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author | Adam NAILI | 2018-02-04 22:35:02 +0100 |
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committer | Adam NAILI | 2018-02-04 22:35:02 +0100 |
commit | 7036d33e4d708c2282c7a145bc952faf5dd15adf (patch) | |
tree | 3c273019685b77b31b4a8505c5db6f228d1c46c6 | |
parent | e9e931b0e098bc4c97ea0be400683408150a4028 (diff) | |
download | wallj-7036d33e4d708c2282c7a145bc952faf5dd15adf.tar.gz |
Updating user doc on controls
-rw-r--r-- | src/docs/user.md | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/docs/user.md b/src/docs/user.md index 1f947f9..8dd78d2 100644 --- a/src/docs/user.md +++ b/src/docs/user.md | |||
@@ -83,11 +83,13 @@ Controls are defined as follows: | |||
83 | Trigger Action | 83 | Trigger Action |
84 | ------------------------------- ------------------------------------------------------- | 84 | ------------------------------- ------------------------------------------------------- |
85 | Click on a traversable tile Moves the robot to the pointed location | 85 | Click on a traversable tile Moves the robot to the pointed location |
86 | `RETURN` on a free tile Drops a bomb at the current location | 86 | `SPACE` on a free tile Drops a bomb at the current location |
87 | `RETURN` on a tile with a bomb Increases the timer of the bomb at the current location | 87 | `SPACE` on a tile with a bomb Increases the timer of the bomb at the current location |
88 | `SPACE` while controlling the robot Puts Wall-j into a safe place before activating the bombs | 88 | `S` while controlling the robot Puts Wall-j into a safe place before activating the bombs |
89 | `SPACE` in a chaos scene Restarts the current level or continues to the next one if possible | 89 | `R` at any moment Restarts the current level if the stage is not cleared or continues to the next one if possible |
90 | 90 | `Q` at any moment Exits the game | |
91 | *__Note__: The specifications precise that the _RETURN_ button must be used for the bomb management. This key is not defined in the Zen5 library. | ||
92 | The *SPACE* key is used in substitution* | ||
91 | ## Custom levels | 93 | ## Custom levels |
92 | 94 | ||
93 | Custom world can be defined by the user in plain text files, each of which containing a single world. | 95 | Custom world can be defined by the user in plain text files, each of which containing a single world. |