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vec2={string:function(a){return"{ "+a[0]+", "+a[1]+" }"},verify:function(a){return a==void 0||a.length==void 0||a.length<2?!1:typeof a[0]!="number"||typeof a[1]!="number"?!1:!0},copy:function(a){return a.length==void 0?[a,a]:[a[0],a[1]]},inplace_copy:function(a,b){a[0]=b[0];a[1]=b[1]},zero:function(){return[0,0]},up:function(){return[0,1]},right:function(){return[1,0]},add:function(a,b){return[a[0]+b[0],a[1]+b[1]]},sub:function(a,b){return[a[0]-b[0],a[1]-b[1]]},mul:function(a,b){return[a[0]*b[0],
a[1]*b[1]]},addMul:function(a,b,f){return f.length!=void 0&&f.length>=2?[a[0]+b[0]*f[0],a[1]+b[1]*f[1]]:[a[0]+b[0]*f,a[1]+b[1]*f]},scale:function(a,b){return b.length!=void 0&&b.length>=2?[a[0]*b[0],a[1]*b[1]]:[a[0]*b,a[1]*b]},negate:function(a){return[-a[0],-a[1]]},normalize:function(a){var b=Math.sqrt(a[0]*a[0],a[1]*a[1]);return Math.abs(1-b)>1.0E-4?(b=1/b,[a[0]*b,a[1]*b]):a},dot:function(a,b){return a[0]*b[0]+a[1]*b[1]},perp:function(a){return[a[1],-a[0]]},lengthSq:function(a){return a[0]*a[0]+
a[1]*a[1]},length:function(a){return Math.sqrt(a[0]*a[0]+a[1]*a[1])},min:function(a,b){return[Math.min(a[0],b[0]),Math.min(a[1],b[1])]},max:function(a,b){return[Math.max(a[0],b[0]),Math.max(a[1],b[1])]}};vec2.clamp=function(a,b,f){return vec2.min(f,vec2.max(a,b))};vec3={string:function(a){return"{ "+a[0]+", "+a[1]+", "+a[2]+" }"},verify:function(a){return a==void 0||a.length==void 0||a.length<3?!1:typeof a[0]!="number"||typeof a[1]!="number"||typeof a[2]!="number"?!1:!0},inplace_copy:function(a,b){a[0]=b[0];a[1]=b[1];a[2]=b[2]},copy:function(a){return a.length==void 0?[a,a,a]:[a[0],a[1],a[2]]},translation:function(a){return[a[12],a[13],a[14]]},basisX:function(a){return[a[0],a[1],a[2]]},basisY:function(a){return[a[4],a[5],a[6]]},basisZ:function(a){return[a[8],
a[9],a[10]]},zero:function(){return[0,0,0]},up:function(){return[0,1,0]},forward:function(){return[0,0,1]},right:function(){return[1,0,0]},random:function(a,b){return[a[0]+(b[0]-a[0])*Math.random(),a[1]+(b[1]-a[1])*Math.random(),a[2]+(b[2]-a[2])*Math.random()]},xy:function(a){return[a[0],a[1]]},xz:function(a){return[a[0],a[2]]},add:function(a,b){return[a[0]+b[0],a[1]+b[1],a[2]+b[2]]},plusEqual:function(a,b){a[0]+=b[0];a[1]+=b[1];a[2]+=b[2]},sub:function(a,b){return[a[0]-b[0],a[1]-b[1],a[2]-b[2]]},
mul:function(a,b){return[a[0]*b[0],a[1]*b[1],a[2]*b[2]]},addMul:function(a,b,f){return f.length!=void 0&&f.length>=3?[a[0]+b[0]*f[0],a[1]+b[1]*f[1],a[2]+b[2]*f[2]]:[a[0]+b[0]*f,a[1]+b[1]*f,a[2]+b[2]*f]},plusEqualMul:function(a,b,f){f.length!==void 0&&f.length>=3?(a[0]+=b[0]*f[0],a[1]+=b[1]*f[1],a[2]+=b[2]*f[2]):(a[0]+=b[0]*f,a[1]+=b[1]*f,a[2]+=b[2]*f)},scale:function(a,b){return b.length!==void 0&&b.length>=3?[a[0]*b[0],a[1]*b[1],a[2]*b[2]]:[a[0]*b,a[1]*b,a[2]*b]},inplace_scale:function(a,b){b.length!==
void 0&&b.length>=3?(a[0]*=b[0],a[1]*=b[1],a[2]*=b[2]):(a[0]*=b,a[1]*=b,a[2]*=b)},negate:function(a){return[-a[0],-a[1],-a[2]]},inplace_negate:function(a){a[0]=-a[0];a[1]=-a[1];a[2]=-a[2]},normalize:function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return Math.abs(1-b)>1.0E-4?(b=1/b,[a[0]*b,a[1]*b,a[2]*b]):a},cross:function(a,b){return[a[1]*b[2]-b[1]*a[2],a[2]*b[0]-b[2]*a[0],a[0]*b[1]-b[0]*a[1]]},dot:function(a,b){return a[0]*b[0]+a[1]*b[1]+a[2]*b[2]},lengthSq:function(a){return a[0]*a[0]+
a[1]*a[1]+a[2]*a[2]},length:function(a){return Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2])},distanceSq:function(a,b){var f=[a[0]-b[0],a[1]-b[1],a[2]-b[2]];return f[0]*f[0]+f[1]*f[1]+f[2]*f[2]},distance:function(a,b){var f=[a[0]-b[0],a[1]-b[1],a[2]-b[2]];return Math.sqrt(f[0]*f[0]+f[1]*f[1]+f[2]*f[2])}};vec3.angle=function(a,b){return Math.acos(vec3.dot(a,b))/(vec3.length(a)*vec3.length(b))};vec3.direction=function(a,b){return vec3.normalize(vec3.sub(b,a))};
vec3.abs=function(a){return[Math.abs(a[0]),Math.abs(a[1]),Math.abs(a[2])]};vec3.min=function(a,b){return[Math.min(a[0],b[0]),Math.min(a[1],b[1]),Math.min(a[2],b[2])]};vec3.max=function(a,b){return[Math.max(a[0],b[0]),Math.max(a[1],b[1]),Math.max(a[2],b[2])]};vec3.clamp=function(a,b,f){return vec3.min(f,vec3.max(a,b))};vec3.equal=function(a,b,f){f||(f=0.0010);return vec3.distanceSq(a,b)<f*f};vec3.lerp=function(a,b,f){return[a[0]+(b[0]-a[0])*f,a[1]+(b[1]-a[1])*f,a[2]+(b[2]-a[2])*f]};vec4={string:function(a){return"{ "+a[0]+", "+a[1]+", "+a[2]+", "+a[3]+" }"},verify:function(a){return a==void 0||a.length==void 0||a.length<4?!1:typeof a[0]!="number"||typeof a[1]!="number"||typeof a[2]!="number"||typeof a[3]!="number"?!1:!0},inplace_copy:function(a,b){a[0]=b[0];a[1]=b[1];a[2]=b[2];a[3]=b[3]},copy:function(a){return a.length==void 0?[a,a,a,a]:a.length==3?[a[0],a[1],a[2],1]:[a[0],a[1],a[2],a[3]]},zero:function(){return[0,0,0,0]},identity:function(){return[0,0,0,1]},up:function(){return[0,
