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/* <copyright>
 This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
 No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
 (c) Copyright 2011 Motorola Mobility, Inc.  All Rights Reserved.
 </copyright> */
/*global require, exports*/
/**
	@module montage/ui/composer/press-composer
    @requires montage
    @requires montage/ui/composer/composer
*/
var Montage = require("montage").Montage,
    Composer = require("ui/composer/composer").Composer,
    MutableEvent = require("core/event/mutable-event").MutableEvent;
/**
    @class module:montage/ui/composer/press-composer.PressComposer
    @extends module:montage/ui/composer/composer.Composer
*/
var PressComposer = exports.PressComposer = Montage.create(Composer,/** @lends module:montage/ui/event/composer/press-composer.PressComposer# */ {

    /**
    @event
    @name pressStart
    @param {Event} event

    Dispatched when a press begins. It is ended by either a {@link press} or
    {@link pressCancel} event.
    */

    /**
    @event
    @name press
    @param {Event} event

    Dispatched when a press is complete.
    */

    /**
    @event
    @name longPress
    @param {Event} event

    Dispatched when a press lasts for longer than (@link longPressThreshold}
    */

    /**
    @event
    @name pressCancel
    @param {Event} event

    Dispatched when a press is canceled. This could be because the pointer
    left the element, was claimed by another component or maybe a phone call
    came in.
    */

    // Load/unload

    load: {
        value: function() {
            if (window.Touch) {
                this._element.addEventListener("touchstart", this, true);
            } else {
                this._element.addEventListener("mousedown", this, true);
            }
        }
    },

    unload: {
        value: function() {
            if (window.Touch) {
                this._element.removeEventListener("touchstart", this);
            } else {
                this._element.removeEventListener("mousedown", this);
            }
        }
    },

    /**
    Delegate that implements <code>surrenderPointer</code>. See Component for
    explanation of what this method should do.

    @type {Object}
    @default null
    */
    delegate: {
        serializable: true,
        value: null
    },


    /**
    Cancel the current press.

    Can be used in a "longPress" event handler to prevent the "press" event
    being fired.
    @returns Boolean true if a press was canceled, false if the composer was
                     already in a unpressed or canceled state.
    */
    cancelPress: {
        value: function() {
            if (this._state === PressComposer.PRESSED) {
                this._dispatchPressCancel();
                this._endInteraction();
                return true;
            }
            return false;
        }
    },

    // Optimisation so that we don't set a timeout if we do not need to
    addEventListener: {
        value: function(type, listener, useCapture) {
            Composer.addEventListener.call(this, type, listener, useCapture);
            if (type === "longPress") {
                this._shouldDispatchLongPress = true;
            }
        }
    },

    UNPRESSED: {
        value: 0
    },
    PRESSED: {
        value: 1
    },
    CANCELLED: {
        value: 2
    },

    _state: {
        enumerable: false,
        value: 0
    },
    state: {
        get: function() {
            return this._state;
        }
    },

    _shouldDispatchLongPress: {
        enumerable: false,
        value: false
    },

    _longPressThreshold: {
        enumerable: false,
        value: 1000
    },
    /**
    How long a press has to last for a longPress event to be dispatched
    */
    longPressThreshold: {
        get: function() {
            return this._longPressThreshold;
        },
        set: function(value) {
            if (this._longPressThreshold !== value) {
                this._longPressThreshold = value;
            }
        }
    },

    _longPressTimeout: {
        enumberable: false,
        value: null
    },

    // Magic

    /**
    @default null
    @private
    */
    _observedPointer: {
        enumerable: false,
        value: null
    },

    // TODO: maybe this should be split and moved into handleTouchstart
    // and handleMousedown
    _startInteraction: {
        enumerable: false,
        value: function(event) {
            if (
                ("disabled" in this.component && this.component.disabled) ||
                this._observedPointer !== null
            ) {
                return false;
            }

            var i = 0, changedTouchCount;

            if (event.type === "touchstart") {
                changedTouchCount = event.changedTouches.length;
                for (; i < changedTouchCount; i++) {
                    if (!this.component.eventManager.componentClaimingPointer(event.changedTouches[i].identifier)) {
                        this._observedPointer = event.changedTouches[i].identifier;
                        break;
                    }
                 }

                if (this._observedPointer === null) {
                    // All touches have been claimed
                    return false;
                }

                document.addEventListener("touchend", this, false);
                document.addEventListener("touchcancel", this, false);
            } else if (event.type === "mousedown") {
                this._observedPointer = "mouse";
                // Needed to cancel action event dispatch is mouseup'd when
                // not on the component
                document.addEventListener("mouseup", this, false);
                // Needed to preventDefault if another component has claimed
                // the pointer
                document.addEventListener("click", this, false);
            }

            this.component.eventManager.claimPointer(this._observedPointer, this);

            this._dispatchPressStart(event);
        }
    },

    /**
    Decides what should be done based on an interaction.

