diff options
Diffstat (limited to 'src/main/java/fr')
6 files changed, 55 insertions, 111 deletions
diff --git a/src/main/java/fr/umlv/java/wallj/context/Game.java b/src/main/java/fr/umlv/java/wallj/context/Game.java index 41d51db..2f5b1ca 100644 --- a/src/main/java/fr/umlv/java/wallj/context/Game.java +++ b/src/main/java/fr/umlv/java/wallj/context/Game.java | |||
@@ -2,8 +2,10 @@ package fr.umlv.java.wallj.context; | |||
2 | 2 | ||
3 | import fr.umlv.java.wallj.board.Board; | 3 | import fr.umlv.java.wallj.board.Board; |
4 | import fr.umlv.java.wallj.controller.Controller; | 4 | import fr.umlv.java.wallj.controller.Controller; |
5 | import fr.umlv.java.wallj.controller.GameStateController; | 5 | import fr.umlv.java.wallj.event.ConfirmOrder; |
6 | import fr.umlv.java.wallj.event.Event; | 6 | import fr.umlv.java.wallj.event.Event; |
7 | import fr.umlv.java.wallj.event.Events; | ||
8 | import fr.umlv.java.wallj.event.GameOverEvent; | ||
7 | 9 | ||
8 | import java.util.*; | 10 | import java.util.*; |
9 | 11 | ||
@@ -14,7 +16,6 @@ import java.util.*; | |||
14 | */ | 16 | */ |
15 | public final class Game implements Updateable { | 17 | public final class Game implements Updateable { |
16 | private Stage currentStage; | 18 | private Stage currentStage; |
17 | private final List<Controller> controllers; | ||
18 | private int indexBoard; | 19 | private int indexBoard; |
19 | private final List<Board> boards; | 20 | private final List<Board> boards; |
20 | private boolean over; | 21 | private boolean over; |
@@ -23,8 +24,6 @@ public final class Game implements Updateable { | |||
23 | * @param boards the list of boards charged for the game | 24 | * @param boards the list of boards charged for the game |
24 | */ | 25 | */ |
25 | public Game(List<Board> boards) { | 26 | public Game(List<Board> boards) { |
26 | this.controllers = new LinkedList<>(); | ||
27 | this.controllers.add(new GameStateController()); | ||
28 | Objects.requireNonNull(boards); | 27 | Objects.requireNonNull(boards); |
29 | if (boards.isEmpty()) { | 28 | if (boards.isEmpty()) { |
30 | throw new IllegalArgumentException("The list of boards is empty, not able to create a correct game from this."); | 29 | throw new IllegalArgumentException("The list of boards is empty, not able to create a correct game from this."); |
@@ -84,11 +83,27 @@ public final class Game implements Updateable { | |||
84 | */ | 83 | */ |
85 | @Override | 84 | @Override |
86 | public List<Event> update(Context context) { | 85 | public List<Event> update(Context context) { |
86 | boolean isConfirmOrder = Events.findFirst(context.getEvents(),ConfirmOrder.class).isPresent(); | ||
87 | boolean isGameOverEvent = Events.findFirst(context.getEvents(),GameOverEvent.class).isPresent(); | ||
88 | Game currentGame = context.getGame(); | ||
87 | LinkedList<Event> events = new LinkedList<>(); | 89 | LinkedList<Event> events = new LinkedList<>(); |
88 | for (Controller controller : controllers) { | 90 | if (isGameOverEvent) { |
89 | events.addAll(controller.update(context)); | 91 | currentGame.setOver(); |
92 | } else { | ||
93 | if (isConfirmOrder) { | ||
94 | if (currentGame.getCurrentStage().isCleared()) { // FIXME: use StageClearedEvent | ||
95 | if (currentGame.hasNextBoard()) { //continue | ||
96 | currentGame.nextStage(); | ||
