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authorpacien2018-02-01 21:28:39 +0100
committerpacien2018-02-01 21:28:39 +0100
commit0a4578ec0c4955a78ff21d88e0ec35341a11e4fd (patch)
treef06173211339c961e9cd65b69481d9d6ca03edab
parent52e3e8f8aba5eaf3f2805add3333f2674b81d61a (diff)
downloadwallj-0a4578ec0c4955a78ff21d88e0ec35341a11e4fd.tar.gz
Compute last exec and sleep duration
Signed-off-by: pacien <pacien.trangirard@pacien.net>
-rw-r--r--src/main/java/fr/umlv/java/wallj/viewer/Viewer.java14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/main/java/fr/umlv/java/wallj/viewer/Viewer.java b/src/main/java/fr/umlv/java/wallj/viewer/Viewer.java
index a424f99..030dc97 100644
--- a/src/main/java/fr/umlv/java/wallj/viewer/Viewer.java
+++ b/src/main/java/fr/umlv/java/wallj/viewer/Viewer.java
@@ -28,6 +28,7 @@ import java.util.Objects;
28 * @author Adam NAILI 28 * @author Adam NAILI
29 */ 29 */
30public final class Viewer { 30public final class Viewer {
31 private static final Duration FRAME_DURATION = Duration.ofMillis((long) 1000.0 / 60);
31 32
32 private final Game currentGame; 33 private final Game currentGame;
33 34
@@ -43,15 +44,18 @@ public final class Viewer {
43 */ 44 */
44 public void eventLoop(ApplicationContext applicationContext) { 45 public void eventLoop(ApplicationContext applicationContext) {
45 List<Event> events = new LinkedList<>(); 46 List<Event> events = new LinkedList<>();
47 Duration lastExecDuration = Duration.ZERO;
46 while (!currentGame.isOver()) { 48 while (!currentGame.isOver()) {
49 Duration last = lastExecDuration;
47 long timeBeforeExec = System.currentTimeMillis(); 50 long timeBeforeExec = System.currentTimeMillis();
48 applicationContext.renderFrame(graphics2D -> { 51 applicationContext.renderFrame(graphics2D -> {
49 events.addAll(renderFrame(graphics2D, applicationContext, events)); //add the new events returned by updates 52 events.addAll(renderFrame(graphics2D, applicationContext, events, last)); //add the new events returned by updates
50 }); 53 });
51 long timeAfterExec = System.currentTimeMillis(); 54 long timeAfterExec = System.currentTimeMillis();
52 long delay = timeAfterExec - timeBeforeExec; 55 lastExecDuration = Duration.ofMillis(timeAfterExec - timeBeforeExec);
53 try { 56 try {
54 Thread.sleep(delay > 0 ? delay : 0); 57 Duration sleepDuration = FRAME_DURATION.minus(lastExecDuration);
58 if (!sleepDuration.isNegative()) Thread.sleep(sleepDuration.toMillis());
55 } catch (Exception e) { 59 } catch (Exception e) {
56 applicationContext.exit(-1); 60 applicationContext.exit(-1);
57 } 61 }
@@ -63,11 +67,11 @@ public final class Viewer {
63 * @param graphics2D the graphic2D from Zen 5 67 * @param graphics2D the graphic2D from Zen 5
64 * @param applicationContext the application context from Zen 5 68 * @param applicationContext the application context from Zen 5
65 */ 69 */
66 public List<Event> renderFrame(Graphics2D graphics2D, ApplicationContext applicationContext, List<Event> events) { 70 public List<Event> renderFrame(Graphics2D graphics2D, ApplicationContext applicationContext, List<Event> events, Duration lastExecDuration) {
67 InputHandler inputHandler = new InputHandler(applicationContext); 71 InputHandler inputHandler = new InputHandler(applicationContext);
68 ScreenManager screenManager = new ScreenManager(applicationContext, graphics2D); 72 ScreenManager screenManager = new ScreenManager(applicationContext, graphics2D);
69 events.addAll(inputHandler.getEvents()); 73 events.addAll(inputHandler.getEvents());
70 Context context = new Context(currentGame, events, screenManager.clearScreen(), Duration.ZERO); // TODO: duration 74 Context context = new Context(currentGame, events, screenManager.clearScreen(), lastExecDuration);
71 List<Event> newEvents = currentGame.update(context); //return new events created from update(); 75 List<Event> newEvents = currentGame.update(context); //return new events created from update();
72 events.clear(); 76 events.clear();
73 return newEvents; 77 return newEvents;