1,0,0]},forward:function(){return[0,0,1,0]},right:function(){return[1,0,0,0]},random:function(a,b){return[a[0]+(b[0]-a[0])*Math.random(),a[1]+(b[1]-a[1])*Math.random(),a[2]+(b[2]-a[2])*Math.random(),a[3]+(b[3]-a[3])*Math.random()]},add:function(a,b){return[a[0]+b[0],a[1]+b[1],a[2]+b[2],a[3]+b[3]]},sub:function(a,b){return[a[0]-b[0],a[1]-b[1],a[2]-b[2],a[3]-b[3]]},mul:function(a,b){return[a[0]*b[0],a[1]*b[1],a[2]*b[2],a[3]*b[3]]},addMul:function(a,b,f){return f.length!=void 0&&f.length>=4?[a[0]+b[0]*
f[0],a[1]+b[1]*f[1],a[2]+b[2]*f[2],a[3]+b[3]*f[3]]:[a[0]+b[0]*f,a[1]+b[1]*f,a[2]+b[2]*f,a[3]+b[3]*f]},scale:function(a,b){return b.length!=void 0&&b.length>=4?[a[0]*b[0],a[1]*b[1],a[2]*b[2],a[3]*b[3]]:[a[0]*b,a[1]*b,a[2]*b,a[3]*b]},negate:function(a){return[-a[0],-a[1],-a[2],-a[3]]},dot:function(a,b){return a[0]*b[0]+a[1]*b[1]+a[2]*b[2]+a[3]*b[3]},normalize:function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]+a[3]*a[3]);return Math.abs(1-b)>1.0E-4?(b=1/b,[a[0]*b,a[1]*b,a[2]*b,a[3]*b]):a},lengthSq:function(a){return a[0]*
a[0]+a[1]*a[1]+a[2]*a[2]+a[3]*a[3]},length:function(a){return Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]+a[3]*a[3])},abs:function(a){return[Math.abs(a[0]),Math.abs(a[1]),Math.abs(a[2]),Math.abs(a[3])]},min:function(a,b){return[Math.min(a[0],b[0]),Math.min(a[1],b[1]),Math.min(a[2],b[2]),Math.min(a[3],b[3])]},max:function(a,b){return[Math.max(a[0],b[0]),Math.max(a[1],b[1]),Math.max(a[2],b[2]),Math.min(a[3],b[3])]}};vec4.clamp=function(a,b,f){return vec4.min(f,vec4.max(a,b))};
vec4.equal=function(a,b,f){f||(f=0.0010);return vec4.distanceSq(a,b)<f*f};vec4.lerp=function(a,b,f){return[a[0]+(b[0]-a[0])*f,a[1]+(b[1]-a[1])*f,a[2]+(b[2]-a[2])*f,a[3]+(b[3]-a[3])*f]};float3=function(){data=[3]};float4=function(){data=[4]};
mat4={string:function(a){var b="{ ";b+=a[0]+", "+a[1]+", "+a[2]+", "+a[3]+", ";b+=a[4]+", "+a[5]+", "+a[6]+", "+a[7]+", ";b+=a[8]+", "+a[9]+", "+a[10]+", "+a[11]+", ";b+=a[12]+", "+a[13]+", "+a[14]+", "+a[15]+" }";return b},toCSSString:function(a,b){var f=10;b&&(f=b);var g="matrix3d(";g+=a[0].toFixed(10)+", "+a[1].toFixed(10)+", "+a[2].toFixed(10)+", "+a[3].toFixed(10)+", ";g+=a[4].toFixed(10)+", "+a[5].toFixed(10)+", "+a[6].toFixed(10)+", "+a[7].toFixed(10)+", ";g+=a[8].toFixed(10)+", "+a[9].toFixed(10)+
", "+a[10].toFixed(10)+", "+a[11].toFixed(10)+", ";g+=a[12].toFixed(10)*f+", "+(600-a[13].toFixed(10)*f)+", "+a[14].toFixed(10)*f+", "+a[15].toFixed(10)+")";return g},verify:function(a){if(a==void 0||a.length==void 0||a.length<16)return!1;for(var b=16;b--;)if(typeof a[b]!="number")return!1;return!0},copy:function(a){return[a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15]]},inplace_copy:function(a,b){a[0]=b[0];a[1]=b[1];a[2]=b[2];a[3]=b[3];a[4]=b[4];a[5]=b[5];a[6]=
b[6];a[7]=b[7];a[8]=b[8];a[9]=b[9];a[10]=b[10];a[11]=b[11];a[12]=b[12];a[13]=b[13];a[14]=b[14];a[15]=b[15]},identity:function(){return[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]},zero:function(){return[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]},basis:function(a,b,f,g){return g==null||g==void 0?[a[0],a[1],a[2],0,b[0],b[1],b[2],0,f[0],f[1],f[2],0,0,0,0,1]:[a[0],a[1],a[2],a.length==4?a[3]:0,b[0],b[1],b[2],b.length==4?b[3]:0,f[0],f[1],f[2],f.length==4?f[3]:0,g[0],g[1],g[2],g.length==4?g[3]:1]},angleAxis:function(a,b){a*=
Math.PI/180;a/=2;var f=Math.sin(a),g=Math.cos(a),h=f*f;vec3.normalize(b);vec3.lengthSq(b)<=0&&(b=[0,0,0,1]);var l=mat4.identity();if(b[0]==1&&b[1]==0&&b[2]==0)l[5]=1-2*h,l[6]=2*f*g,l[9]=-2*f*g,l[10]=1-2*h;else if(b[0]==0&&b[1]==1&&b[2]==0)l[0]=1-2*h,l[2]=-2*f*g,l[8]=2*f*g,l[10]=1-2*h;else if(b[0]==0&&b[1]==0&&b[2]==1)l[0]=1-2*h,l[1]=2*f*g,l[4]=-2*f*g,l[5]=1-2*h;else{var n=b[0],o=b[1],p=b[2],q=n*n,r=o*o,s=p*p;l[0]=1-2*(r+s)*h;l[1]=2*(n*o*h+p*f*g);l[2]=2*(n*p*h-o*f*g);l[4]=2*(o*n*h-p*f*g);l[5]=1-2*
(s+q)*h;l[6]=2*(o*p*h+n*f*g);l[8]=2*(p*n*h+o*f*g);l[9]=2*(p*o*h-n*f*g);l[10]=1-2*(q+r)*h}return l}};mat4.lookAt=function(a,b,f){b=vec3.normalize(vec3.sub(a,b));vec3.length(b)<1.0E-4&&(b=[0,0,1]);var f=vec3.normalize(vec3.cross(f,b)),g=vec3.normalize(vec3.cross(b,f)),h=mat4.identity();mat4.setRow(h,0,f);mat4.setRow(h,1,g);mat4.setRow(h,2,b);mat4.setRow(h,3,a);return h};