97 | } else { //no more board so game over => exiting | ||
98 | currentGame.setOver(); | ||
99 | } | ||
100 | } else {//retry | ||
101 | currentGame.retryStage(); | ||
102 | } | ||
103 | } | ||
90 | } | 104 | } |
91 | events.addAll(currentStage.update(context)); | 105 | |
106 | // FIXME: update underlying stage and merge generated events | ||
92 | return events; | 107 | return events; |
93 | } | 108 | } |
94 | 109 | ||
diff --git a/src/main/java/fr/umlv/java/wallj/context/Stage.java b/src/main/java/fr/umlv/java/wallj/context/Stage.java index a124888..860f451 100644 --- a/src/main/java/fr/umlv/java/wallj/context/Stage.java +++ b/src/main/java/fr/umlv/java/wallj/context/Stage.java | |||
@@ -3,12 +3,11 @@ package fr.umlv.java.wallj.context; | |||
3 | import fr.umlv.java.wallj.block.Block; | 3 | import fr.umlv.java.wallj.block.Block; |
4 | import fr.umlv.java.wallj.board.Board; | 4 | import fr.umlv.java.wallj.board.Board; |
5 | import fr.umlv.java.wallj.board.BoardConverter; | 5 | import fr.umlv.java.wallj.board.BoardConverter; |
6 | import fr.umlv.java.wallj.controller.Controller; | 6 | import fr.umlv.java.wallj.event.*; |
7 | import fr.umlv.java.wallj.controller.StagePhysicsController; | ||
8 | import fr.umlv.java.wallj.event.Event; | ||
9 | import org.jbox2d.common.Vec2; | 7 | import org.jbox2d.common.Vec2; |
10 | import org.jbox2d.dynamics.World; | 8 | import org.jbox2d.dynamics.World; |
11 | 9 | ||
10 | import java.time.Duration; | ||
12 | import java.util.Collections; | 11 | import java.util.Collections; |
13 | import java.util.List; | 12 | import java.util.List; |
14 | import java.util.Objects; | 13 | import java.util.Objects; |
@@ -17,15 +16,17 @@ import java.util.Objects; | |||
17 | * @author Pacien TRAN-GIRARD | 16 | * @author Pacien TRAN-GIRARD |
18 | */ | 17 | */ |
19 | public class Stage implements Updateable { | 18 | public class Stage implements Updateable { |
20 | private final List<Controller> controllers = Collections.singletonList(new StagePhysicsController(this)); | 19 | private static final int VELOCITY_TICK_PER_MS = 6; |
21 | private final World world = new World(new Vec2()); | 20 | private static final int POSITION_TICK_PER_MS = 2; |
22 | 21 | ||
22 | private final World world = new World(new Vec2()); | ||
23 | private final Board board; | 23 | private final Board board; |
24 | private final List<Block> blocks; | 24 | private final List<Block> blocks; |
25 | 25 | ||
26 | public Stage(Board board) { | 26 | public Stage(Board board) { |
27 | this.board = Objects.requireNonNull(board); | 27 | this.board = Objects.requireNonNull(board); |
28 | this.blocks = BoardConverter.boardToWorld(board); | 28 | this.blocks = BoardConverter.boardToWorld(board); |
29 | // TODO: link blocks to world | ||
29 | } | 30 | } |
30 | 31 | ||
31 | public World getWorld() { | 32 | public World getWorld() { |
@@ -39,7 +40,7 @@ public class Stage implements Updateable { | |||
39 | return board; | 40 | return board; |
40 | } | 41 | } |
41 | 42 | ||
42 | public boolean isCleared() { | 43 | private boolean isCleared() { |
43 | // TODO | 44 | // TODO |
44 | return false; | 45 | return false; |
45 | } | 46 | } |
@@ -50,7 +51,31 @@ public class Stage implements Updateable { | |||
50 | */ | 51 | */ |
51 | @Override | 52 | @Override |
