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* Handle simulation startpacien2018-02-04
* Update class diagram againpacien2018-02-04
* Update class diagrampacien2018-02-04
* Adding return statements in Main catchesAdam NAILI2018-02-04
* Merge branch 'master' of https://github.com/pacien/upem-java-walljAdam NAILI2018-02-04
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| * Refactor updateables and event propagationpacien2018-02-04
* | Refactoring Main (not totally working yet, missing return statement in catches)Adam NAILI2018-02-04
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* RefactoringAdam NAILI2018-02-03
* Merge branch 'master' of https://github.com/pacien/upem-java-walljAdam NAILI2018-02-03
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| * Add simulation start eventpacien2018-02-03
* | Implementing the 'Start Simulation' broadcastAdam NAILI2018-02-03
* | Merge branch 'master' of https://github.com/pacien/upem-java-walljAdam NAILI2018-02-03
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| * Add notepacien2018-02-03
| * Add simulation starting condition checkpacien2018-02-03
| * Add SimulationStartOrderpacien2018-02-03
| * Add max bomb placement restrictionpacien2018-02-03
| * Fix path finder incorrect behaviourpacien2018-02-03
* | Refactoring Main structure + handling JAR/IDE call of the application thru Fi...Adam NAILI2018-02-03
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* Fix ball hit-boxpacien2018-02-03
* Faster robot speedpacien2018-02-03
* Ignore invalid robot move orders (outside of map)pacien2018-02-03
* Handle bomb droppacien2018-02-03
* Change hitboxespacien2018-02-03
* Fix event class filteringpacien2018-02-03
* Implement initial robot placementpacien2018-02-03
* Merge branch 'master' of https://github.com/pacien/upem-java-walljpacien2018-02-03
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| * Merge branch 'master' of https://github.com/pacien/upem-java-walljAdam NAILI2018-02-03
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| * | Removing TODOAdam NAILI2018-02-03
| * | Refactoring GameAdam NAILI2018-02-03
| * | Deleting test for Viewer (need human confirmation anyway so not useful for un...Adam NAILI2018-02-03
| * | Refactoring GameAdam NAILI2018-02-03
| * | Merge branch 'master' of https://github.com/pacien/upem-java-walljAdam NAILI2018-02-02
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| * | | Refactoring events and Game (not finished yet)Adam NAILI2018-02-02
* | | | Implement explosion blast handlingpacien2018-02-03
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* | | Add refpacien2018-02-02
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* | Implement block deletion/creation ; Remove StageClearedEventpacien2018-02-02
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* More documentationpacien2018-02-02
* Implement robot movementpacien2018-02-02
* Implement bomb explosion and deletion event generationpacien2018-02-02
* Add bomb explosion eventpacien2018-02-02
* Update class diagrampacien2018-02-02
* Remove criticismpacien2018-02-02
* Fix board converter testpacien2018-02-02
* Add matrix shape testpacien2018-02-02
* Reorganize classespacien2018-02-02
* Temporary workaroundpacien2018-02-02
* Add refspacien2018-02-02
* Reformatpacien2018-02-02
* Move controller functions for Game and Stagepacien2018-02-02
* Create new events and move filter functionspacien2018-02-02