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ninja
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v0.7.0
v0.7.1
v0.7.1.1
v0.7.2
[ARCHIVED 2012] An HTML5 web app content authoring tool
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rdge
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Author
Age
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removing unnecessary references to the tag tool.
Valerio Virgillito
2012-08-20
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Bugs fixed:
hwc487
2012-07-23
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Renamed Raiders material to Dark Blur, and Paris to Blue Sky.
hwc487
2012-07-19
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re-wrote the radial blur shader. Changed tolerances in the deformation shaders.
hwc487
2012-07-11
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BSD License
Kris Kowal
2012-07-09
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Merge branch 'normalize' of https://github.com/kriskowal/ninja-internal
Valerio Virgillito
2012-07-09
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Remove trailing spaces
Kris Kowal
2012-07-06
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Expand tabs
Kris Kowal
2012-07-06
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Merge branch 'Taper' of https://github.com/ericmueller/ninja-internal
Valerio Virgillito
2012-07-09
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Added capability to split a mesh into multiiple parts to avoid buffer overflo...
hwc487
2012-06-28
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Merge branch 'refs/heads/ninja-internal' into MaterialsUI
Nivesh Rajbhandari
2012-07-09
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Update copyright boilerplate
Kris Kowal
2012-07-06
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PI, drawing and editing fixes for shapes and materials.
Nivesh Rajbhandari
2012-07-09
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Need to special case linear gradient, radial gradient and uber materials when...
Nivesh Rajbhandari
2012-06-29
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Fixed a problem with Uber shader where new values were getting clobbered by o...
hwc487
2012-06-15
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Re-added Raiders material
hwc487
2012-06-15
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Re-added Paris material
hwc487
2012-06-15
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Fix for setting the specular map in the Uber shader.
hwc487
2012-06-15
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Fix for line color.
hwc487
2012-06-14
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Fixed alphabetization of material names.
hwc487
2012-06-14
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Fixes for runtime Taper material
hwc487
2012-06-13
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Material bug fixes - reset texture array.
hwc487
2012-06-13
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Removed a console message.
hwc487
2012-06-13
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Runtime material fixes
hwc487
2012-06-12
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Material cleanup & bug fixes.
hwc487
2012-06-12
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Material cleanup
hwc487
2012-06-07
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material cleanup and rearchitecture
hwc487
2012-06-06
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Avoid throwing shader errors in the console for 'color' property at a base cl...
hwc487
2012-06-04
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Correction for texture paths.
hwc487
2012-06-01
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Added the flag shader to the runtime.
hwc487
2012-05-31
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Fixed authortime & runtime for twist vertex shader.
hwc487
2012-05-29
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Parameters for twistVertex material
hwc487
2012-05-25
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Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Tex...
hwc487
2012-05-22
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Linear & radial gradients for runtime fixes
hwc487
2012-05-17
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Gradient matching between WebGL and Canvas2D
hwc487
2012-05-15
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code cleanup for linear gradients.
hwc487
2012-05-08
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WebGL linear gradients to match CSS
hwc487
2012-05-08
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Radial gradients to match CSS
hwc487
2012-05-08
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Editable parameters for flag, pulse, uber, and radial gradient materials.
hwc487
2012-05-22
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Editable material properties
hwc487
2012-05-22
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Exposing parameters for pulse and plasma materials
hwc487
2012-05-17
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Exposing parameters in Water Material
hwc487
2012-05-16
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Cleanup of indirect textures.
hwc487
2012-05-03
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Material editor
hwc487
2012-05-02
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twist vertex material changes
hwc487
2012-04-30
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Update materials to the new texture model.
hwc487
2012-04-26
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chaned textures
hwc487
2012-04-19
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Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Tex...
hwc487
2012-04-19
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removed old unused import and export functions.
John Mayhew
2012-04-03
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Made use of semicolons consistent and updated new files to use the new RDGE n...
John Mayhew
2012-04-03
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