52 | public List<Event> update(Context context) { | 53 | public List<Event> update(Context context) { |
53 | // TODO | 54 | updatePhysicalWorld(context.getTimeDelta()); |
54 | return null; | 55 | handleBlockDestruction(context.getEvents()); |
56 | handleBlockCreation(context.getEvents()); | ||
57 | return generateEvents(); | ||
58 | } | ||
59 | |||
60 | private void updatePhysicalWorld(Duration timeDelta) { | ||
61 | int dt = (int) timeDelta.toMillis(); | ||
62 | world.step(dt, dt * VELOCITY_TICK_PER_MS, dt * POSITION_TICK_PER_MS); | ||
63 | } | ||
64 | |||
65 | private void handleBlockDestruction(List<Event> events) { | ||
66 | Events.filter(events, BlockDestroyEvent.class).forEach(event -> { | ||
67 | }); // TODO | ||
68 | } | ||
69 | |||
70 | private void handleBlockCreation(List<Event> events) { | ||
71 | Events.filter(events, BlockCreateEvent.class).forEach(event -> { | ||
72 | }); // TODO | ||
73 | } | ||
74 | |||
75 | private List<Event> generateEvents() { | ||
76 | if (isCleared()) | ||
77 | return Collections.singletonList(new StageClearedEvent()); | ||
78 | else | ||
79 | return Collections.emptyList(); | ||
55 | } | 80 | } |
56 | } | 81 | } |
diff --git a/src/main/java/fr/umlv/java/wallj/controller/Controller.java b/src/main/java/fr/umlv/java/wallj/controller/Controller.java deleted file mode 100644 index e975bcc..0000000 --- a/src/main/java/fr/umlv/java/wallj/controller/Controller.java +++ /dev/null | |||
@@ -1,11 +0,0 @@ | |||
1 | package fr.umlv.java.wallj.controller; | ||
2 | |||
3 | import fr.umlv.java.wallj.context.Updateable; | ||
4 | |||
5 | /** | ||
6 | * @author Pacien TRAN-GIRARD | ||
7 | */ | ||
8 | @FunctionalInterface | ||
9 | public interface Controller extends Updateable { | ||
10 | |||
11 | } | ||
diff --git a/src/main/java/fr/umlv/java/wallj/controller/GameStateController.java b/src/main/java/fr/umlv/java/wallj/controller/GameStateController.java deleted file mode 100644 index 7f0464c..0000000 --- a/src/main/java/fr/umlv/java/wallj/controller/GameStateController.java +++ /dev/null | |||
@@ -1,38 +0,0 @@ | |||
1 | package fr.umlv.java.wallj.controller; | ||
2 | |||
3 | import fr.umlv.java.wallj.context.Context; | ||
4 | import fr.umlv.java.wallj.context.Game; | ||
5 | import fr.umlv.java.wallj.event.ConfirmOrder; | ||
6 | import fr.umlv.java.wallj.event.Event; | ||
7 | import fr.umlv.java.wallj.event.GameOverEvent; | ||
8 | |||
9 | import java.util.LinkedList; | ||
10 | import java.util.List; | ||
11 | |||
12 | public class GameStateController implements Controller { | ||
13 | |||
14 | @Override | ||
15 | public List<Event> update(Context context) { | ||
16 | boolean isConfirmOrder = Event.findFirst(context.getEvents(),ConfirmOrder.class).isPresent(); | ||
17 | boolean isGameOverEvent = Event.findFirst(context.getEvents(),GameOverEvent.class).isPresent(); | ||
18 | Game currentGame = context.getGame(); | ||
19 | LinkedList<Event> events = new LinkedList<>(); | ||
20 | if (isGameOverEvent) { | ||
21 | currentGame.setOver(); | ||
22 | } else { | ||
23 | if (isConfirmOrder) { | ||
24 | if (currentGame.getCurrentStage().isCleared()) { | ||
25 | if (currentGame.hasNextBoard()) { //continue | ||
26 | currentGame.nextStage(); | ||
27 | } else { //no more board so game over => exiting | ||
28 | currentGame.setOver(); | ||
29 | } | ||
30 | } else {//retry | ||