diff options
-rw-r--r-- | src/docs/user.md | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/src/docs/user.md b/src/docs/user.md index 77bbf35..f535f9f 100644 --- a/src/docs/user.md +++ b/src/docs/user.md | |||
@@ -54,6 +54,8 @@ The player controls a robot, dropping bombs whose explosion can push garbage int | |||
54 | Garbage bounce when colliding other elements such as walls, unexploded bombs or other garbage blocks, | 54 | Garbage bounce when colliding other elements such as walls, unexploded bombs or other garbage blocks, |
55 | and disappear of the screen when reaching a garbage can. | 55 | and disappear of the screen when reaching a garbage can. |
56 | 56 | ||
57 | The explosion of each of the dropped bombs can be delayed using independent timers. | ||
58 | |||
57 | A stage is considered done once the world has been cleared of all its garbage. | 59 | A stage is considered done once the world has been cleared of all its garbage. |
58 | The player is then allowed to move on to the next stage. | 60 | The player is then allowed to move on to the next stage. |
59 | The game is finished once all stages are completed. | 61 | The game is finished once all stages are completed. |
@@ -71,17 +73,21 @@ Bomb Black disk No Yes | |||
71 | Garbage Brown disk Yes Yes | 73 | Garbage Brown disk Yes Yes |
72 | Robot Blue disk / / | 74 | Robot Blue disk / / |
73 | 75 | ||
76 | \newpage | ||
77 | |||
74 | ## Controls | 78 | ## Controls |
75 | 79 | ||
76 | Controls are defined as follows: | 80 | Controls are defined as follows: |
77 | 81 | ||
78 | Trigger Action | 82 | Trigger Action |
79 | ------------------------------- ------------------------------------------------------- | 83 | ------------------------------- ------------------------------------------------------- |
80 | Click on a traversable tile Moves the robot to the pointed location | 84 | Click on a traversable tile Moves the robot to the pointed location |
81 | `RETURN` on a free tile Drops a bomb at the current location | 85 | `RETURN` on a free tile Drops a bomb at the current location |
82 | `RETURN` on a tile with a bomb Increases the timer of the bomb at the current location | 86 | `RETURN` on a tile with a bomb Increases the timer of the bomb at the current location |
87 | `SPACE` while controlling the robot Puts Wall-j into a safe place before activating the bombs | ||
88 | `SPACE` in a chaos scene Restores the world the way it was before the explosions | ||
83 | 89 | ||
84 | \newpage | 90 | The explosion delay of a bomb can be increased up to 9 seconds. Pressing `RETURN` in such limit case removes the bomb. |
85 | 91 | ||
86 | ## Custom levels | 92 | ## Custom levels |
87 | 93 | ||
@@ -108,8 +114,6 @@ Only valid worlds can be loaded into the game. | |||
108 | 114 | ||
109 | The validity of a world may not guaranty the solvability of the puzzle. | 115 | The validity of a world may not guaranty the solvability of the puzzle. |
110 | 116 | ||
111 | \newpage | ||
112 | |||
113 | __Example of invalid world definition:__ | 117 | __Example of invalid world definition:__ |
114 | ``` | 118 | ``` |
115 | WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW | 119 | WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW |