diff options
Diffstat (limited to 'js/lib/rdge')
-rwxr-xr-x | js/lib/rdge/materials/bump-metal-material.js | 44 | ||||
-rwxr-xr-x | js/lib/rdge/materials/flat-material.js | 21 | ||||
-rwxr-xr-x | js/lib/rdge/materials/linear-gradient-material.js | 53 | ||||
-rw-r--r-- | js/lib/rdge/materials/pulse-material.js | 32 | ||||
-rw-r--r-- | js/lib/rdge/materials/radial-blur-material.js | 36 | ||||
-rwxr-xr-x | js/lib/rdge/materials/radial-gradient-material.js | 54 | ||||
-rw-r--r-- | js/lib/rdge/materials/taper-material.js | 27 | ||||
-rw-r--r-- | js/lib/rdge/materials/twist-vert-material.js | 28 | ||||
-rwxr-xr-x | js/lib/rdge/materials/uber-material.js | 185 |
9 files changed, 475 insertions, 5 deletions
diff --git a/js/lib/rdge/materials/bump-metal-material.js b/js/lib/rdge/materials/bump-metal-material.js index fa6f5300..4a6e9ab8 100755 --- a/js/lib/rdge/materials/bump-metal-material.js +++ b/js/lib/rdge/materials/bump-metal-material.js | |||
@@ -152,6 +152,50 @@ var BumpMetalMaterial = function BumpMetalMaterial() { | |||
152 | } | 152 | } |
153 | }; | 153 | }; |
154 | 154 | ||
155 | this.exportJSON = function() | ||
156 | { | ||
157 | var world = this.getWorld(); | ||
158 | if (!world) | ||
159 | throw new Error( "no world in material.export, " + this.getName() ); | ||
160 | |||
161 | var jObj = | ||
162 | { | ||
163 | 'material' : this.getShaderName(), | ||
164 | 'name' : this.getName(), | ||
165 | 'lightDiff' : this.getLightDiff(), | ||
166 | 'diffuseTexture' : this.getDiffuseTexture(), | ||
167 | 'specularTexture' : this.getSpecularTexture(), | ||
168 | 'normalMap' : this.getNormalTexture() | ||
169 | }; | ||
170 | |||
171 | return jObj; | ||
172 | }; | ||
173 | |||
174 | this.importJSON = function( jObj ) | ||
175 | { | ||
176 | if (this.getShaderName() != jObj.material) throw new Error( "ill-formed material" ); | ||
177 | this.setName( jObj.name ); | ||
178 | |||
179 | try | ||
180 | { | ||
181 | var lightDiff = jObj.lightDiff, | ||
182 | dt = jObj.diffuseTexture, | ||
183 | st = jObj.specularTexture, | ||
184 | nt = jObj.normalMap; | ||
185 | |||
186 | this.setProperty( "lightDiff", lightDiff); | ||
187 | this.setProperty( "diffuseTexture", dt ); | ||
188 | this.setProperty( "specularTexture", st ); | ||
189 | this.setProperty( "normalMap", nt ); | ||
190 | } | ||
191 | catch (e) | ||
192 | { | ||
193 | throw new Error( "could not import BumpMetal material: " + jObj ); | ||
194 | } | ||
195 | |||
196 | return; | ||
197 | }; | ||
198 | |||
155 | this.export = function() | 199 | this.export = function() |
156 | { | 200 | { |
157 | // every material needs the base type and instance name | 201 | // every material needs the base type and instance name |
diff --git a/js/lib/rdge/materials/flat-material.js b/js/lib/rdge/materials/flat-material.js index fff0e68e..5030cc88 100755 --- a/js/lib/rdge/materials/flat-material.js +++ b/js/lib/rdge/materials/flat-material.js | |||
@@ -112,6 +112,27 @@ var FlatMaterial = function FlatMaterial() { | |||
112 | return rtnStr; | 112 | return rtnStr; |
113 | }; | 113 | }; |
114 | 114 | ||
115 | this.exportJSON = function() | ||
116 | { | ||
117 | var jObj = | ||
118 | { | ||
119 | 'material' : this.getShaderName(), | ||
120 | 'name' : this.getName(), | ||
121 | 'color' : this._propValues["color"] | ||
122 | }; | ||
123 | |||
124 | return jObj; | ||
125 | } | ||
126 | |||
127 | this.importJSON = function( jObj ) | ||
128 | { | ||
129 | if (this.getShaderName() != jObj.material) throw new Error( "ill-formed material" ); | ||
130 | this.setName( jObj.name ); | ||
131 | |||
132 | var color = jObj.color; | ||
133 | this.setProperty( "color", color); | ||
134 | } | ||
135 | |||
115 | this.update = function( time ) | 136 | this.update = function( time ) |
116 | { | 137 | { |
117 | }; | 138 | }; |
diff --git a/js/lib/rdge/materials/linear-gradient-material.js b/js/lib/rdge/materials/linear-gradient-material.js index 8e05e23d..0db6fc90 100755 --- a/js/lib/rdge/materials/linear-gradient-material.js +++ b/js/lib/rdge/materials/linear-gradient-material.js | |||
@@ -249,6 +249,59 @@ var LinearGradientMaterial = function LinearGradientMaterial() { | |||
249 | } | 249 | } |
250 | }; | 250 | }; |
251 | 251 | ||
252 | this.exportJSON = function() | ||
253 | { | ||
254 | var jObj = | ||
255 | { | ||
