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* re-wrote the radial blur shader. Changed tolerances in the deformation shaders.hwc4872012-07-11
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* BSD LicenseKris Kowal2012-07-09
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* Merge branch 'normalize' of https://github.com/kriskowal/ninja-internalValerio Virgillito2012-07-09
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: js/components/gradientpicker.reel/gradientpicker.js js/components/tools-properties/text-properties.reel/text-properties.js js/document/views/base.js js/document/views/design.js js/helper-classes/3D/StageLine.js js/helper-classes/3D/draw-utils.js js/lib/drawing/world.js js/lib/geom/circle.js js/lib/geom/line.js js/lib/geom/rectangle.js js/lib/geom/shape-primitive.js js/lib/rdge/materials/bump-metal-material.js js/lib/rdge/materials/flag-material.js js/lib/rdge/materials/fly-material.js js/lib/rdge/materials/julia-material.js js/lib/rdge/materials/keleidoscope-material.js js/lib/rdge/materials/mandel-material.js js/lib/rdge/materials/material.js js/lib/rdge/materials/plasma-material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/radial-gradient-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/water-material.js js/panels/Materials/materials-library-panel.reel/materials-library-panel.html js/panels/Materials/materials-library-panel.reel/materials-library-panel.js js/panels/Materials/materials-popup.reel/materials-popup.html js/panels/Materials/materials-popup.reel/materials-popup.js js/tools/LineTool.js Signed-off-by: Valerio Virgillito <valerio@motorola.com>
| * Remove trailing spacesKris Kowal2012-07-06
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| * Expand tabsKris Kowal2012-07-06
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* | Merge branch 'Taper' of https://github.com/ericmueller/ninja-internalValerio Virgillito2012-07-09
|\ \ | | | | | | | | | | | | | | | | | | | | | Conflicts: js/lib/geom/circle.js js/lib/rdge/materials/linear-gradient-material.js Signed-off-by: Valerio Virgillito <valerio@motorola.com>
| * | Added capability to split a mesh into multiiple parts to avoid buffer ↵hwc4872012-06-28
| | | | | | | | | | | | overflow situations.
* | | Merge branch 'refs/heads/ninja-internal' into MaterialsUINivesh Rajbhandari2012-07-09
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | Conflicts: js/panels/Materials/materials-library-panel.reel/materials-library-panel.css js/panels/Materials/materials-popup.reel/materials-popup.css Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | Update copyright boilerplateKris Kowal2012-07-06
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* | | PI, drawing and editing fixes for shapes and materials.Nivesh Rajbhandari2012-07-09
|/ / | | | | | | | | | | | | | | | | | | | | | | IKNinja-1841 - Cannot change webgl shape with LinearGradient and RadialGradient to solid color. IKNINJA-1851 - Cannot draw webgl shapes with Linear/RadialGradient material. IKNINJA-1864 - PI doesn't update the color of shape if WebGL material switches to Flat. IKNINJA-1886 - Gradient edits not applied to WebGL Stage object. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* / Need to special case linear gradient, radial gradient and uber materials ↵Nivesh Rajbhandari2012-06-29
|/ | | | | | when applying fill and stroke colors. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* Fixed a problem with Uber shader where new values were getting clobbered by ↵hwc4872012-06-15
| | | | old values.
* Re-added Raiders materialhwc4872012-06-15
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* Re-added Paris materialhwc4872012-06-15
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* Fix for setting the specular map in the Uber shader.hwc4872012-06-15
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* Fix for line color.hwc4872012-06-14
| | | | Name change for all materials
* Fixed alphabetization of material names.hwc4872012-06-14
| | | | | Removed console output. Removed texture map field from Mandel material editor.
* Fixes for runtime Taper materialhwc4872012-06-13
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* Material bug fixes - reset texture array.hwc4872012-06-13
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* Removed a console message.hwc4872012-06-13
| | | | Removed cloud material from the pulldown.
* Runtime material fixeshwc4872012-06-12
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* Material cleanup & bug fixes.hwc4872012-06-12
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* Material cleanuphwc4872012-06-07
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* material cleanup and rearchitecturehwc4872012-06-06
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* Avoid throwing shader errors in the console for 'color' property at a base ↵hwc4872012-06-04
| | | | class level.
