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-rw-r--r--js/lib/rdge/materials/mandel-material.js5
1 files changed, 5 insertions, 0 deletions
diff --git a/js/lib/rdge/materials/mandel-material.js b/js/lib/rdge/materials/mandel-material.js
index e7b105e1..4babe239 100644
--- a/js/lib/rdge/materials/mandel-material.js
+++ b/js/lib/rdge/materials/mandel-material.js
@@ -5,6 +5,7 @@
5 </copyright> */ 5 </copyright> */
6 6
7var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; 7var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial;
8var Texture = require("js/lib/rdge/texture").Texture;
8 9
9var MandelMaterial = function MandelMaterial() { 10var MandelMaterial = function MandelMaterial() {
10 /////////////////////////////////////////////////////////////////////// 11 ///////////////////////////////////////////////////////////////////////
@@ -70,6 +71,10 @@ var MandelMaterial = function MandelMaterial() {
70 this._shader['default'].u_time.set( [this._time] ); 71 this._shader['default'].u_time.set( [this._time] );
71 } 72 }
72 73
74 // set up the texture
75 var texMapName = this._propValues[this._propNames[0]];
76 this._glTex = new Texture( world, texMapName );
77
73 // set the shader values in the shader 78 // set the shader values in the shader
74 this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] ); 79 this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] );
75 this.update( 0 ); 80 this.update( 0 );