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/* <copyright>
This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
</copyright> */
// RDGE namespaces
var RDGE = RDGE || {};
RDGE.core = RDGE.core || {};
RDGE.utilities = RDGE.utilities || {};
// runtime globals
RDGE.globals = (function () {
return {
engine: new RDGE.Engine(),
width: 0,
height: 0,
cam: null,
shaderMan: null,
meshMan: null,
poolList: [],
gl: null
};
})();
// new code is above
/***************************************************************************************************************/
/*
* RDGEState a RDGEstate is an interface that is defined by the user and called by the engine
*/
RDGE.core.RDGEState = function RDGEState() { };
RDGE.core.RDGEState.prototype.init = function () { };
RDGE.core.RDGEState.prototype.update = function () { };
RDGE.core.RDGEState.prototype.draw = function () { };
RDGE.core.RDGEState.prototype.resize = function () { };
RDGE.core.RDGEState.prototype.shutdown = function () { };
RDGE.core.RDGEState.prototype.onComplete = function () { };
/*
* Calling this makes sure the passed in run state has all the functions
* that are required, adding dummy functions where needed
*/
RDGE.utilities.validateUserState = function (userState) {
if (!userState.init) {
userState.init = function () { };
}
if (!userState.update) {
userState.update = function (dt) {
var currentScene = RDGE.globals.engine.getContext().currentScene;
currentScene = RDGE.globals.engine.getScene(currentScene);
if (currentScene != null)
currentScene.update(dt);
}
}
if (!userState.draw) {
userState.draw = function () {
var currentScene = RDGE.globals.engine.getContext().currentScene;
currentScene = RDGE.globals.engine.getScene(currentScene);
if (currentScene == null)
return;
currentScene.render();
}
}
if (!userState.resize) {
userState.resize = function () { };
}
if (!userState.shutdown) {
userState.shutdown = function () { };
}
if (!userState.onComplete) {
userState.onComplete = function () { };
}
};
/*
* Used to start the RDGE engine, pass the initState and runState, both of which are RDGEState objects
* initState is used to asynchronously load scene data while allowing you to render and update if needed
* runState is used clear the execution path for regular rendering and updating once loading is complete
* @param initState - the initialization state, false if you don't want to use one
* @param runState - the run state
*/
RDGE.RDGEStart = function (canvasOrID) {
var canvas = canvasOrID;
if (typeof (canvasOrID) === "string")
canvas = document.getElementById(canvasOrID);
if (!canvas)
return;
RDGE.globals.engine.registerCanvas(canvas);
if (!canvas.task)
{
//canvas.task = new RDGE.RDGETask(canvas, true);
canvas.task = new RDGE.RDGETask(canvas, false);
}
if (!RDGE.globals.shaderMan)
RDGE.globals.shaderMan = new RDGE.ShaderManager();
if (!RDGE.globals.meshMan)
RDGE.globals.meshMan = new RDGE.MeshManager();
// start RDGE
if (!RDGE.globals.engine.initializeComplete)
RDGE.globals.engine.init();
};
RDGE.RDGEStop = function () { };
RDGE.RequestAnimationFrame = (function () {
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function (/* function FrameRequestCallback */callback, /* DOMElement Element */element) {
window.setTimeout(callback, 1000 / 60);
};
})();
RDGERequestAnimationFrame = (function () {
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function (/* function FrameRequestCallback */callback, /* DOMElement Element */element) {
window.setTimeout(callback, 1000 / 60);
};
})();
/* RDGE Task */
RDGE.RDGETask = (function () {
var tasks = {};
return function (canvas, startNow) {
this.id = canvas.rdgeid;
this.currTime = 0.0;
this.lastTime = 0.0;
this.running = false;
this.context = null;
if (!canvas) {
return;
}
this.context = RDGE.globals.engine.ctxMan.handleToObject(canvas.rdgeCtxHandle);
tasks[this.id] = function () {
if (!self.running) {
return;
}
self.currTime = new Date().getTime();
var dt = (self.currTime - self.lastTime) / 1000.0;
self.step(dt);
RDGERequestAnimationFrame(tasks[self.id], canvas);
self.lastTime = self.currTime;
}
this.start = function () {
if (!this.running) {
this.running = true;
this.currTime = new Date().getTime();
this.lastTime = this.currTime;
tasks[this.id]();
}
}
this.stop = function () {
this.running = false;
}
this.kill = function () {
this.running = false;
tasks[this.id] = null;
}
this.step = function (dt) {
contextManager.currentCtx = this.context;
this.context.ctxStateManager.tick(dt);
}
var self = this;
if (startNow) {
self.start();
}
}
})();
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