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-rw-r--r--js/tools/BrushTool.js8
1 files changed, 1 insertions, 7 deletions
diff --git a/js/tools/BrushTool.js b/js/tools/BrushTool.js
index 2171d2c6..4347658a 100644
--- a/js/tools/BrushTool.js
+++ b/js/tools/BrushTool.js
@@ -305,7 +305,7 @@ exports.BrushTool = Montage.create(ShapeTool, {
305 305
306 if (!canvas) { 306 if (!canvas) {
307 var newCanvas = NJUtils.makeNJElement("canvas", "Brushstroke", "shape", {"data-RDGE-id": NJUtils.generateRandom()}, true); 307 var newCanvas = NJUtils.makeNJElement("canvas", "Brushstroke", "shape", {"data-RDGE-id": NJUtils.generateRandom()}, true);
308 var elementModel = TagTool.makeElement(w, h, planeMat, midPt, newCanvas); 308 var elementModel = TagTool.makeElement(w, h, planeMat, midPt, newCanvas, true);
309 ElementMediator.addElements(newCanvas, elementModel.data, false); 309 ElementMediator.addElements(newCanvas, elementModel.data, false);
310 310
311 // create all the GL stuff 311 // create all the GL stuff
@@ -334,12 +334,6 @@ exports.BrushTool = Montage.create(ShapeTool, {
334 newCanvas.elementModel.selection = "BrushStroke"; 334 newCanvas.elementModel.selection = "BrushStroke";
335 newCanvas.elementModel.pi = "BrushStrokePi"; 335 newCanvas.elementModel.pi = "BrushStrokePi";
336 newCanvas.elementModel.shapeModel.strokeSize = this.options.strokeSize.value + " " + this.options.strokeSize.units; 336 newCanvas.elementModel.shapeModel.strokeSize = this.options.strokeSize.value + " " + this.options.strokeSize.units;
337 var strokeColor = this._selectedBrushStroke.getStrokeColor();
338 newCanvas.elementModel.shapeModel.stroke = strokeColor;
339 if(strokeColor) {
340 newCanvas.elementModel.shapeModel.border = this.application.ninja.colorController.colorToolbar.stroke;
341 }
342 newCanvas.elementModel.shapeModel.strokeMaterial = this._selectedBrushStroke.getStrokeMaterial();
343 337
344 newCanvas.elementModel.shapeModel.GLGeomObj = brushStroke; 338 newCanvas.elementModel.shapeModel.GLGeomObj = brushStroke;
345 newCanvas.elementModel.shapeModel.useWebGl = this.options.use3D; 339 newCanvas.elementModel.shapeModel.useWebGl = this.options.use3D;