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package ch.epfl.maze.physical;

import ch.epfl.maze.util.Vector2D;

/**
 * Predator ghost that have two different modes and a home position in the labyrinth.
 *
 * @author Pacien TRAN-GIRARD
 */
abstract public class GhostPredator extends Predator {

    /* constants relative to the Pac-Man game */
    public static final int SCATTER_DURATION = 14;
    public static final int CHASE_DURATION = 40;

    /**
     * Constructs a predator with a specified position.
     *
     * @param position Position of the predator in the labyrinth
     */
    public GhostPredator(Vector2D position) {
        super(position);
    }

}