mat4.frustum=function(a,b,f,g,h,l){var n=b-a,o=g-f,p=l-h,q=2*h,r=mat4.zero();r[0]=q/n;r[5]=q/o;r[8]=(b+a)/n;r[9]=(g+f)/o;r[10]=-(l+h)/p;r[11]=-1;r[14]=-(q*l)/p;return r};mat4.perspective=function(a,b,f,g){var a=Math.tan(a*Math.PI/360)*f,h=-a;return mat4.frustum(b*h,b*a,h,a,f,g)};mat4.orthographic=function(a,b,f,g,h,l){var n=(a+b)/(a-b),o=(f+g)/(f-g),p=(l+h)/(l-h),q=mat4.zero();q[0]=2/(a-b);q[5]=2/(f-g);q[10]=-2/(l-h);q[12]=n;q[13]=o;q[14]=p;q[15]=1;return q};
mat4.mul=function(a,b){var f=a[0],g=a[1],h=a[2],l=a[3],n=a[4],o=a[5],p=a[6],q=a[7],r=a[8],s=a[9],u=a[10],v=a[11],x=a[12],w=a[13],y=a[14],z=a[15],A=b[0],C=b[1],D=b[2],B=b[3],E=b[4],F=b[5],G=b[6],H=b[7],I=b[8],J=b[9],K=b[10],L=b[11],M=b[12],N=b[13],O=b[14],P=b[15];return[f*A+g*E+h*I+l*M,f*C+g*F+h*J+l*N,f*D+g*G+h*K+l*O,f*B+g*H+h*L+l*P,n*A+o*E+p*I+q*M,n*C+o*F+p*J+q*N,n*D+o*G+p*K+q*O,n*B+o*H+p*L+q*P,r*A+s*E+u*I+v*M,r*C+s*F+u*J+v*N,r*D+s*G+u*K+v*O,r*B+s*H+u*L+v*P,x*A+w*E+y*I+z*M,x*C+w*F+y*J+z*N,x*D+w*G+
y*K+z*O,x*B+w*H+y*L+z*P]};mat4.mul4x3=function(a,b){var f=a[0],g=a[1],h=a[2],l=a[4],n=a[5],o=a[6],p=a[8],q=a[9],r=a[10],s=a[12],u=a[13],v=a[14],x=b[0],w=b[1],y=b[2],z=b[4],A=b[5],C=b[6],D=b[8],B=b[9],E=b[10];return[f*x+g*z+h*D,f*w+g*A+h*B,f*y+g*C+h*E,0,l*x+n*z+o*D,l*w+n*A+o*B,l*y+n*C+o*E,0,p*x+q*z+r*D,p*w+q*A+r*B,p*y+q*C+r*E,0,s*x+u*z+v*D+b[12],s*w+u*A+v*B+b[13],s*y+u*C+v*E+b[14],1]};mat4._det2x2=function(a,b,f,g){return a*g-b*f};
mat4._det3x3=function(a,b,f,g,h,l,n,o,p){return a*mat4._det2x2(h,l,o,p)-g*mat4._det2x2(b,f,o,p)+n*mat4._det2x2(b,f,h,l)};mat4._det4x4=function(a){var b=a[1],f=a[2],g=a[3],h=a[4],l=a[5],n=a[6],o=a[7],p=a[8],q=a[9],r=a[10],s=a[11],u=a[12],v=a[13],x=a[14],w=a[15];return a[0]*mat4._det3x3(l,q,v,n,r,x,o,s,w)-b*mat4._det3x3(h,p,u,n,r,x,o,s,w)+f*mat4._det3x3(h,p,u,l,q,v,o,s,w)-g*mat4._det3x3(h,p,u,l,q,v,n,r,x)};
mat4._adjoint=function(a){var b=a[0],f=a[1],g=a[2],h=a[3],l=a[4],n=a[5],o=a[6],p=a[7],q=a[8],r=a[9],s=a[10],u=a[11],v=a[12],x=a[13],w=a[14],a=a[15];return[mat4._det3x3(n,r,x,o,s,w,p,u,a),-mat4._det3x3(f,r,x,g,s,w,h,u,a),mat4._det3x3(f,n,x,g,o,w,h,p,a),-mat4._det3x3(f,n,r,g,o,s,h,p,u),-mat4._det3x3(l,q,v,o,s,w,p,u,a),mat4._det3x3(b,q,v,g,s,w,h,u,a),-mat4._det3x3(b,l,v,g,o,w,h,p,a),mat4._det3x3(b,l,q,g,o,s,h,p,u),mat4._det3x3(l,q,v,n,r,x,p,u,a),-mat4._det3x3(b,q,v,f,r,x,h,u,a),mat4._det3x3(b,l,v,f,
n,x,h,p,a),-mat4._det3x3(b,l,q,f,n,r,h,p,u),-mat4._det3x3(l,q,v,n,r,x,o,s,w),mat4._det3x3(b,q,v,f,r,x,g,s,w),-mat4._det3x3(b,l,v,f,n,x,g,o,w),mat4._det3x3(b,l,q,f,n,r,g,o,s)]};mat4.inverse=function(a){var b=mat4._det4x4(a);if(Math.abs(b)<1.0E-8)return null;a=mat4._adjoint(a);b=1/b;return[a[0]*b,a[1]*b,a[2]*b,a[3]*b,a[4]*b,a[5]*b,a[6]*b,a[7]*b,a[8]*b,a[9]*b,a[10]*b,a[11]*b,a[12]*b,a[13]*b,a[14]*b,a[15]*b]};
mat4.rigidInverse=function(a){out=mat4.transpose3x3(a);out[12]=-vec3.dot([out[0],out[4],out[8]],[a[12],a[13],a[14]]);out[13]=-vec3.dot([out[1],out[5],out[9]],[a[12],a[13],a[14]]);out[14]=-vec3.dot([out[2],out[6],out[10]],[a[12],a[13],a[14]]);return out};mat4.transpose=function(a){return[a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]]};mat4.transpose3x3=function(a){return[a[0],a[4],a[8],a[3],a[1],a[5],a[9],a[7],a[2],a[6],a[10],a[11],a[12],a[13],a[14],a[15]]};
mat4.transformPoint=function(a,b){var f=b[0],g=b[1],h=b[2],l=b.length>=4?b[3]:1;return[a[0]*f+a[4]*g+a[8]*h+a[12]*l,a[1]*f+a[5]*g+a[9]*h+a[13]*l,a[2]*f+a[6]*g+a[10]*h+a[14]*l,a[3]*f+a[7]*g+a[11]*h+a[15]*l]};mat4.transformVector=function(a,b){var a=mat4.inverse(a),f=b[0],g=b[1],h=b[2],l=b.length>=4?b[3]:0;return[a[0]*f+a[1]*g+a[2]*h+a[3]*l,a[4]*f+a[5]*g+a[6]*h+a[7]*l,a[8]*f+a[9]*g+a[10]*h+a[11]*l,a[12]*f+a[13]*g+a[14]*h+a[15]*l]};
mat4.transformPoint4x3=function(a,b){var f=b[0],g=b[1],h=b[2];return[a[0]*f+a[4]*g+a[8]*h+a[12],a[1]*f+a[5]*g+a[9]*h+a[13],a[2]*f+a[6]*g+a[10]*h+a[14],1]};mat4.transformVector4x3=function(a,b){var a=mat4.inverse(a),f=b[0],g=b[1],h=b[2];return[a[0]*f+a[1]*g+a[2]*h,a[4]*f+a[5]*g+a[6]*h,a[8]*f+a[9]*g+a[10]*h,0]};mat4.getRow=function(a,b){b*=4;return[a[b],a[b+1],a[b+2],a[b+3]]};mat4.getCol=function(a,b){return[a[b],a[b+4],a[b+8],a[b+12]]};
