diff options
author | hwc487 | 2012-06-14 16:09:31 -0700 |
---|---|---|
committer | hwc487 | 2012-06-14 16:09:31 -0700 |
commit | f0fc7a5678093cce986bd99fef2c5c88add19b68 (patch) | |
tree | b82ab65fe4df3514c90cf9ce5ca57d0197181078 /js/lib/rdge | |
parent | bcb0266bb6f9a578d033ad5b7b9869074e4f98a1 (diff) | |
download | ninja-f0fc7a5678093cce986bd99fef2c5c88add19b68.tar.gz |
Fix for line color.
Name change for all materials
Diffstat (limited to 'js/lib/rdge')
24 files changed, 25 insertions, 25 deletions
diff --git a/js/lib/rdge/materials/bump-metal-material.js b/js/lib/rdge/materials/bump-metal-material.js index 4604a89d..99a80da2 100755 --- a/js/lib/rdge/materials/bump-metal-material.js +++ b/js/lib/rdge/materials/bump-metal-material.js | |||
@@ -16,7 +16,7 @@ var BumpMetalMaterial = function BumpMetalMaterial() { | |||
16 | /////////////////////////////////////////////////////////////////////// | 16 | /////////////////////////////////////////////////////////////////////// |
17 | // Instance variables | 17 | // Instance variables |
18 | /////////////////////////////////////////////////////////////////////// | 18 | /////////////////////////////////////////////////////////////////////// |
19 | this._name = "BumpMetalMaterial"; | 19 | this._name = "Bump Metal"; |
20 | this._shaderName = "bumpMetal"; | 20 | this._shaderName = "bumpMetal"; |
21 | 21 | ||
22 | 22 | ||
diff --git a/js/lib/rdge/materials/cloud-material.js b/js/lib/rdge/materials/cloud-material.js index 2153b857..fc833565 100644 --- a/js/lib/rdge/materials/cloud-material.js +++ b/js/lib/rdge/materials/cloud-material.js | |||
@@ -20,7 +20,7 @@ var CloudMaterial = function CloudMaterial() | |||
20 | /////////////////////////////////////////////////////////////////////// | 20 | /////////////////////////////////////////////////////////////////////// |
21 | // Instance variables | 21 | // Instance variables |
22 | /////////////////////////////////////////////////////////////////////// | 22 | /////////////////////////////////////////////////////////////////////// |
23 | this._name = "CloudMaterial"; | 23 | this._name = "Cloud"; |
24 | this._shaderName = "cloud"; | 24 | this._shaderName = "cloud"; |
25 | 25 | ||
26 | this._texMap = 'assets/images/cloud10.png'; | 26 | this._texMap = 'assets/images/cloud10.png'; |
diff --git a/js/lib/rdge/materials/deform-material.js b/js/lib/rdge/materials/deform-material.js index 7ff5b3e3..4354408d 100644 --- a/js/lib/rdge/materials/deform-material.js +++ b/js/lib/rdge/materials/deform-material.js | |||
@@ -11,7 +11,7 @@ var DeformMaterial = function DeformMaterial() { | |||
11 | /////////////////////////////////////////////////////////////////////// | 11 | /////////////////////////////////////////////////////////////////////// |
12 | // Instance variables | 12 | // Instance variables |
13 | /////////////////////////////////////////////////////////////////////// | 13 | /////////////////////////////////////////////////////////////////////// |
14 | this._name = "DeformMaterial"; | 14 | this._name = "Deform"; |
15 | this._shaderName = "deform"; | 15 | this._shaderName = "deform"; |
16 | 16 | ||
17 | this._defaultTexMap = 'assets/images/rocky-normal.jpg'; | 17 | this._defaultTexMap = 'assets/images/rocky-normal.jpg'; |
diff --git a/js/lib/rdge/materials/flag-material.js b/js/lib/rdge/materials/flag-material.js index d0bf522f..7e3c17f9 100644 --- a/js/lib/rdge/materials/flag-material.js +++ b/js/lib/rdge/materials/flag-material.js | |||
@@ -13,7 +13,7 @@ var FlagMaterial = function FlagMaterial() { | |||
13 | /////////////////////////////////////////////////////////////////////// | 13 | /////////////////////////////////////////////////////////////////////// |
14 | // Instance variables | 14 | // Instance variables |
15 | /////////////////////////////////////////////////////////////////////// | 15 | /////////////////////////////////////////////////////////////////////// |
16 | this._name = "FlagMaterial"; | 16 | this._name = "Flag"; |
17 | this._shaderName = "flag"; | 17 | this._shaderName = "flag"; |
18 | 18 | ||
19 | this._texMap = 'assets/images/us_flag.png'; | 19 | this._texMap = 'assets/images/us_flag.png'; |
