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path: root/js/lib/rdge/materials/pulse-material.js
Commit message (Expand)AuthorAge
* Cleanup of indirect textures.hwc4872012-05-03
* Update materials to the new texture model.hwc4872012-04-26
* Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Tex...hwc4872012-04-19
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| * removed old unused import and export functions.John Mayhew2012-04-03
| * Made use of semicolons consistent and updated new files to use the new RDGE n...John Mayhew2012-04-03
| * Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Wor...John Mayhew2012-04-02
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| | * Squashed commit of the following GL integrationValerio Virgillito2012-03-22
| * | -Namespaced all RDGE javascript.John Mayhew2012-04-02
* | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Sna...hwc4872012-04-18
* | | Cloudshwc4872012-04-08
* | | texture notificationshwc4872012-04-06
* | | Re-added taper and twist-vert materials.hwc4872012-04-05
* | | converted materials to new texture structurehwc4872012-03-30
* | | texture abstraction integrationhwc4872012-03-27
* | | Integrated texture wrapper into pulse and bump-metal materials.hwc4872012-03-27
* | | WebGL & Canvas as data for texture maps.hwc4872012-03-26
* | | Synchronized material animation speed for pulse material between Ninja and ru...hwc4872012-03-21
* | | Added material library data to the canvas data.hwc4872012-03-21
* | | Bug Fixes for Canvas & WebGL File IOhwc4872012-03-20
* | | removing dead codehwc4872012-03-16
* | | Conversion to JSON based file IO for canvas2D and WebGL renderinghwc4872012-03-16
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* | Removed asset path replacement at authortime.hwc4872012-03-09
* | Canvas IOhwc4872012-03-08
* | File IOhwc4872012-03-07
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* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06