mat4.setRow=function(a,b,f){b*=4;a[b+0]=f[0];a[b+1]=f[1];a[b+2]=f[2];f.length>=4&&(a[b+3]=f[3]);return a};mat4.setCol=function(a,b,f){a[b+0]=f[0];a[b+4]=f[1];a[b+8]=f[2];f.length>=4&&(a[b+12]=f[3]);return a};mat4.rotate=function(a,b,f){return mat4.mul(a,mat4.angleAxis(b,f))};mat4.rotateX=function(a,b){return mat4.mul(a,mat4.angleAxis(b,vec3.basisX(a)))};mat4.rotateY=function(a,b){return mat4.mul(a,mat4.angleAxis(b,vec3.basisY(a)))};mat4.rotateZ=function(a,b){return mat4.mul(a,mat4.angleAxis(b,vec3.basisZ(a)))};
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u_light2Pos:{type:"vec3",data:[0,0,0]},u_light2Diff:{type:"vec4",data:[0,0,0,1]},u_light2Amb:{type:"vec4",data:[0.5,0.5,0.5,1]},u_light2Spec:{type:"vec4",data:[1,1,1,1]},u_light3Pos:{type:"vec3",data:[0,0,0]},u_light3Diff:{type:"vec4",data:[0.8,0.8,0.8,1]},u_light3Amb:{type:"vec4",data:[0.5,0.5,0.5,1]},u_light3Spec:{type:"vec4",data:[1,1,1,1]}},colMap:{type:"tex2d",data:"assets/images/white.png"},envMap:{type:"tex2d",data:null},normalMap:{type:"tex2d",data:null},glowMap:{type:"tex2d",data:"assets/images/black.png"},
u_shadowDepthMap:{type:"tex2d",data:null},u_depthMap:{type:"tex2d",data:null},u_matAmbient:{type:"vec4",data:[1,1,1,1]},u_matDiffuse:{type:"vec4",data:[1,1,1,1]},u_matSpecular:{type:"vec4",data:[1,1,1,1]},u_matShininess:{type:"float",data:[128]},u_matEmission:{type:"float",data:[0,0,0,1]},u_frustumFarZ:{type:"float",data:[1E3]},u_shadowLightWorld:{type:"mat4",data:mat4.identity()},u_shadowBiasMatrix:{type:"mat4",data:mat4.identity()},u_vShadowLight:{type:"mat4",data:mat4.identity()},u_shadowBPV:{type:"mat4",
data:mat4.identity()},u_farZ:{type:"float",data:[1E3]},u_shadowLightFarZ:{type:"float",data:[1E3]},u_cameraFTR:{type:"vec3",data:[0,0,0]}};g_renderStats={};g_renderStats.numDrawCalls=new stat("rendering","numDrawCalls",0,null,!1);g_renderStats.numTriangles=new stat("rendering","numTriangles",0,null,!1);g_renderStats.numVerts=new stat("rendering","numVerts",0,null,!1);g_renderStats.numPasses=new stat("rendering","numPasses",0,null,!1);g_renderStats.reset=function(){g_renderStats.numTriangles.value=0;g_renderStats.numDrawCalls.value=0;g_renderStats.numVerts.value=0;g_renderStats.numPasses.value=0};
rdgeConstants={colorBuffer:16384,depthBuffer:256,stencilBuffer:1024,BUFFER_STATIC:0,BUFFER_DYNAMIC:1,BUFFER_STREAM:2,POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6,BYTE:5120,UNSIGNED_BYTE:5121,SHORT:5122,UNSIGNED_SHORT:5123,INT:5124,UNSIGNED_INT:5125,FLOAT:5126,VS_ELEMENT_FLOAT4:4,VS_ELEMENT_POS:3,VS_ELEMENT_NORM:3,VS_ELEMENT_FLOAT3:3,VS_ELEMENT_FLOAT2:2,VS_ELEMENT_UV:2,VS_ELEMENT_FLOAT:1,MAX_ELEM_TYPES:7,BUFFER_STATIC:35040,BUFFER_DYNAMIC:35044,BUFFER_STREAM:35048,
MAX_MATERIAL_LIGHTS:4,categoryEnumeration:{BACKGROUND:0,OPAQUE:1,TRANSPARENT:2,ADDITIVE:3,TRANSLUCENT:4,FOREGROUND:5,MAX_CAT:6},nodeType:{TRNODE:0,MESHNODE:1,MATNODE:2,LIGHTNODE:3}};rdgeId=0;function getBufferID(){return rdgeId++}
_renderer=function(a){try{this.ctx=a.getContext("experimental-webgl",{preserveDrawingBuffer:!0});if(!this.ctx)this.ctx=a.getContext("webgl",{preserveDrawingBuffer:!0});if(!this.ctx)this.ctx=a.getContext("webkit-3d",{preserveDrawingBuffer:!0});if(!this.ctx)this.ctx=a.getContext("moz-webgl",{preserveDrawingBuffer:!0})}catch(b){}if(!this.ctx)return window.console.log("Could not create GL context"),null;this.ctx.viewport(0,0,a.width,a.height);this.console="console"in window?window.console:{log:function(){}};
this.ctx.clearColor(1,0,0,1);this.clearColor=[1,0,0,1];this.clearFlags=this.ctx.COLOR_BUFFER_BIT|this.ctx.DEPTH_BUFFER_BIT;this.colorBuffer=this.ctx.COLOR_BUFFER_BIT;this.depthBuffer=this.ctx.DEPTH_BUFFER_BIT;this.stencilBuffer=this.ctx.STENCIL_BUFFER_BIT;this.BUFFER_STATIC=0;this.BUFFER_DYNAMIC=1;this.BUFFER_STREAM=2;this.POINTS=0;this.LINES=1;this.LINE_LOOP=2;this.LINE_STRIP=3;this.TRIANGLES=4;this.TRIANGLE_STRIP=5;this.TRIANGLE_FAN=6;this.BYTE=5120;this.UNSIGNED_BYTE=5121;this.SHORT=5122;this.UNSIGNED_SHORT=
5123;this.INT=5124;this.UNSIGNED_INT=5125;this.FLOAT=5126;this.VS_ELEMENT_FLOAT4=4;this.VS_ELEMENT_FLOAT3=this.VS_ELEMENT_NORM=this.VS_ELEMENT_POS=3;this.VS_ELEMENT_UV=this.VS_ELEMENT_FLOAT2=2;this.VS_ELEMENT_FLOAT=1;this.MAX_ELEM_TYPES=7;this.BUFFER_STATIC=35040;this.BUFFER_DYNAMIC=35044;this.BUFFER_STREAM=35048;this.MAX_MATERIAL_LIGHTS=4;this.usedTextureUnits=5;this.vpY=this.vpX=0;this.vpWidth=a.width;this.vpHeight=a.height;this.cameraMan=new cameraManager;this.buffers=[];this.cullBackFace=function(){this.ctx.cullFace(this.ctx.Back)};