diff --git a/js/lib/rdge/materials/flat-material.js b/js/lib/rdge/materials/flat-material.js index 579813b8..791dcc27 100755 --- a/js/lib/rdge/materials/flat-material.js +++ b/js/lib/rdge/materials/flat-material.js | |||
@@ -15,7 +15,7 @@ var FlatMaterial = function FlatMaterial() | |||
15 | /////////////////////////////////////////////////////////////////////// | 15 | /////////////////////////////////////////////////////////////////////// |
16 | // Instance variables | 16 | // Instance variables |
17 | /////////////////////////////////////////////////////////////////////// | 17 | /////////////////////////////////////////////////////////////////////// |
18 | this._name = "FlatMaterial"; | 18 | this._name = "Flat"; |
19 | this._shaderName = "flat"; | 19 | this._shaderName = "flat"; |
20 | 20 | ||
21 | this._color = [1, 0, 0, 1]; | 21 | this._color = [1, 0, 0, 1]; |
diff --git a/js/lib/rdge/materials/fly-material.js b/js/lib/rdge/materials/fly-material.js index 8fa2b614..4e8bd9b5 100644 --- a/js/lib/rdge/materials/fly-material.js +++ b/js/lib/rdge/materials/fly-material.js | |||
@@ -11,7 +11,7 @@ var FlyMaterial = function FlyMaterial() { | |||
11 | /////////////////////////////////////////////////////////////////////// | 11 | /////////////////////////////////////////////////////////////////////// |
12 | // Instance variables | 12 | // Instance variables |
13 | /////////////////////////////////////////////////////////////////////// | 13 | /////////////////////////////////////////////////////////////////////// |
14 | this._name = "FlyMaterial"; | 14 | this._name = "Fly"; |
15 | this._shaderName = "fly"; | 15 | this._shaderName = "fly"; |
16 | 16 | ||
17 | this._defaultTexMap = 'assets/images/rocky-normal.jpg'; | 17 | this._defaultTexMap = 'assets/images/rocky-normal.jpg'; |
diff --git a/js/lib/rdge/materials/julia-material.js b/js/lib/rdge/materials/julia-material.js index 63367e16..d89fa594 100644 --- a/js/lib/rdge/materials/julia-material.js +++ b/js/lib/rdge/materials/julia-material.js | |||
@@ -11,7 +11,7 @@ var JuliaMaterial = function JuliaMaterial() { | |||
11 | /////////////////////////////////////////////////////////////////////// | 11 | /////////////////////////////////////////////////////////////////////// |
12 | // Instance variables | 12 | // Instance variables |
13 | /////////////////////////////////////////////////////////////////////// | 13 | /////////////////////////////////////////////////////////////////////// |
14 | this._name = "JuliaMaterial"; | 14 | this._name = "Julia"; |
15 | this._shaderName = "julia"; | 15 | this._shaderName = "julia"; |
16 | 16 | ||
17 | this._defaultTexMap = 'assets/images/rocky-normal.jpg'; | 17 | this._defaultTexMap = 'assets/images/rocky-normal.jpg'; |
diff --git a/js/lib/rdge/materials/keleidoscope-material.js b/js/lib/rdge/materials/keleidoscope-material.js index 0696063d..b16d9022 100644 --- a/js/lib/rdge/materials/keleidoscope-material.js +++ b/js/lib/rdge/materials/keleidoscope-material.js | |||
@@ -11,7 +11,7 @@ var KeleidoscopeMaterial = function KeleidoscopeMaterial() { | |||
11 | /////////////////////////////////////////////////////////////////////// | 11 | /////////////////////////////////////////////////////////////////////// |
12 | // Instance variables | 12 | // Instance variables |
13 | /////////////////////////////////////////////////////////////////////// | 13 | /////////////////////////////////////////////////////////////////////// |
14 | this._name = "KeleidoscopeMaterial"; | 14 | this._name = "Keleidoscope"; |
15 | this._shaderName = "keleidoscope"; | 15 | this._shaderName = "keleidoscope"; |
16 | 16 | ||
17 | this._defaultTexMap = 'assets/images/rocky-normal.jpg'; | 17 | this._defaultTexMap = 'assets/images/rocky-normal.jpg'; |
diff --git a/js/lib/rdge/materials/linear-gradient-material.js b/js/lib/rdge/materials/linear-gradient-material.js index 80824ee3..7e53db84 100755 --- a/js/lib/rdge/materials/linear-gradient-material.js +++ b/js/lib/rdge/materials/linear-gradient-material.js | |||
@@ -12,7 +12,7 @@ var LinearGradientMaterial = function LinearGradientMaterial() { | |||
12 | /////////////////////////////////////////////////////////////////////// | 12 | /////////////////////////////////////////////////////////////////////// |
13 | // Instance variables | 13 | // Instance variables |
