Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Refactor default level building | Pacien TRAN-GIRARD | 2016-05-06 |
| | |||
* | Modularize next game state transition | Pacien TRAN-GIRARD | 2016-05-06 |
| | |||
* | Factor list concatenation | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Factorize byte compression | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Move random bonus block generation to corresponding enum class | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Merging alive players filter | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Modularize player priority management | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Enforce immutability | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Refactor GameStateSerializer | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Handle infinite bomb fuse length sequence explosion | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Refactor bombs evolution flow | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Make static classes static the Java way | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Refactor explosion arm sequence building | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Refactor LifeState sequence building | Pacien TRAN-GIRARD | 2016-05-05 |
| | |||
* | Merge branch 'master' of ssh://gitlab-ssh.gnugen.ch:2200/floure/cs108-xblast | Timothée Floure | 2016-05-02 |
|\ | |||
| * | Reinforce immutability | Pacien TRAN-GIRARD | 2016-04-25 |
| | | |||
| * | New code review and refactoring | Pacien TRAN-GIRARD | 2016-04-25 |
| | | |||
| * | Merge branch '07_state_painter' into 'master' | Timothée Floure | 2016-04-25 |
| |\ | | | | | | | | | | | | | | | | | | | 07 state painter See merge request !7 | ||
* | | | Fix the GameStateSerializer (comply with the subject) | Timothée Floure | 2016-04-30 |
| | | | |||
* | | | Merge branch '08_serialization' of ↵ | Pacien TRAN-GIRARD | 2016-04-29 |
|\ \ \ | | | | | | | | | | | | | https://gitlab.gnugen.ch/floure/cs108-xblast into 08_serialization | ||
| * | | | Clean the GameStateSerializer class | Timothée Floure | 2016-04-29 |
| | | | | |||
* | | | | Implement RLE and its tests | Pacien TRAN-GIRARD | 2016-04-29 |
|/ / / | |||
* | / | Broken part 7 | Timothée Floure | 2016-04-28 |
| |/ |/| | |||
* | | Week 7 + basic tests | Timothée Floure | 2016-04-25 |
| | | |||
* | | Import client images | Timothée Floure | 2016-04-15 |
|/ | |||
* | Comments & fix typos06-2_code_review | Timothée Floure | 2016-04-15 |
| | |||
* | Reformat code and rearrange members | Pacien TRAN-GIRARD | 2016-04-15 |
| | |||
* | Fix bomb blocking distance | Pacien TRAN-GIRARD | 2016-04-15 |
| | |||
* | Revert "Apply damages according to current position instead of future position" | Pacien TRAN-GIRARD | 2016-04-15 |
| | | | | This reverts commit 64498b20f7865a373fdad3ab6c3b61202208ae41. | ||
* | Use last pivot direction for stopped path | Pacien TRAN-GIRARD | 2016-04-15 |
| | |||
* | Destroy bombs according to new blasts instead of the current ones | Pacien TRAN-GIRARD | 2016-04-15 |
| | |||
* | Apply damages according to current position instead of future position | Pacien TRAN-GIRARD | 2016-04-15 |
| | |||
* | Fix bomb blocking distance according to the test | Pacien TRAN-GIRARD | 2016-04-14 |
| | |||
* | Refactor stop path | Pacien TRAN-GIRARD | 2016-04-14 |
| | |||
* | Generate toString methods for debugging | Pacien TRAN-GIRARD | 2016-04-14 |
| | |||
* | Delay stop event to next central SubCell | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Handle stop speed change events | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Handle initial stopped path | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Restore proper bomb blocking distance | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Fix collision calculation for walls and stopped player self starting path | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Simplify path evolution and enable bombed cell exit on opposite direction | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Take current SubCell into account when searching for central | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Restore blasts propagation on indestructible walls and edit board printing ↵ | Pacien TRAN-GIRARD | 2016-04-10 |
| | | | | instead | ||
* | Fix game over state | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Fix and refactor player path evolution | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Show when player is immobilized | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Fix and simplify blasts propagation | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Fix bomb fuse length explosion threshold | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Fix doc block typo | Pacien TRAN-GIRARD | 2016-04-10 |
| | |||
* | Fix newly dropped bombs fuse length | Pacien TRAN-GIRARD | 2016-04-09 |
| |