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-rw-r--r--src/ch/epfl/xblast/server/painter/PlayerPainter.java17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/ch/epfl/xblast/server/painter/PlayerPainter.java b/src/ch/epfl/xblast/server/painter/PlayerPainter.java
index a366918..79b954c 100644
--- a/src/ch/epfl/xblast/server/painter/PlayerPainter.java
+++ b/src/ch/epfl/xblast/server/painter/PlayerPainter.java
@@ -16,6 +16,8 @@ public final class PlayerPainter {
16 private static final byte DYING_IMAGE_ID = 12; 16 private static final byte DYING_IMAGE_ID = 12;
17 private static final byte LAST_DYING_IMAGE_ID = 13; 17 private static final byte LAST_DYING_IMAGE_ID = 13;
18 18
19 private static final int BLANK_PLAYER_GROUP = 4;
20
19 private static final int PLAYER_MULTIPLIER = 20; 21 private static final int PLAYER_MULTIPLIER = 20;
20 private static final int DIRECTION_MULTIPLIER = 3; 22 private static final int DIRECTION_MULTIPLIER = 3;
21 23
@@ -53,6 +55,15 @@ public final class PlayerPainter {
53 } 55 }
54 56
55 /** 57 /**
58 * Returns the player image byte for the blank player.
59 *
60 * @return the image byte for the player
61 */
62 private static byte byteForPlayerID() {
63 return (byte) (BLANK_PLAYER_GROUP * PLAYER_MULTIPLIER);
64 }
65
66 /**
56 * Returns the image ID for the dying state according to the number of remaining lives. 67 * Returns the image ID for the dying state according to the number of remaining lives.
57 * 68 *
58 * @param lives the number of remaining lives 69 * @param lives the number of remaining lives
@@ -78,6 +89,12 @@ public final class PlayerPainter {
78 return (byte) (byteForPlayerID(player.id()) 89 return (byte) (byteForPlayerID(player.id())
79 + byteForDyingState(player.lives())); 90 + byteForDyingState(player.lives()));
80 91
92 case INVULNERABLE:
93 if (tick % 2 == 1)
94 return (byte) (byteForPlayerID()
95 + byteForDirection(player.direction())
96 + byteForFrame(tick));
97
81 default: 98 default:
82 return (byte) (byteForPlayerID(player.id()) 99 return (byte) (byteForPlayerID(player.id())
83 + byteForDirection(player.direction()) 100 + byteForDirection(player.direction())