14 | /////////////////////////////////////////////////////////////////////// | 14 | /////////////////////////////////////////////////////////////////////// |
15 | this._name = "LinearGradientMaterial"; | 15 | this._name = "Linear Gradient"; |
16 | this._shaderName = "linearGradient"; | 16 | this._shaderName = "linearGradient"; |
17 | 17 | ||
18 | this._color1 = [1, 0, 0, 1]; | 18 | this._color1 = [1, 0, 0, 1]; |
diff --git a/js/lib/rdge/materials/mandel-material.js b/js/lib/rdge/materials/mandel-material.js index af477f2b..4f3def4a 100644 --- a/js/lib/rdge/materials/mandel-material.js +++ b/js/lib/rdge/materials/mandel-material.js | |||
@@ -11,7 +11,7 @@ var MandelMaterial = function MandelMaterial() { | |||
11 | /////////////////////////////////////////////////////////////////////// | 11 | /////////////////////////////////////////////////////////////////////// |
12 | // Instance variables | 12 | // Instance variables |
13 | /////////////////////////////////////////////////////////////////////// | 13 | /////////////////////////////////////////////////////////////////////// |
14 | this._name = "MandelMaterial"; | 14 | this._name = "Mandel"; |
15 | this._shaderName = "mandel"; | 15 | this._shaderName = "mandel"; |
16 | 16 | ||
17 | this._time = 0.0; | 17 | this._time = 0.0; |
diff --git a/js/lib/rdge/materials/plasma-material.js b/js/lib/rdge/materials/plasma-material.js index c1e5524c..10c29c99 100644 --- a/js/lib/rdge/materials/plasma-material.js +++ b/js/lib/rdge/materials/plasma-material.js | |||
@@ -10,7 +10,7 @@ var PlasmaMaterial = function PlasmaMaterial() { | |||
10 | /////////////////////////////////////////////////////////////////////// | 10 | /////////////////////////////////////////////////////////////////////// |
11 | // Instance variables | 11 | // Instance variables |
12 | /////////////////////////////////////////////////////////////////////// | 12 | /////////////////////////////////////////////////////////////////////// |
13 | this._name = "PlasmaMaterial"; | 13 | this._name = "Plasma"; |
14 | this._shaderName = "plasma"; | 14 | this._shaderName = "plasma"; |
15 | 15 | ||
16 | this._time = 0.0; | 16 | this._time = 0.0; |
diff --git a/js/lib/rdge/materials/pulse-material.js b/js/lib/rdge/materials/pulse-material.js index 2c0fc04c..155bd8a9 100644 --- a/js/lib/rdge/materials/pulse-material.js +++ b/js/lib/rdge/materials/pulse-material.js | |||
@@ -22,7 +22,7 @@ var PulseMaterial = function PulseMaterial() | |||
22 | /////////////////////////////////////////////////////////////////////// | 22 | /////////////////////////////////////////////////////////////////////// |
23 | // Instance variables | 23 | // Instance variables |
24 | /////////////////////////////////////////////////////////////////////// | 24 | /////////////////////////////////////////////////////////////////////// |
25 | this._name = "PulseMaterial"; | 25 | this._name = "Pulse"; |
26 | this._shaderName = "pulse"; | 26 | this._shaderName = "pulse"; |
27 | 27 | ||
28 | this._texMap = 'assets/images/cubelight.png'; | 28 | this._texMap = 'assets/images/cubelight.png'; |
diff --git a/js/lib/rdge/materials/radial-blur-material.js b/js/lib/rdge/materials/radial-blur-material.js index 0eb13631..c130544f 100644 --- a/js/lib/rdge/materials/radial-blur-material.js +++ b/js/lib/rdge/materials/radial-blur-material.js | |||
@@ -10,7 +10,7 @@ var RadialBlurMaterial = function RadialBlurMaterial() { | |||
10 | /////////////////////////////////////////////////////////////////////// | 10 | /////////////////////////////////////////////////////////////////////// |
11 | // Instance variables | 11 | // Instance variables |
12 | /////////////////////////////////////////////////////////////////////// | 12 | /////////////////////////////////////////////////////////////////////// |
13 | this._name = "RadialBlurMaterial"; | 13 | this._name = "Radial Blur"; |
14 | this._shaderName = "radialBlur"; | 14 | this._shaderName = "radialBlur"; |
15 | 15 | ||
16 | this._defaultTexMap = 'assets/images/cubelight.png'; | 16 | this._defaultTexMap = 'assets/images/cubelight.png'; |
@@ -146,7 +146,7 @@ var RaidersMaterial = function RaidersMaterial() { | |||
146 | this.inheritedFrom = RadialBlurMaterial; | 146 | this.inheritedFrom = RadialBlurMaterial; |
147 | this.inheritedFrom(); |