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wallj
master
[ARCHIVED 2017] A 2D puzzle game in which the player uses bombs to push garbage blocks away. Made in Java using JBox2D
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Implement explosion blast handling
pacien
2018-02-03
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Implement block deletion/creation ; Remove StageClearedEvent
pacien
2018-02-02
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More documentation
pacien
2018-02-02
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Implement robot movement
pacien
2018-02-02
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Implement bomb explosion and deletion event generation
pacien
2018-02-02
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Add bomb explosion event
pacien
2018-02-02
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Reorganize classes
pacien
2018-02-02
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Temporary workaround
pacien
2018-02-02
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Reformat
pacien
2018-02-02
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Move controller functions for Game and Stage
pacien
2018-02-02
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Create new events and move filter functions
pacien
2018-02-02
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Handling of -Dlevels option and default map when launching from a command line
Adam NAILI
2018-02-01
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-02-01
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Add todo
pacien
2018-02-01
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Remove useless cast
pacien
2018-02-01
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Add doc
pacien
2018-02-01
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Clearing TODOs
Adam NAILI
2018-02-01
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
pacien
2018-02-01
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-02-01
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Refactoring Viewer.renderFrame()
Adam NAILI
2018-02-01
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Add stopwatch
pacien
2018-02-01
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Make fields private
pacien
2018-02-01
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
pacien
2018-02-01
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-02-01
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Usage of findFirst in GameStateController
Adam NAILI
2018-02-01
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Compute last exec and sleep duration
pacien
2018-02-01
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
pacien
2018-02-01
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-02-01
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Modifying Input handling, Thread sleep and various things
Adam NAILI
2018-02-01
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Move Matrix util
pacien
2018-02-01
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Rename events/orders ; Partial impl. of robot event handling
pacien
2018-02-01
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Use copy constructor for JBox vectors
pacien
2018-02-01
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Refactor blocks and controllers
pacien
2018-02-01
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Dedup
pacien
2018-02-01
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Add stage controller and Updateable interface
pacien
2018-02-01
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Rename GameController and update class diagram
pacien
2018-02-01
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Add time delta to context
pacien
2018-02-01
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
pacien
2018-01-14
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Modifying the implementation of the Main, with Validation feature and excepti...
Adam NAILI
2018-01-14
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-01-14
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Modifying implementation of paintCircle to center the cicle when it is smalle...
Adam NAILI
2018-01-14
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Implementing Display controllers (and changing null in some Physics controlle...
Adam NAILI
2018-01-14
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Rename model package to block
pacien
2018-01-14
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Add maps
pacien
2018-01-14
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Make garbage blocks non-traversable
pacien
2018-01-14
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
pacien
2018-01-14
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Implementing Wall controllers for a not committed test of GUI
Adam NAILI
2018-01-14
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Modifying Exception handling messages in Main
Adam NAILI
2018-01-14
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Merge branch 'master' of https://github.com/pacien/upem-java-wallj
Adam NAILI
2018-01-14
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Modifying the accessibility of the constant of size in TileVec2 (used to disp...
Adam NAILI
2018-01-14
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