this.cullFrontFace=function(){this.ctx.cullFace(this.ctx.FRONT)};this.disableCulling=function(){this.ctx.disable(this.ctx.CULL_FACE)};this.enableCulling=function(){this.ctx.enable(this.ctx.CULL_FACE)};this.enablePolyOffsetFill=function(){this.ctx.enable(this.ctx.POLYGON_OFFSET_FILL)};this.disablePolyOffsetFill=function(){this.ctx.enable(this.ctx.POLYGON_OFFSET_FILL)};this.enablePointSprites=function(){};this.disablePointSprites=function(){};this.setClearColor=function(a){this.clearColor=a.slice();
this.ctx.clearColor(a[0],a[1],a[2],a[3])};this.setClearFlags=function(a){this.clearFlags=a};this._clear=function(){this.ctx.clear(this.clearFlags)};this.clear=function(a){this.ctx.clear(a)};this.flush=function(){this.ctx.flush()};this.setViewPort=function(a,b,h,l){this.vpX=a;this.vpY=b;this.vpWidth=h;this.vpHeight=l;this.ctx.viewport(this.vpX,this.vpY,this.vpWidth,this.vpHeight)};this.cameraManager=function(){return this.cameraMan};this.textureMap=[];this.rttMap=[];this.getTextureByName=function(a,
b,h){var l=a.split(".")[1],n=this.textureMap[a];if(n===void 0)n=this.createTexture(a+(l?"":".png"),b,h),this.textureMap[a]=n,n.lookUpName=a;return n};_texparams=function(a,b){this.wrap=a;this.mips=b};this.createTexture=function(a,b,h){var l=this.ctx.createTexture();b===void 0&&(b="CLAMP");h===void 0&&(h=!0);if(l)l.image=new Image,l.image.src=a,l.image.context=g_Engine.getContext(),l.texparams=new _texparams(b,h),l.image.onload=function(){this.context.ctxStateManager.RDGEInitState.loadTexture(l)};
return l};this.commitTexture=function(a){this.ctx.bindTexture(this.ctx.TEXTURE_2D,a);this.ctx.texImage2D(this.ctx.TEXTURE_2D,0,this.ctx.RGBA,this.ctx.RGBA,this.ctx.UNSIGNED_BYTE,a.image);a.texparams.mips&&this.ctx.generateMipmap(this.ctx.TEXTURE_2D);this.ctx.texParameteri(this.ctx.TEXTURE_2D,this.ctx.TEXTURE_MAG_FILTER,this.ctx.LINEAR);this.ctx.texParameteri(this.ctx.TEXTURE_2D,this.ctx.TEXTURE_MIN_FILTER,a.texparams.mips?this.ctx.LINEAR_MIPMAP_LINEAR:this.ctx.LINEAR);this.ctx.texParameteri(this.ctx.TEXTURE_2D,
this.ctx.TEXTURE_WRAP_S,a.texparams.wrap==="REPEAT"?this.ctx.REPEAT:this.ctx.CLAMP_TO_EDGE);this.ctx.texParameteri(this.ctx.TEXTURE_2D,this.ctx.TEXTURE_WRAP_T,a.texparams.wrap==="REPEAT"?this.ctx.REPEAT:this.ctx.CLAMP_TO_EDGE);this.ctx.bindTexture(this.ctx.TEXTURE_2D,null)};this.verify=function(a){var b=this.ctx.getError();b!=0&&window.console.log("GLError ( "+a+") : "+b)};this.createRenderTargetTexture=function(a,b,h,l){var n=this.ctx,o=n.createFramebuffer();n.bindFramebuffer(n.FRAMEBUFFER,o);o.width=
b;o.height=h;b=n.createTexture();n.bindTexture(n.TEXTURE_2D,b);try{n.texImage2D(n.TEXTURE_2D,0,n.RGBA,o.width,o.height,0,n.RGBA,n.UNSIGNED_BYTE,null)}catch(p){h=new WebctxUnsignedByteArray(o.width*o.height*4),n.texImage2D(n.TEXTURE_2D,0,n.RGBA,o.width,o.height,0,n.RGBA,n.UNSIGNED_BYTE,h)}n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MAG_FILTER,n.LINEAR);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MIN_FILTER,l?n.LINEAR_MIPMAP_NEAREST:n.LINEAR);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,
n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);l&&n.generateMipmap(n.TEXTURE_2D);l=n.createRenderbuffer();n.bindRenderbuffer(n.RENDERBUFFER,l);n.renderbufferStorage(n.RENDERBUFFER,n.DEPTH_COMPONENT16,o.width,o.height);n.getError(n.bindFramebuffer(n.FRAMEBUFFER,o));n.getError(n.bindRenderbuffer(n.RENDERBUFFER,l));n.getError(n.renderbufferStorage(n.RENDERBUFFER,n.DEPTH_COMPONENT16,o.width,o.height));n.bindRenderbuffer(n.RENDERBUFFER,null);n.getError(n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,
b,0));n.getError(n.framebufferRenderbuffer(n.FRAMEBUFFER,n.DEPTH_ATTACHMENT,n.RENDERBUFFER,l));n.bindFramebuffer(n.FRAMEBUFFER,null);n.bindTexture(n.TEXTURE_2D,null);n.bindRenderbuffer(n.RENDERBUFFER,null);n.bindFramebuffer(n.FRAMEBUFFER,null);b.id="RT_"+nodeIdGen.getId();b.frameBuffer=o;this.textureMap[a]&&window.console.log("Notification: render target: "+a+" has overwritten an existing render target");return this.textureMap[a]=b};this.defaultShaderDefintion={shaders:{defaultVShader:"assets/shaders/test_vshader.glsl",
defaultFShader:"assets/shaders/test_fshader.glsl"},techniques:{defaultTechnique:[{vshader:"defaultVShader",fshader:"defaultFShader",attributes:{vert:{type:"vec3"},normal:{type:"vec3"},texcoord:{type:"vec2"}},params:{},states:{depthEnable:!0,blendEnable:!1,culling:!0,cullFace:"BACK"}}]}}};
