diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/ch/epfl/xblast/Cell.java | 10 | ||||
-rw-r--r-- | src/ch/epfl/xblast/SubCell.java | 10 | ||||
-rw-r--r-- | src/ch/epfl/xblast/server/GameState.java | 93 |
3 files changed, 109 insertions, 4 deletions
diff --git a/src/ch/epfl/xblast/Cell.java b/src/ch/epfl/xblast/Cell.java index d31a889..098c19c 100644 --- a/src/ch/epfl/xblast/Cell.java +++ b/src/ch/epfl/xblast/Cell.java | |||
@@ -175,6 +175,16 @@ public final class Cell { | |||
175 | } | 175 | } |
176 | 176 | ||
177 | /** | 177 | /** |
178 | * Returns the hash code for this Cell, given by its row-major index. | ||
179 | * | ||
180 | * @return the hash code | ||
181 | */ | ||
182 | @Override | ||
183 | public int hashCode() { | ||
184 | return 0; // TODO | ||
185 | } | ||
186 | |||
187 | /** | ||
178 | * Returns a String representation of the coordinates of the Cell. | 188 | * Returns a String representation of the coordinates of the Cell. |
179 | * | 189 | * |
180 | * @return a String representation of the coordinates of the Cell. | 190 | * @return a String representation of the coordinates of the Cell. |
diff --git a/src/ch/epfl/xblast/SubCell.java b/src/ch/epfl/xblast/SubCell.java index a95e65e..3b7fdb1 100644 --- a/src/ch/epfl/xblast/SubCell.java +++ b/src/ch/epfl/xblast/SubCell.java | |||
@@ -137,6 +137,16 @@ public final class SubCell { | |||
137 | } | 137 | } |
138 | 138 | ||
139 | /** | 139 | /** |
140 | * Returns the hash code of this SubCell, given by its row-major index. | ||
141 | * | ||
142 | * @return the hash code | ||
143 | */ | ||
144 | @Override | ||
145 | public int hashCode() { | ||
146 | return 0; // TODO | ||
147 | } | ||
148 | |||
149 | /** | ||
140 | * Returns a String representation of the coordinates of the SubCell. | 150 | * Returns a String representation of the coordinates of the SubCell. |
141 | * | 151 | * |
142 | * @return a String representation of the coordinates of the SubCell. | 152 | * @return a String representation of the coordinates of the SubCell. |
diff --git a/src/ch/epfl/xblast/server/GameState.java b/src/ch/epfl/xblast/server/GameState.java index ef792b6..a415301 100644 --- a/src/ch/epfl/xblast/server/GameState.java +++ b/src/ch/epfl/xblast/server/GameState.java | |||
@@ -3,12 +3,10 @@ package ch.epfl.xblast.server; | |||
3 | import ch.epfl.cs108.Sq; | 3 | import ch.epfl.cs108.Sq; |
4 | import ch.epfl.xblast.ArgumentChecker; | 4 | import ch.epfl.xblast.ArgumentChecker; |
5 | import ch.epfl.xblast.Cell; | 5 | import ch.epfl.xblast.Cell; |
6 | import ch.epfl.xblast.Direction; | ||
6 | import ch.epfl.xblast.PlayerID; | 7 | import ch.epfl.xblast.PlayerID; |
7 | 8 | ||
8 | import java.util.ArrayList; | 9 | import java.util.*; |
9 | import java.util.List; | ||
10 | import java.util.Objects; | ||
11 | import java.util.Optional; | ||
12 | import java.util.stream.Collectors; | 10 | import java.util.stream.Collectors; |
13 | import java.util.stream.Stream; | 11 | import java.util.stream.Stream; |
14 | 12 | ||
@@ -143,4 +141,91 @@ public final class GameState { | |||
143 | .collect(Collectors.toList()); | 141 | .collect(Collectors.toList()); |
144 | } | 142 | } |
145 | 143 | ||
144 | /** | ||
145 | * Returns a mapping of Cells and their Bomb. | ||
146 | * | ||
147 | * @return the map of bombs | ||
148 | */ | ||
149 | public Map<Cell, Bomb> bombedCells() { | ||
150 | return null; // TODO | ||
151 | } | ||
152 | |||
153 | /** | ||
154 | * Returns the set of cells which contains at least one explosion particle. | ||
155 | * | ||
156 | * @return the set of blasted cells | ||
157 | */ | ||
158 | public Set<Cell> blastedCells() { | ||
159 | return null; // TODO | ||
160 | } | ||
161 | |||
162 | /** | ||
163 | * Computes and returns the game state for the next tick, given the current state and the given events. | ||
164 | * | ||
165 | * @param speedChangeEvents the speed change events | ||
166 | * @param bombDropEvents the bomb drop events | ||
167 | * @return the next game state | ||
168 | */ | ||
169 | public GameState next(Map<PlayerID, Optional<Direction>> speedChangeEvents, Set<PlayerID> bombDropEvents) { | ||
170 | return null; // TODO | ||
171 | } | ||
172 | |||
173 | /** | ||
174 | * Computes and returns the next board state of the given board according to the given events. | ||
175 | * | ||
176 | * @param board0 the previous board | ||
177 | * @param consumedBonuses the set of consumed bonuses | ||
178 | * @param blastedCells1 the set of newly blasted cells | ||
179 | * @return the next board | ||
180 | */ | ||
181 | private static Board nextBoard(Board board0, Set<Cell> consumedBonuses, Set<Cell> blastedCells1) { | ||
182 | return null; // TODO | ||
183 | } | ||
184 | |||
185 | /** | ||
186 | * Computes and returns the next player list given the current one and the given events and states. | ||
187 | * | ||
188 | * @param players0 the previous player list | ||
189 | * @param playerBonuses the map of player bonuses | ||
190 | * @param bombedCells1 the set of newly bombed cells | ||
191 | * @param board1 the newly updated board | ||
192 | * @param blastedCells1 the set of newly blasted cells | ||
193 | * @param speedChangeEvents the speed change events | ||
194 | * @return the next player list | ||
195 | */ | ||
196 | private static List<Player> nextPlayers( | ||
197 | List<Player> players0, | ||
198 | Map<PlayerID, Bonus> playerBonuses, | ||
199 | Set<Cell> bombedCells1, | ||
200 | Board board1, | ||
201 | Set<Cell> blastedCells1, | ||
202 | Map<PlayerID, Optional<Direction>> speedChangeEvents) { | ||
203 | return null; // TODO | ||
204 | } | ||
205 | |||
206 | /** | ||
207 | * Computes and returns the next state of the given explosion list. | ||
208 | * | ||
209 | * @param explosions0 the previous explosion state | ||
210 | * @return the next explosion state | ||
211 | */ | ||
212 | private static List<Sq<Sq<Cell>>> nextExplosions(List<Sq<Sq<Cell>>> explosions0) { | ||
213 | return null; // TODO | ||
214 | } | ||
215 | |||
216 | /** | ||
217 | * Computes and returns the list of newly dropped bombs by players according to the given player states and events. | ||
218 | * | ||
219 | * @param players0 the previous player states | ||
220 | * @param bombDropEvents the bomb drop events | ||
221 | * @param bombs0 the previous bomb state | ||
222 | * @return the next bomb states | ||
223 | */ | ||
224 | private static List<Bomb> newlyDroppedBombs( | ||
225 | List<Player> players0, | ||
226 | Set<PlayerID> bombDropEvents, | ||
227 | List<Bomb> bombs0) { | ||
228 | return null; // TODO | ||
229 | } | ||
230 | |||
146 | } | 231 | } |