    @param {Event} event The event that caused this to be called.
    */
    _interpretInteraction: {
        value: function(event) {
            // TODO maybe the code should be moved out to handleClick and
            // handleMouseup
            var isSurrendered, target, isTarget;

            if (this._observedPointer === null) {
                this._endInteraction(event);
                return;
            }

            isSurrendered = !this.component.eventManager.isPointerClaimedByComponent(this._observedPointer, this);
            target = event.target;
            while (target !== this._element && target && target.parentNode) {
                target = target.parentNode;
            }
            isTarget = target === this._element;

            if (isSurrendered && event.type === "click") {
                // Pointer surrendered, so prevent the default action
                event.preventDefault();
                // No need to dispatch an event as pressCancel was dispatched
                // in surrenderPointer, just end the interaction.
                this._endInteraction(event);
                return;
            } else if (event.type === "mouseup") {

                if (!isSurrendered && isTarget) {
                    this._dispatchPress(event);
                    this._endInteraction(event);
                    return;
                } else if (!isSurrendered && !isTarget) {
                    this._dispatchPressCancel(event);
                    this._endInteraction(event);
                    return;
                } else if (isSurrendered && !isTarget) {
                    this._endInteraction(event);
                }
            }
        }
    },

    /**
    Remove event listeners after an interaction has finished.
    */
    _endInteraction: {
        value: function(event) {
            if (!event || event.type === "touchend" || event.type === "touchcancel") {
                document.removeEventListener("touchend", this);
                document.removeEventListener("touchcancel", this);
            } else if (!event || event.type === "click" || event.type === "mouseup") {
                document.removeEventListener("click", this);
                document.removeEventListener("mouseup", this);
            }

            if (this.component.eventManager.isPointerClaimedByComponent(this._observedPointer, this)) {
                this.component.eventManager.forfeitPointer(this._observedPointer, this);
            }
            this._observedPointer = null;
            this._state = PressComposer.UNPRESSED;
        }
    },

    /**
    Checks if we are observing one of the changed touches. Returns the index
    of the changed touch if one matches, otherwise returns false. Make sure
    to check against <code>!== false</code> or <code>=== false</code> as the
    matching index might be 0.

    @function
    @private
    @returns {Number,Boolean} The index of the matching touch, or false
    */
    _changedTouchisObserved: {
        value: function(changedTouches) {
            if (this._observedPointer === null) {
                return false;
            }

            var i = 0, changedTouchCount = event.changedTouches.length;

            for (; i < changedTouchCount; i++) {
                if (event.changedTouches[i].identifier === this._observedPointer) {
                    return i;
                }
            }
            return false;
        }
    },

    // Surrender pointer

    surrenderPointer: {
        value: function(pointer, component) {
            var shouldSurrender = this.callDelegateMethod("surrenderPointer", pointer, component);
            if (typeof shouldSurrender !== "undefined" && shouldSurrender === false) {
                return false;
            }

            this._dispatchPressCancel();
            return true;
        }
    },

    // Handlers

    captureTouchstart: {
        value: function(event) {
            this._startInteraction(event);
        }
    },
    handleTouchend: {
        value: function(event) {
            if (this._observedPointer === null) {
                this._endInteraction(event);
                return;
            }

            if (this._changedTouchisObserved(event.changedTouches) !== false) {
                if (this.component.eventManager.isPointerClaimedByComponent(this._observedPointer, this)) {
                    this._dispatchPress(event);
                } else {
                    event.preventDefault();
                }
                this._endInteraction(event);
            }
        }
    },
    handleTouchcancel: {
        value: function(event) {
            if (this._observedPointer === null || this._changedTouchisObserved(event.changedTouches) !== false) {
                if (this.component.eventManager.isPointerClaimedByComponent(this._observedPointer, this)) {
                    this._dispatchPressCancel(event);
                }
                this._endInteraction(event);
            }
        }
    },

    captureMousedown: {
        value: function(event) {
            this._startInteraction(event);
        }
    },
    handleClick: {
        value: function(event) {
            this._interpretInteraction(event);
        }
    },
    handleMouseup: {
        value: function(event) {
            this._interpretInteraction(event);
        }
    },