rdgeDefaultShaderDefintion={shaders:{defaultVShader:"assets/shaders/test_vshader.glsl",defaultFShader:"assets/shaders/test_fshader.glsl"},techniques:{defaultTechnique:[{vshader:"defaultVShader",fshader:"defaultFShader",attributes:{vert:{type:"vec3"},normal:{type:"vec3"},texcoord:{type:"vec2"}},params:{},states:{depthEnable:!0,blendEnable:!1,culling:!0,cullFace:"BACK"}}]}};
rdgeDepthMapShaderDef={shaders:{depthMapVShader:"assets/shaders/depthMap_vshader.glsl",depthMapFShader:"assets/shaders/depthMap_fshader.glsl"},techniques:{shadowDepthMap:[{vshader:"depthMapVShader",fshader:"depthMapFShader",attributes:{vert:{type:"vec3"},normal:{type:"vec3"},texcoord:{type:"vec2"}},params:{},states:{depthEnable:!0,blendEnable:!1,culling:!0,cullFace:"BACK"}}],depthMap:[{vshader:"depthMapVShader",fshader:"depthMapFShader",attributes:{vert:{type:"vec3"},normal:{type:"vec3"},texcoord:{type:"vec2"}},
params:{},states:{depthEnable:!0,blendEnable:!1,culling:!0,cullFace:"BACK"}}]}};rdgeViewSpaceNormalsShader={shaders:{normalsVShader:"assets/shaders/norm_depth_vshader.glsl",normalsFShader:"assets/shaders/norm_depth_fshader.glsl"},techniques:{depthMapWNormal:[{vshader:"normalsVShader",fshader:"normalsFShader",attributes:{vert:{type:"vec3"},normal:{type:"vec3"}},params:{},states:{depthEnable:!0,blendEnable:!1,culling:!0,cullFace:"BACK"}}]}};
rdgeScreenQuadShaderDef={shaders:{screenQuadVShader:"\t\t\t\tattribute vec3 a_pos;\t\t\t\tattribute vec2 a_uv;\t\t\t\tuniform float u_inv_viewport_width;\t\t\t\tuniform float u_inv_viewport_height;\t\t\t\tvarying vec2 vTexcoord;\t\t\t\tvoid main()\t\t\t\t{\t\t\t\t\tgl_Position = vec4(a_pos.xy, 0.0, 1.0);\t\t\t\t\t\t\t\tvTexcoord.x = 0.5 * (1.0 + a_pos.x + u_inv_viewport_width);\t\t\t\tvTexcoord.y = 0.5 * (1.0 - a_pos.y + u_inv_viewport_height);\t\t\t\t}",screenQuadFShader:"\t\t\t\tprecision highp float;\t\t\t\tuniform sampler2D u_mainRT;\t\t\t\tuniform sampler2D u_glowFinal;\t\t\t\tuniform sampler2D u_ssaoRT;\t\t\t\tuniform sampler2D u_shadowMap;\t\t\t\tvarying vec2 vTexcoord;\t\t\t\tvoid main()\t\t\t\t{\t\t\t\t vec2 tex = vec2(vTexcoord.x, 1.0 - vTexcoord.y);\t\t\t\t vec4 glowTexel = texture2D(u_glowFinal, tex);\t\t\t\t vec4 ssaoTexel = texture2D(u_ssaoRT, tex);\t\t\t\t vec4 smapCoef = texture2D(u_shadowMap, tex);\t\t\t\t ssaoTexel.a = 0.0;\t\t\t\t vec4 texel\t\t= texture2D(u_mainRT, tex);\t\t\t\t gl_FragColor = vec4(texel.r*((1.0 - glowTexel.r)*smapCoef.r), texel.g*((1.0 - glowTexel.g)*smapCoef.g), texel.b*((1.0 - glowTexel.b)*smapCoef.b), texel.a) + glowTexel - ssaoTexel;\t\t\t\t}"},
techniques:{screenQuad:[{vshader:"screenQuadVShader",fshader:"screenQuadFShader",attributes:{a_pos:{type:"vec3"},a_uv:{type:"vec2"}},params:{u_mainRT:{type:"tex2d"},u_glowFinal:{type:"tex2d",data:"assets/images/black"},u_ssaoRT:{type:"tex2d",data:"assets/images/black"},u_shadowMap:{type:"tex2d",data:"assets/images/white"}},states:{blendEnabled:!0,srcBlend:"SRC_ALPHA",dstcBlend:"ONE_MINUS_SRC_ALPHA"}}]}};
rdgeGlowMapShader={shaders:{createGlowVShader:"assets/shaders/glowMap_vshader.glsl",createGlowFShader:"assets/shaders/glowMap_fshader.glsl"},techniques:{createGlowMap:[{vshader:"createGlowVShader",fshader:"createGlowFShader",attributes:{vert:{type:"vec3"},normal:{type:"vec3"},texcoord:{type:"vec2"}},params:{},states:{depthEnable:!0,blendEnable:!1,culling:!0,cullFace:"BACK"}}]}};
rdgeGaussianBlurShader={shaders:{blurVShader:"assets/shaders/separableBlur_vshader.glsl",blurFShader:"assets/shaders/separableBlur_fshader.glsl"},techniques:{gaussianBlur:[{vshader:"blurVShader",fshader:"blurFShader",attributes:{vert:{type:"vec3"},texcoord:{type:"vec2"}},params:{vCoeffs:{type:"vec3",data:[0.3125,0.375,0.3125]},vOffset:{type:"vec2",data:[0.00617,0.00617]},u_weight:{type:"float",data:[1]},sTexture:{type:"tex2d"}},states:{culling:!1}}]}};
rdgeSSAOShader={shaders:{blurVShader:"assets/shaders/ssao_vshader.glsl",blurFShader:"assets/shaders/ssaohr_fshader.glsl"},techniques:{ssao:[{vshader:"blurVShader",fshader:"blurFShader",attributes:{vert:{type:"vec3"},texcoord:{type:"vec2"}},params:{u_normalsRT:{type:"tex2d"},u_depthMap:{type:"tex2d"},sRandMap:{type:"tex2d",data:"assets/images/random_normal.png",wrap:"REPEAT",mips:!1},u_cameraFTR:{type:"vec3"},u_artVals:{type:"vec4",data:[0.36,0.75,0.6,0.05]},u_randMapSize:{type:"float",data:[64]},
