Commit message (Collapse) | Author | Age | |
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* | Add missing doc-block | Pacien TRAN-GIRARD | 2016-05-09 |
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* | Implement board tiles re-ordering | Pacien TRAN-GIRARD | 2016-05-09 |
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* | PlayerAction Enum and rename RandomSimulation to ConsoleSimulation | Timothée Floure | 2016-05-09 |
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* | Change Level.DEFAULT_LEVEL to public | Timothée Floure | 2016-05-09 |
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* | Merge branch '09_deserialization' | Timothée Floure | 2016-05-09 |
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| * | Refactor deserialization | Pacien TRAN-GIRARD | 2016-05-08 |
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| * | Minor changes to the comments and variables | Timothée Floure | 2016-05-08 |
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| * | Fix the scores "line" generation in GameStateDeserializer | Timothée Floure | 2016-05-08 |
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| * | Debug the GameStateDeserializer Class | Timothée Floure | 2016-05-08 |
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| * | Rewrite few comments in client.GameState (minor) | Timothée Floure | 2016-05-08 |
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| * | Fix bug in ImageCollection (now able to fetch an image ID from its filename) | Timothée Floure | 2016-05-08 |
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| * | Basic test for GameStateDeserializer | Timothée Floure | 2016-05-08 |
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| * | GameStateDeserializer Class | Timothée Floure | 2016-05-02 |
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| * | ImageCollection : Store a FIle instead of the given String | Timothée Floure | 2016-05-02 |
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| * | Add the client's GameState | Timothée Floure | 2016-05-02 |
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| * | Implement client.ImageCollection | Timothée Floure | 2016-05-02 |
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* | | Implement bonus disappearance in the exact way wanted by the reviewer | Pacien TRAN-GIRARD | 2016-05-07 |
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* | | Refactor game state serialization test | Pacien TRAN-GIRARD | 2016-05-06 |
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* | | Refactor default level building | Pacien TRAN-GIRARD | 2016-05-06 |
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* | | Modularize next game state transition | Pacien TRAN-GIRARD | 2016-05-06 |
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* | | Factor list concatenation | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Factorize byte compression | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Move random bonus block generation to corresponding enum class | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Merging alive players filter | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Modularize player priority management | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Enforce immutability | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Refactor GameStateSerializer | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Handle infinite bomb fuse length sequence explosion | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Refactor bombs evolution flow | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Make static classes static the Java way | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Refactor explosion arm sequence building | Pacien TRAN-GIRARD | 2016-05-05 |
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* | | Refactor LifeState sequence building | Pacien TRAN-GIRARD | 2016-05-05 |
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* | Merge branch 'master' of ssh://gitlab-ssh.gnugen.ch:2200/floure/cs108-xblast | Timothée Floure | 2016-05-02 |
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| * | Reinforce immutability | Pacien TRAN-GIRARD | 2016-04-25 |
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| * | New code review and refactoring | Pacien TRAN-GIRARD | 2016-04-25 |
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| * | Merge branch '07_state_painter' into 'master' | Timothée Floure | 2016-04-25 |
| |\ | | | | | | | | | | | | | | | | | | | 07 state painter See merge request !7 | ||
* | | | Fix the GameStateSerializer (comply with the subject) | Timothée Floure | 2016-04-30 |
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* | | | Merge branch '08_serialization' of ↵ | Pacien TRAN-GIRARD | 2016-04-29 |
|\ \ \ | | | | | | | | | | | | | https://gitlab.gnugen.ch/floure/cs108-xblast into 08_serialization | ||
| * | | | Clean the GameStateSerializer class | Timothée Floure | 2016-04-29 |
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* | | | | Implement RLE and its tests | Pacien TRAN-GIRARD | 2016-04-29 |
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* | / | Broken part 7 | Timothée Floure | 2016-04-28 |
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* | | Week 7 + basic tests | Timothée Floure | 2016-04-25 |
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* | | Import client images | Timothée Floure | 2016-04-15 |
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* | Comments & fix typos06-2_code_review | Timothée Floure | 2016-04-15 |
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* | Reformat code and rearrange members | Pacien TRAN-GIRARD | 2016-04-15 |
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* | Fix bomb blocking distance | Pacien TRAN-GIRARD | 2016-04-15 |
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* | Revert "Apply damages according to current position instead of future position" | Pacien TRAN-GIRARD | 2016-04-15 |
| | | | | This reverts commit 64498b20f7865a373fdad3ab6c3b61202208ae41. | ||
* | Use last pivot direction for stopped path | Pacien TRAN-GIRARD | 2016-04-15 |
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* | Destroy bombs according to new blasts instead of the current ones | Pacien TRAN-GIRARD | 2016-04-15 |
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* | Apply damages according to current position instead of future position | Pacien TRAN-GIRARD | 2016-04-15 |
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