    // Event dispatch

    _createPressEvent: {
        enumerable: false,
        value: function(name, event) {
            var pressEvent, detail, index;

            if (!event) {
                event = document.createEvent("CustomEvent");
                event.initCustomEvent(name, true, true, null);
            }

            pressEvent = PressEvent.create();
            pressEvent.event = event;
            pressEvent.type = name;
            pressEvent.pointer = this._observedPointer;

            if (event.changedTouches &&
                (index = this._changedTouchisObserved(event.changedTouches)) !== false
            ) {
                pressEvent.touch = event.changedTouches[index];
            }

            return pressEvent;
        }
    },

    /**
    Dispatch the pressStart event
    @private
    */
    _dispatchPressStart: {
        enumerable: false,
        value: function (event) {
            this._state = PressComposer.PRESSED;
            this.dispatchEvent(this._createPressEvent("pressStart", event));

            if (this._shouldDispatchLongPress) {
                var self = this;
                this._longPressTimeout = setTimeout(function () {
                    self._dispatchLongPress();
                }, this._longPressThreshold);
            }
        }
    },

    /**
    Dispatch the press event
    @private
    */
    _dispatchPress: {
        enumerable: false,
        value: function (event) {
            if (this._shouldDispatchLongPress) {
                clearTimeout(this._longPressTimeout);
                this._longPressTimeout = null;
            }

            this.dispatchEvent(this._createPressEvent("press", event));
            this._state = PressComposer.UNPRESSED;
        }
    },

    /**
    Dispatch the long press event
    @private
    */
    _dispatchLongPress: {
        enumerable: false,
        value: function (event) {
            if (this._shouldDispatchLongPress) {
                this.dispatchEvent(this._createPressEvent("longPress", event));
                this._longPressTimeout = null;
            }
        }
    },

    /**
    Dispatch the pressCancel event
    @private
    */
    _dispatchPressCancel: {
        enumerable: false,
        value: function (event) {
            if (this._shouldDispatchLongPress) {
                clearTimeout(this._longPressTimeout);
                this._longPressTimeout = null;
            }

            this._state = PressComposer.CANCELLED;
            this.dispatchEvent(this._createPressEvent("pressCancel", event));
        }
    }

});


var PressEvent = (function(){
    var value, eventProps, typeProps, eventPropDescriptor, typePropDescriptor, i;

    value = Montage.create(Montage, {
        type: {
            value: "press"
        },
        _event: {
            enumerable: false,
            value: null
        },
        event: {
            get: function() {
                return this._event;
            },
            set: function(value) {
                this._event = value;
            }
        },
        _touch: {
            enumerable: false,
            value: null
        },
        touch: {
            get: function() {
                return this._touch;
            },
            set: function(value) {
                this._touch = value;
            }
        }
    });

    // These properties are available directly on the event
    eventProps = ["altKey", "ctrlKey", "metaKey", "shiftKey",
    "cancelBubble", "currentTarget", "defaultPrevented",
    "eventPhase", "timeStamp", "preventDefault",
    "stopImmediatePropagation", "stopPropagation"];
    // These properties are available on the event in the case of mouse, and
    // on the _touch in the case of touch
    typeProps = ["clientX", "clientY", "pageX", "pageY", "screenX", "screenY", "target"];

    eventPropDescriptor = function(prop) {
        return {
            get: function() {
                return this._event[prop];
            }
        };
    };
    typePropDescriptor = function(prop) {
        return {
            get: function() {
                return (this._touch) ? this._touch[prop] : this._event[prop];
            }
        };
    };

    for (i = eventProps.length - 1; i >= 0; i--) {
        Montage.defineProperty(value, eventProps[i], eventPropDescriptor(eventProps[i]));
    }
    for (i = typeProps.length - 1; i >= 0; i--) {
        Montage.defineProperty(value, typeProps[i], typePropDescriptor(typeProps[i]));
    }

    return value;
}());