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/* <copyright>
This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
</copyright> */
// RDGE namespaces
var RDGE = RDGE || {};
RDGE.ScreenQuad = function (texture) {
this.vertBuffer = null;
this.uvBuffer = null;
this.texture = texture;
this.shader = null;
this.renderObj = null;
};
RDGE.ScreenQuad.prototype.initialize = function (initProc, shaderOpt) {
initProc(this, shaderOpt);
};
RDGE.ScreenQuad.prototype.setTexture = function (texture) {
this.texture = texture;
};
RDGE.ScreenQuad.prototype.render = function (renderProc) {
renderProc(this);
};
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