Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Statify method | Pacien TRAN-GIRARD | 2016-05-10 |
| | |||
* | Rename fuzzy parameter | Pacien TRAN-GIRARD | 2016-05-10 |
| | |||
* | Merge branch '10_graphical_interface' | Pacien TRAN-GIRARD | 2016-05-10 |
|\ | | | | | | | | | Conflicts: src/ch/epfl/xblast/Lists.java | ||
| * | Refactor XBlastComponent | Pacien TRAN-GIRARD | 2016-05-10 |
| | | |||
| * | Implement Cell and SubCell natural ordering | Pacien TRAN-GIRARD | 2016-05-10 |
| | | |||
| * | Add lists and maps functions | Pacien TRAN-GIRARD | 2016-05-10 |
| | | |||
| * | Properly handle keyboard events | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Reorder members | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Implement player painting order | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Refactor component | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Reformat player action enum | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Clean keyboard handler | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Refactor simulations | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Implement KeyboardEventHandler to the Graphical Simulation | Timothée Floure | 2016-05-09 |
| | | |||
| * | Implementation of the KeyboardEventHandler Class | Timothée Floure | 2016-05-09 |
| | | |||
| * | FIx bug in GameState.Player (client) : the may be "null" | Timothée Floure | 2016-05-09 |
| | | |||
| * | Implementation of the XBlastComponent Class | Timothée Floure | 2016-05-09 |
| | | |||
| * | Fix the window size in GraphicalSimulation | Timothée Floure | 2016-05-09 |
| | | |||
| * | Fix scores separator in ScorePainter | Timothée Floure | 2016-05-09 |
| | | |||
| * | Basic Graphical Simulation | Timothée Floure | 2016-05-09 |
| | | |||
| * | Use proper player images for ScorePainter | Timothée Floure | 2016-05-09 |
| | | |||
| * | Validate explosions length | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Enforce immutability | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Add missing doc-block | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | Implement board tiles re-ordering | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
| * | PlayerAction Enum and rename RandomSimulation to ConsoleSimulation | Timothée Floure | 2016-05-09 |
| | | |||
* | | Use preferably immutable interfaces | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
* | | Avoid parametrized varargs | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
* | | Refactor Lists utilities | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
* | | Fix random test by resetting static state | Pacien TRAN-GIRARD | 2016-05-09 |
| | | |||
* | | Move deserialization test | Pacien TRAN-GIRARD | 2016-05-09 |
|/ | |||
* | Change Level.DEFAULT_LEVEL to public | Timothée Floure | 2016-05-09 |
| | |||
* | Merge branch '09_deserialization' | Timothée Floure | 2016-05-09 |
|\ | |||
| * | Refactor deserialization | Pacien TRAN-GIRARD | 2016-05-08 |
| | | |||
| * | Minor changes to the comments and variables | Timothée Floure | 2016-05-08 |
| | | |||
| * | Fix the scores "line" generation in GameStateDeserializer | Timothée Floure | 2016-05-08 |
| | | |||
| * | Debug the GameStateDeserializer Class | Timothée Floure | 2016-05-08 |
| | | |||
| * | Rewrite few comments in client.GameState (minor) | Timothée Floure | 2016-05-08 |
| | | |||
| * | Fix bug in ImageCollection (now able to fetch an image ID from its filename) | Timothée Floure | 2016-05-08 |
| | | |||
| * | Basic test for GameStateDeserializer | Timothée Floure | 2016-05-08 |
| | | |||
| * | GameStateDeserializer Class | Timothée Floure | 2016-05-02 |
| | | |||
| * | ImageCollection : Store a FIle instead of the given String | Timothée Floure | 2016-05-02 |
| | | |||
| * | Add the client's GameState | Timothée Floure | 2016-05-02 |
| | | |||
| * | Implement client.ImageCollection | Timothée Floure | 2016-05-02 |
| | | |||
* | | Implement bonus disappearance in the exact way wanted by the reviewer | Pacien TRAN-GIRARD | 2016-05-07 |
| | | |||
* | | Refactor game state serialization test | Pacien TRAN-GIRARD | 2016-05-06 |
| | | |||
* | | Refactor default level building | Pacien TRAN-GIRARD | 2016-05-06 |
| | | |||
* | | Modularize next game state transition | Pacien TRAN-GIRARD | 2016-05-06 |
| | | |||
* | | Factor list concatenation | Pacien TRAN-GIRARD | 2016-05-05 |
| | | |||
* | | Factorize byte compression | Pacien TRAN-GIRARD | 2016-05-05 |
| | |