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authorPacien TRAN-GIRARD2016-04-10 11:08:41 +0200
committerPacien TRAN-GIRARD2016-04-10 11:08:41 +0200
commit9a3d7cc87917b980c7faaed481ef40b09e0fa302 (patch)
tree9fb24ef25b069e332ced3cbe4e53119f7f60c2a3
parenta74846aced2635ebe7c51cc56b6d22eb4c33c69c (diff)
downloadxblast-9a3d7cc87917b980c7faaed481ef40b09e0fa302.tar.gz
Fix game over state
-rw-r--r--src/ch/epfl/xblast/server/GameState.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ch/epfl/xblast/server/GameState.java b/src/ch/epfl/xblast/server/GameState.java
index df0cc24..a59c7b5 100644
--- a/src/ch/epfl/xblast/server/GameState.java
+++ b/src/ch/epfl/xblast/server/GameState.java
@@ -483,7 +483,7 @@ public final class GameState {
483 * @return true if all the players are dead or if the game reached the time limit 483 * @return true if all the players are dead or if the game reached the time limit
484 */ 484 */
485 public boolean isGameOver() { 485 public boolean isGameOver() {
486 return this.alivePlayers().size() <= this.players().size() - 1 || this.ticks >= Ticks.TOTAL_TICKS; 486 return this.alivePlayers().size() <= 1 || this.ticks >= Ticks.TOTAL_TICKS;
487 } 487 }
488 488
489 /** 489 /**