256 | 'material' : this.getShaderName(), | ||
257 | 'name' : this.getName(), | ||
258 | 'color1' : this.getColor1(), | ||
259 | 'color2' : this.getColor2(), | ||
260 | 'color3' : this.getColor3(), | ||
261 | 'color4' : this.getColor4(), | ||
262 | 'colorStop1' : this.getColorStop1(), | ||
263 | 'colorStop2' : this.getColorStop2(), | ||
264 | 'colorStop3' : this.getColorStop3(), | ||
265 | 'colorStop4' : this.getColorStop4(), | ||
266 | 'angle' : this.getAngle() | ||
267 | }; | ||
268 | |||
269 | return jObj; | ||
270 | }; | ||
271 | |||
272 | this.importJSON = function( jObj ) | ||
273 | { | ||
274 | if (this.getShaderName() != jObj.material) throw new Error( "ill-formed material" ); | ||
275 | this.setName( jObj.name ); | ||
276 | |||
277 | try | ||
278 | { | ||
279 | var color1 = jObj.color1, | ||
280 | color2 = jObj.color2, | ||
281 | color3 = jObj.color3, | ||
282 | color4 = jObj.color4, | ||
283 | colorStop1 = jObj.colorStop1, | ||
284 | colorStop2 = jObj.colorStop2, | ||
285 | colorStop3 = jObj.colorStop3, | ||
286 | colorStop4 = jObj.colorStop4, | ||
287 | angle = jObj.angle; | ||
288 | |||
289 | this.setProperty( "color1", color1 ); | ||
290 | this.setProperty( "color2", color2 ); | ||
291 | this.setProperty( "color3", color3 ); | ||
292 | this.setProperty( "color4", color4 ); | ||
293 | this.setProperty( "colorStop1", colorStop1 ); | ||
294 | this.setProperty( "colorStop2", colorStop2 ); | ||
295 | this.setProperty( "colorStop3", colorStop3 ); | ||
296 | this.setProperty( "colorStop4", colorStop4 ); | ||
297 | this.setProperty( "angle", angle ); | ||
298 | } | ||
299 | catch (e) | ||
300 | { | ||
301 | throw new Error( "could not import material: " + importStr ); | ||
302 | } | ||
303 | }; | ||
304 | |||
252 | this.export = function() { | 305 | this.export = function() { |
253 | // every material needs the base type and instance name | 306 | // every material needs the base type and instance name |
254 | var exportStr = "material: " + this.getShaderName() + "\n"; | 307 | var exportStr = "material: " + this.getShaderName() + "\n"; |
diff --git a/js/lib/rdge/materials/pulse-material.js b/js/lib/rdge/materials/pulse-material.js index 81db36c6..1e2cd2a9 100644 --- a/js/lib/rdge/materials/pulse-material.js +++ b/js/lib/rdge/materials/pulse-material.js | |||
@@ -174,6 +174,38 @@ var PulseMaterial = function PulseMaterial() { | |||
174 | } | 174 | } |
175 | }; | 175 | }; |
176 | 176 | ||
177 | // JSON export | ||
178 | this.exportJSON = function() | ||
179 | { | ||
180 | var world = this.getWorld(); | ||
181 | if (!world) | ||
182 | throw new Error( "no world in material.export, " + this.getName() ); | ||
183 | |||
184 | var jObj = | ||
185 | { | ||
186 | 'material' : this.getShaderName(), | ||
187 | 'name' : this.getName(), | ||
188 | 'texture' : this._propValues[this._propNames[0]] | ||
189 | }; | ||
190 | |||
191 | return jObj; | ||
192 | }; | ||
193 | |||
194 | this.importJSON = function( jObj ) | ||
195 | { | ||
196 | if (this.getShaderName() != jObj.material) throw new Error( "ill-formed material" ); | ||
197 | this.setName( jObj.name ); | ||
198 | |||
199 | try { | ||
200 | this._propValues[this._propNames[0]] = jObj.texture; | ||
201 | } | ||
202 | catch (e) | ||
203 | { | ||
204 | throw new Error( "could not import material: " + jObj ); | ||
205 | } | ||
206 | } | ||
207 | |||
208 | |||
177 | this.export = function() { | 209 | this.export = function() { |
178 | // every material needs the base type and instance name | 210 | // every material needs the base type and instance name |
179 | var exportStr = "material: " + this.getShaderName() + "\n"; | 211 | var exportStr = "material: " + this.getShaderName() + "\n"; |
diff --git a/js/lib/rdge/materials/radial-blur-material.js b/js/lib/rdge/materials/radial-blur-material.js index 46cdda74..e76b302f 100644 --- a/js/lib/rdge/materials/radial-blur-material.js +++ b/js/lib/rdge/materials/radial-blur-material.js | |||
@@ -157,6 +157,42 @@ var RadialBlurMaterial = function RadialBlurMaterial() { | |||
157 | } | 157 | } |
158 | }; | 158 | }; |
159 | 159 | ||
160 | this.exportJSON = function() | ||
161 | { | ||
162 | var world = this.getWorld(); | ||
163 | if (!world) | ||
164 | throw new Error( "no world in material.export, " + this.getName() ); | ||
165 | |||