* Correction for texture paths.hwc4872012-06-01
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* Added the flag shader to the runtime.hwc4872012-05-31
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* Fixed authortime & runtime for twist vertex shader.hwc4872012-05-29
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* Parameters for twistVertex materialhwc4872012-05-25
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* Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-05-22
|\ | | | | | | | | | | | | | | Textures Conflicts: js/lib/geom/shape-primitive.js js/lib/rdge/materials/linear-gradient-material.js
| * Linear & radial gradients for runtime fixeshwc4872012-05-17
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| * Gradient matching between WebGL and Canvas2Dhwc4872012-05-15
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| * code cleanup for linear gradients.hwc4872012-05-08
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| * WebGL linear gradients to match CSShwc4872012-05-08
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| * Radial gradients to match CSShwc4872012-05-08
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* | Editable parameters for flag, pulse, uber, and radial gradient materials.hwc4872012-05-22
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* | Editable material propertieshwc4872012-05-22
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* | Exposing parameters for pulse and plasma materialshwc4872012-05-17
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* | Exposing parameters in Water Materialhwc4872012-05-16
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* | Cleanup of indirect textures.hwc4872012-05-03
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* | Material editorhwc4872012-05-02
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* | twist vertex material changeshwc4872012-04-30
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* | Update materials to the new texture model.hwc4872012-04-26
| | | | | | | | Create local world for deleted source canvases
* | chaned textureshwc4872012-04-19
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* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-04-19
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Textures Conflicts: js/lib/drawing/world.js js/lib/geom/geom-obj.js js/lib/rdge/materials/cloud-material.js js/lib/rdge/materials/deform-material.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/relief-tunnel-material.js js/lib/rdge/materials/square-tunnel-material.js js/lib/rdge/materials/star-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/tunnel-material.js js/lib/rdge/materials/twist-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/uber-material.js js/lib/rdge/materials/water-material.js js/lib/rdge/materials/z-invert-material.js
| * removed old unused import and export functions.John Mayhew2012-04-03
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| * Made use of semicolons consistent and updated new files to use the new RDGE ↵John Mayhew2012-04-03
| | | | | | | | namespace
| * Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵John Mayhew2012-04-02
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | WorkingBranch Conflicts: js/helper-classes/RDGE/rdge-compiled.js js/helper-classes/RDGE/runtime/GLRuntime.js js/helper-classes/RDGE/src/core/script/MeshManager.js js/helper-classes/RDGE/src/core/script/engine.js js/helper-classes/RDGE/src/core/script/fx/ssao.js js/helper-classes/RDGE/src/core/script/init_state.js js/helper-classes/RDGE/src/core/script/run_state.js js/helper-classes/RDGE/src/core/script/scenegraphNodes.js js/helper-classes/RDGE/src/core/script/utilities.js js/helper-classes/RDGE/src/tools/compile-rdge-core.bat js/helper-classes/RDGE/src/tools/compile-rdge-core.sh js/helper-classes/RDGE/src/tools/rdge-compiled.js js/lib/drawing/world.js js/lib/rdge/materials/bump-metal-material.js js/lib/rdge/materials/deform-material.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/fly-material.js js/lib/rdge/materials/julia-material.js js/lib/rdge/materials/keleidoscope-material.js js/lib/rdge/materials/linear-gradient-material.js js/lib/rdge/materials/mandel-material.js js/lib/rdge/materials/plasma-material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/radial-blur-material.js js/lib/rdge/materials/radial-gradient-material.js js/lib/rdge/materials/relief-tunnel-material.js js/lib/rdge/materials/square-tunnel-material.js js/lib/rdge/materials/star-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/tunnel-material.js js/lib/rdge/materials/twist-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/uber-material.js js/lib/rdge/materials/water-material.js js/lib/rdge/materials/z-invert-material.js js/preloader/Preloader.js
| | * Fixed issue with WebGL materials not working after file-save or ↵Nivesh Rajbhandari2012-03-26
| | | | | | | | | | | | | | | | | | chrome-preview. Also fixed Raiders material not showing in the PI or working during Chrome Preview. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * Squashed commit of the following GL integrationValerio Virgillito2012-03-22
| | | | | | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>