u_screenSize:{type:"vec2",data:[1024,1024]}},states:{culling:!1}}]}};rdgeShadowMapShader={shaders:{shadowMapVShader:"assets/shaders/shadowMap_vshader.glsl",shadowMapFShader:"assets/shaders/shadowMap_fshader.glsl"},techniques:{shadowMap:[{vshader:"shadowMapVShader",fshader:"shadowMapFShader",attributes:{a_pos:{type:"vec3"},a_uv:{type:"vec2"}},params:{u_lightSize:{type:"float",data:[7.93]},u_shadowColor:{type:"vec4",data:[0.922,0.7373,0.4824,0.5]}},states:{depthEnable:!0,blendEnable:!1,culling:!0,cullFace:"BACK"}}]}};
rdgeNoiseBlurShader={shaders:{blurVShader:"assets/shaders/noiseBlur_vshader.glsl",blurFShader:"assets/shaders/noiseBlur_fshader.glsl"},techniques:{blur:[{vshader:"blurVShader",fshader:"blurFShader",attributes:{a_pos:{type:"vec3"},a_uv:{type:"vec2"}},params:{u_blurSourceMap:{type:"tex2d"}},states:{culling:!1}}]}};
function rdgePrimitiveDefinition(){this.type=rdgeConstants.TRIANGLE_STRIP;this.vertexDefinition={};this.bufferStreams=[];this.streamUsage=[];this.indexUsage=rdgeConstants.BUFFER_STREAM;this.indexBuffer=[];this.setCount=0;this.indexOffsets=[];this.indexCount=this.triCount=this.posCount=0;this.indexElementSize=rdgeConstants.UNSIGNED_SHORT;this.bufferHandles=[];this.buffersID=-1;this.indexHandle=null;this.useDoubleBuffer=!1;this.frontBufferIndex=this.doubleBufferOffset=0;this.update=function(a){if(!this.bufferStreams[a])return null;
this.bufferStreams[a].dirty=!0;return this.bufferStreams[a]};this.flip=function(a){if(this.useDoubleBuffer===!0)for(var b=0,f=this.bufferStreams.length;b<f;++b)if(this.bufferStreams[b].dirty)this.bufferStreams[b].dirty=!1,a.updateBuffer(a.buffers[this.buffersID][this.frontBufferIndex*this.doubleBufferOffset+b],this.bufferStreams[b],this.streamUsage[b]),this.frontBufferIndex=1-this.frontBufferIndex}}
_renderer.prototype.createIndexBufferUINT16=function(a,b){var f=this.ctx.createBuffer();f.type=a.type;this.ctx.bindBuffer(this.ctx.ELEMENT_ARRAY_BUFFER,f);this.ctx.bufferData(this.ctx.ELEMENT_ARRAY_BUFFER,typeof k=="number"?a:new Uint16Array(a),b);return f};
_renderer.prototype.createIndexBufferUINT8=function(a,b){var f=this.ctx.createBuffer();f.type=a.type;this.ctx.bindBuffer(this.ctx.ELEMENT_ARRAY_BUFFER,f);this.ctx.bufferData(this.ctx.ELEMENT_ARRAY_BUFFER,typeof k=="number"?a:new Uint8Array(a),b);return f};_renderer.prototype.createBufferFLOAT32=function(a,b){var f=this.ctx.createBuffer();f.type=a.type;this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER,f);this.ctx.bufferData(this.ctx.ARRAY_BUFFER,typeof k=="number"?a:new Float32Array(a),b);return f};
_renderer.prototype.createBufferINT32=function(a,b){var f=this.ctx.createBuffer();f.type=a.type;this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER,f);this.ctx.bufferData(this.ctx.ARRAY_BUFFER,typeof k=="number"?a:new Int32Array(a),b);return f};_renderer.prototype.createBufferINT16=function(a,b){var f=this.ctx.createBuffer();f.type=a.type;this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER,f);this.ctx.bufferData(this.ctx.ARRAY_BUFFER,typeof k=="number"?a:new Int16Array(a),b);return f};
_renderer.prototype.updateBuffer=function(a,b,f,g){this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER,a);f===rdgeConstants.BUFFER_DYNAMIC?this.ctx.bufferSubData(this.ctx.ARRAY_BUFFER,g||0,new Float32Array(b)):this.ctx.bufferData(this.ctx.ARRAY_BUFFER,new Float32Array(b),f)};_renderer.prototype.createPrimitive=function(a){if(a.built){if(this.buffers[a.buffersID])return}else a.buffersID=getBufferID(),a.built=!0;this.buffers[a.buffersID]=[];this.buffers[a.buffersID].ctxId=this.id;this.updatePrimitive(a)};
_renderer.prototype.updatePrimitive=function(a){if(a.built){var b=[],f;for(f in a.vertexDefinition){var g=a.vertexDefinition[f];if(!(b.indexOf(g.bufferIndex)>-1)){b.push(g.bufferIndex);g.debugName=f+" buffer";if(g.type==this.VS_ELEMENT_POS)a.posCount=a.bufferStreams[g.bufferIndex].length,a.positions=a.bufferStreams[g.bufferIndex];this.buffers[a.buffersID][g.bufferIndex]==void 0?(a.bufferStreams[g.bufferIndex].type=f+" PrimaryBuffer",a.forceVertexCount?(this.buffers[a.buffersID][g.bufferIndex]=this.createBufferFLOAT32(4*
a.forceVertexCount,g.bufferUsage),this.ctx.bufferSubData(this.ctx.ARRAY_BUFFER,0,new Float32Array(a.bufferStreams[g.bufferIndex]),g.bufferUsage)):this.buffers[a.buffersID][g.bufferIndex]=this.createBufferFLOAT32(a.bufferStreams[g.bufferIndex],g.bufferUsage)):(this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER,this.buffers[a.buffersID][g.bufferIndex]),this.ctx.bufferSubData(this.ctx.ARRAY_BUFFER,0,new Float32Array(a.bufferStreams[g.bufferIndex]),g.bufferUsage));if(a.useDoubleBuffer===!0)a.doubleBufferOffset=
