset.streamUsage = |
151 | [ | 151 | [ |
152 | RDGE.rdgeConstants.BUFFER_STATIC, | 152 | RDGE.rdgeConstants.BUFFER_STATIC, |
153 | RDGE.rdgeConstants.BUFFER_STATIC, | 153 | RDGE.rdgeConstants.BUFFER_STATIC, |
154 | RDGE.rdgeConstants.BUFFER_STATIC | 154 | RDGE.rdgeConstants.BUFFER_STATIC |
155 | ]; | 155 | ]; |
156 | 156 | ||
157 | primset.indexUsage = RDGE.rdgeConstants.BUFFER_STREAM; | 157 | primset.indexUsage = RDGE.rdgeConstants.BUFFER_STREAM; |
158 | 158 | ||
159 | primset.indexBuffer = model.root.data.indices; | 159 | primset.indexBuffer = model.root.data.indices; |
160 | 160 | ||
161 | renderer.createPrimitive( primset ); | 161 | renderer.createPrimitive( primset ); |
162 | 162 | ||
163 | model.root.primitive = primset; | 163 | model.root.primitive = primset; |
164 | 164 | ||
165 | // generate a bounding box for this mesh | 165 | // generate a bounding box for this mesh |
166 | model.root.bbox = new RDGE.box(); | 166 | model.root.bbox = new RDGE.box(); |
@@ -185,7 +185,7 @@ RDGE.MeshManager.prototype.processMeshData = function () { | |||
185 | }; | 185 | }; |
186 | 186 | ||
187 | RDGE.MeshManager.prototype.isReady = function () { | 187 | RDGE.MeshManager.prototype.isReady = function () { |
188 | return this.readyList.length == 0; | 188 | return this.readyList.length == 0; |
189 | }; | 189 | }; |
190 | 190 | ||
191 | RDGE.MeshManager.prototype.addOnLoadedCallback = function (callback) { | 191 | RDGE.MeshManager.prototype.addOnLoadedCallback = function (callback) { |
@@ -201,29 +201,29 @@ RDGE.MeshManager.prototype.onLoaded = function (meshName) { | |||
201 | 201 | ||
202 | RDGE.MeshManager.prototype.exportJSON = function () { | 202 | RDGE.MeshManager.prototype.exportJSON = function () { |
203 | for (var m in this.modelMap) { | 203 | for (var m in this.modelMap) { |
204 | this.modelMap[m].primitive.built = false; | 204 | this.modelMap[m].primitive.built = false; |
205 | } | 205 | } |
206 | 206 | ||
207 | return JSON.stringify(this.modelMap); | 207 | return JSON.stringify(this.modelMap); |
208 | }; | 208 | }; |
209 | 209 | ||
210 | RDGE.MeshManager.prototype.importJSON = function (jsonMeshExport) { | 210 | RDGE.MeshManager.prototype.importJSON = function (jsonMeshExport) { |
211 | try { | 211 | try { |
212 | var tempModelMap = JSON.parse(jsonMeshExport); | 212 | var tempModelMap = JSON.parse(jsonMeshExport); |
213 | 213 | ||
214 | for (var m in tempModelMap) { | 214 | for (var m in tempModelMap) { |
215 | if (!this.modelMap[m] |