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[ARCHIVED] A fully featured content authoring tool to deploy HTML5 web applications.
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ShapeTool.js
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Merge branch 'refs/heads/ToolFixes' into WebGLMaterials
Nivesh Rajbhandari
2012-04-04
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Merge branch 'refs/heads/WebGLFileIO' into ToolFixes
Nivesh Rajbhandari
2012-04-04
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Give user feedback about which element the Fill/InkBottle tools will act on.
Nivesh Rajbhandari
2012-04-03
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Switching to Linear/RadialGradient materials will set the corresponding color...
Nivesh Rajbhandari
2012-04-02
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Update PI and Color Panel to reflect default LinearGradient and RadialGradien...
Nivesh Rajbhandari
2012-03-30
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Squashed commit of Preparing for the montage undo-manager: Architecture changes
Valerio Virgillito
2012-04-04
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WebGL needs to have 3d styles to render.
Nivesh Rajbhandari
2012-03-22
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Squashed commit of preload-fix into Master
Valerio Virgillito
2012-03-06
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Adding a data-RDGE-id attribute to each canvas to save/load canvas data
Valerio Virgillito
2012-02-16
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Merge branch 'refs/heads/NinjaInternal' into FileIO
Jose Antonio Marquez
2012-02-06
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Update element planes after shapes are created so stage grid updates.
Nivesh Rajbhandari
2012-02-03
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Merged old FileIO
Jose Antonio Marquez
2012-01-27
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First commit of Ninja to ninja-internal
Pierre Frisch
2012-01-27