a.bufferStreams.length,a.bufferStreams[g.bufferIndex].type=f+" SecondaryBuffer",this.buffers[a.buffersID][a.doubleBufferOffset+g.bufferIndex]==void 0?a.forceVertexCount?(this.buffers[a.buffersID][a.doubleBufferOffset+g.bufferIndex]=this.createBufferFLOAT32(4*a.prim.forceVertexCount,g.bufferUsage),this.ctx.bufferSubData(this.ctx.ARRAY_BUFFER,0,new Float32Array(a.bufferStreams[g.bufferIndex]),g.bufferUsage)):this.buffers[a.buffersID][a.doubleBufferOffset+g.bufferIndex]=this.createBufferFLOAT32(a.bufferStreams[g.bufferIndex],
g.bufferUsage):(this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER,this.buffers[a.buffersID][a.doubleBufferOffset+g.bufferIndex]),this.ctx.bufferSubData(this.ctx.ARRAY_BUFFER,0,new Float32Array(a.bufferStreams[g.bufferIndex]),g.bufferUsage))}}a.indexBuffer.length>0?(b=a.indexBuffer.length,a.indexBuffer.debugName="index Buffer",this.buffers[a.buffersID].indexHandle==void 0?a.forceIndexCount?(this.buffers[a.buffersID].indexHandle=this.createIndexBufferUINT16(2*a.forceIndexCount,a.indexUsage),this.ctx.bufferSubData(this.ctx.ELEMENT_ARRAY_BUFFER,
0,new Float32Array(a.indexBuffer),a.indexUsage)):this.buffers[a.buffersID].indexHandle=this.createIndexBufferUINT16(a.indexBuffer,a.indexUsage):(this.ctx.bindBuffer(this.ctx.ELEMENT_ARRAY_BUFFER,this.buffers[a.buffersID].indexHandle),this.ctx.bufferSubData(this.ctx.ELEMENT_ARRAY_BUFFER,0,new Float32Array(a.indexBuffer),a.indexUsage)),a.indexCount=b,a.triCount=b/3):a.triCount=a.posCount/3}else this.createPrimitive(a)};
_renderer.prototype.deletePrimitive=function(a){var b=this.buffers[a.buffersID];if(b){var f=this;b.forEach(function(a){f.ctx.deleteBuffer(a)});delete this.buffers[a.buffersID]}};_renderer.prototype.getPrimitiveBuffer=function(a,b){return this.buffers[a.buffersID][b]};
_renderer.prototype.drawPrimitive=function(a,b,f){g_renderStats.numDrawCalls.value++;g_renderStats.numTriangles.value+=Math.floor(a.triCount);g_renderStats.numVerts.value+=Math.floor(a.coordCount/3);a.indexCount?this.drawIndexedPrimitive(a,b,f):this.drawNonIndexedPrimitive(a,b,f);a.useDoubleBuffer===!0&&a.flip(this)};
_renderer.prototype.drawIndexedPrimitive=function(a,b,f){var g=b=0,h=a.buffersID,l="",n=f.length,o=0,p=a.frontBufferIndex*a.doubleBufferOffset;for(g_Engine.getContext();o<n;++o)if(g=f[o].loc,l=f[o].name,a.vertexDefinition[l])b=a.vertexDefinition[l].bufferIndex,this.ctx.enableVertexAttribArray(g),this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER,this.buffers[h][p+b]),this.ctx.vertexAttribPointer(g,a.vertexDefinition[l].type,this.FLOAT,!1,0,0);this.ctx.bindBuffer(this.ctx.ELEMENT_ARRAY_BUFFER,this.buffers[h].indexHandle);
this.ctx.drawElements(a.type,a.indexCount,a.indexElementSize,0);for(o=0;o<n;++o)this.ctx.disableVertexAttribArray(f[o].loc)};
_renderer.prototype.drawIndexedPrimitiveWireFrame=function(a,b,f){for(var g=b=0,h=a.buffersID,l="",n=f.length,o=0,p=a.frontBufferIndex*a.doubleBufferOffset;o<n;++o)if(g=f[o].loc,l=f[o].name,a.vertexDefinition[l])b=a.vertexDefinition[l].bufferIndex,this.ctx.enableVertexAttribArray(g),this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER,this.buffers[h][p+b]),this.ctx.vertexAttribPointer(g,a.vertexDefinition[l].type,this.FLOAT,!1,0,0);this.ctx.bindBuffer(this.ctx.ELEMENT_ARRAY_BUFFER,this.buffers[h].indexHandle);
this.ctx.drawElements(this.LINE_LOOP,a.indexCount,a.indexElementSize,0);for(o=0;o<n;++o)this.ctx.disableVertexAttribArray(f[o].loc)};
_renderer.prototype.drawNonIndexedPrimitive=function(a,b,f){for(var g=b=0,h=a.buffersID,l="",n=f.length,o=0,p=a.frontBufferIndex*a.doubleBufferOffset;o<n;++o)g=f[o].loc,l=f[o].name,b=a.vertexDefinition[l].bufferIndex,a.vertexDefinition[l]&&(this.ctx.enableVertexAttribArray(g),this.ctx.bindBuffer(this.ctx.ARRAY_BUFFER,this.buffers[h][p+b]),this.ctx.vertexAttribPointer(g,a.vertexDefinition[l].type,this.FLOAT,!1,0,0));this.ctx.drawArrays(a.type,0,a.triCount);for(o=0;o<n;++o)this.ctx.disableVertexAttribArray(f[o].loc)};
_renderer.prototype.drawIndexedPrimitiveSet=function(a){window.alert("drawIndexedPrimitiveSet is not implemented");for(var b=0;b<a.setCount;++b)this.ctx.drawElements(a.type[b],mesh.numIndices[b],a.indexElementSize[b],a.indexOffsets[b])};
renderDebug=function(a){this.renderer=g_Engine.getContext().renderer;this.ctx=g_Engine.getContext().renderer.ctx;this.hidden=!1;this.maxLines=a;this.lineBuffer=[];this.posBufferData=new Float32
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