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author | Pacien TRAN-GIRARD | 2016-04-09 23:55:05 +0200 |
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committer | Pacien TRAN-GIRARD | 2016-04-09 23:55:05 +0200 |
commit | 67959ff058abc5fa0f943b031c6a1369c0f3a5c7 (patch) | |
tree | a3a5a5c861e2ae6453bd4c49d34ed93cc71518c7 | |
parent | b91369a41a605c5b941479c43aa6fc1221e78067 (diff) | |
download | xblast-67959ff058abc5fa0f943b031c6a1369c0f3a5c7.tar.gz |
Fix bomb dropping after max reached
-rw-r--r-- | src/ch/epfl/xblast/server/GameState.java | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/ch/epfl/xblast/server/GameState.java b/src/ch/epfl/xblast/server/GameState.java index 8a9d5a9..3d14bd0 100644 --- a/src/ch/epfl/xblast/server/GameState.java +++ b/src/ch/epfl/xblast/server/GameState.java | |||
@@ -81,6 +81,16 @@ public final class GameState { | |||
81 | } | 81 | } |
82 | 82 | ||
83 | /** | 83 | /** |
84 | * Maps bombs to their owning player ID. | ||
85 | * | ||
86 | * @param b the list of bombs | ||
87 | * @return the mapping | ||
88 | */ | ||
89 | private static Map<PlayerID, List<Bomb>> mapBombsToPlayers(List<Bomb> b) { | ||
90 | return b.stream().collect(Collectors.groupingBy(Bomb::ownerId)); | ||
91 | } | ||
92 | |||
93 | /** | ||
84 | * Returns a set of cells that contains at least one blast in the given blasts sequences. | 94 | * Returns a set of cells that contains at least one blast in the given blasts sequences. |
85 | * | 95 | * |
86 | * @param blasts the list of blast sequences | 96 | * @param blasts the list of blast sequences |
@@ -357,12 +367,16 @@ public final class GameState { | |||
357 | */ | 367 | */ |
358 | private static List<Bomb> newlyDroppedBombs(List<Player> players0, Set<PlayerID> bombDropEvents, List<Bomb> bombs0) { | 368 | private static List<Bomb> newlyDroppedBombs(List<Player> players0, Set<PlayerID> bombDropEvents, List<Bomb> bombs0) { |
359 | HashSet<Cell> bombedCells = new HashSet<>(GameState.bombedCells(bombs0).keySet()); | 369 | HashSet<Cell> bombedCells = new HashSet<>(GameState.bombedCells(bombs0).keySet()); |
370 | Map<PlayerID, List<Bomb>> bombOwnerMap = GameState.mapBombsToPlayers(bombs0); | ||
360 | List<Bomb> bombs1 = new ArrayList<>(bombs0); | 371 | List<Bomb> bombs1 = new ArrayList<>(bombs0); |
361 | 372 | ||
362 | for (Player p : GameState.alivePlayers(players0)) { | 373 | for (Player p : GameState.alivePlayers(players0)) { |
363 | if (!bombDropEvents.contains(p.id())) continue; | 374 | if (!bombDropEvents.contains(p.id())) continue; |
364 | if (bombedCells.contains(p.position().containingCell())) continue; | 375 | if (bombedCells.contains(p.position().containingCell())) continue; |
365 | 376 | ||
377 | List<Bomb> ownedBombs = bombOwnerMap.get(p.id()); | ||
378 | if (ownedBombs != null && ownedBombs.size() >= p.maxBombs()) continue; | ||
379 | |||
366 | Bomb b = new Bomb(p.id(), p.position().containingCell(), Ticks.BOMB_FUSE_TICKS, p.bombRange()); | 380 | Bomb b = new Bomb(p.id(), p.position().containingCell(), Ticks.BOMB_FUSE_TICKS, p.bombRange()); |
367 | bombedCells.add(b.position()); | 381 | bombedCells.add(b.position()); |
368 | bombs1.add(b); | 382 | bombs1.add(b); |