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/* <copyright>
This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
(c) Copyright 2011 Motorola Mobility, Inc.  All Rights Reserved.
</copyright> */


function ScreenQuad(texture)
{
  this.vertBuffer = null;
  this.uvBuffer = null;
  this.texture  = texture;
  this.shader   = null;
  this.renderObj  = null;
}

ScreenQuad.prototype.initialize = function(initProc, shaderOpt)
{
  initProc(this, shaderOpt);
};

ScreenQuad.prototype.setTexture = function(texture)
{
  this.texture = texture;
};


ScreenQuad.prototype.render = function(renderProc)
{
  renderProc(this);
};