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author | Pierre Frisch | 2011-12-22 07:25:50 -0800 |
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committer | Valerio Virgillito | 2012-01-27 11:18:17 -0800 |
commit | b89a7ee8b956c96a1dcee995ea840feddc5d4b27 (patch) | |
tree | 0f3136ab0ecdbbbed6a83576581af0a53124d6f1 /js/helper-classes/RDGE/src/core/script/precompiled.js | |
parent | 2401f05d1f4b94d45e4568b81fc73e67b969d980 (diff) | |
download | ninja-b89a7ee8b956c96a1dcee995ea840feddc5d4b27.tar.gz |
First commit of Ninja to ninja-internal
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/precompiled.js')
-rw-r--r-- | js/helper-classes/RDGE/src/core/script/precompiled.js | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/precompiled.js b/js/helper-classes/RDGE/src/core/script/precompiled.js new file mode 100644 index 00000000..7fd1a425 --- /dev/null +++ b/js/helper-classes/RDGE/src/core/script/precompiled.js | |||
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1 | /* <copyright> | ||
2 | This file contains proprietary software owned by Motorola Mobility, Inc.<br/> | ||
3 | No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> | ||
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | ||
5 | </copyright> */ | ||
6 | |||
7 | /* | ||
8 | * A list of shared parameters that all shaders can support (the engine always try to bind these uniforms) | ||
9 | * These parameters are compiled into all jshaders and can be set from any jshader | ||
10 | * with a call to jshader.global.u_matDiffuse.set([1,0,0,1]) if the jshader depends on that parameter. | ||
11 | * To set directly call rdgeGlobalParameters.'param'.set(x), for example rdgeGlobalParameters.u_lightPos.set([1,1,1]) | ||
12 | * The values can be added to a jshaders params list - this will creating local jshader memory that binds to the parameter | ||
13 | * this parameter can be used to set the value for that shader but will not override the global setting | ||
14 | * The values set here are the default global values. | ||
15 | * note: the rdge_lights substructure can be ignored, the final parameter list contains only the uniform objects | ||
16 | */ | ||
17 | |||
18 | rdgeGlobalParameters = | ||
19 | { | ||
20 | "u_projMatrix": {'type': 'mat4', 'data': mat4.identity()}, | ||
21 | "u_mvMatrix": {'type': 'mat4', 'data': mat4.identity()}, | ||
22 | "u_invMvMatrix": {'type': 'mat4', 'data': mat4.identity()}, | ||
23 | "u_normalMatrix": {'type': 'mat4', 'data': mat4.identity()}, | ||
24 | "u_worldMatrix": {'type': 'mat4', 'data': mat4.identity()}, | ||
25 | "u_viewMatrix": {'type': 'mat4', 'data': mat4.identity()}, | ||
26 | "u_invViewMatrix": {'type': 'mat4', 'data': mat4.identity()}, | ||
27 | "u_invWorldMatrix": {'type': 'mat4', 'data': mat4.identity()}, | ||
28 | "u_inv_viewport_width": {'type': 'float', 'data': [1]}, | ||
29 | "u_inv_viewport_height":{'type': 'float', 'data': [1]}, | ||
30 | "u_lightPos": {'type': 'vec3', 'data': [-20.0, 50.0, 20.0]}, | ||
31 | "u_lightDiff": {'type': 'vec4', 'data': [0.8, 0.8, 0.8, 1]}, | ||
32 | "u_lightAmb": {'type': 'vec4', 'data': [1.0000, 1.0000, 1.0000, 1.0]}, | ||
33 | "rdge_lights": { | ||
34 | "u_light0Pos": {'type': 'vec3', 'data': [-20.0, 50.0, 20.0]}, | ||
35 | "u_light0Diff": {'type': 'vec4', 'data': [0.8, 0.8, 0.8, 1]}, | ||
36 | "u_light0Amb": {'type': 'vec4', 'data': [0.0008, 0.0008, 0.0008, 1.0]}, | ||
37 | "u_light0Spec": {'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0]}, | ||
38 | "u_light1Pos": {'type': 'vec3', 'data': [0.0, 0.0, 0.0]}, | ||
39 | "u_light1Diff": {'type': 'vec4', 'data': [0.0, 0.0, 0.0, 0.0]}, | ||
40 | "u_light1Amb": {'type': 'vec4', 'data': [0.5, 0.5, 0.5, 1.0]}, | ||
41 | "u_light1Spec": {'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0]}, | ||
42 | "u_light2Pos": {'type': 'vec3', 'data': [0.0, 0.0, 0.0]}, | ||
43 | "u_light2Diff": {'type': 'vec4', 'data': [0.0, 0.0, 0.0, 1.0]}, | ||
44 | "u_light2Amb": {'type': 'vec4', 'data': [0.5, 0.5, 0.5, 1.0]}, | ||
45 | "u_light2Spec": {'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0]}, | ||
46 | "u_light3Pos": {'type': 'vec3', 'data': [0.0, 0.0, 0.0]}, | ||
47 | "u_light3Diff": {'type': 'vec4', 'data': [0.8, 0.8, 0.8, 1]}, | ||
48 | "u_light3Amb": {'type': 'vec4', 'data': [0.5, 0.5, 0.5, 1.0]}, | ||
49 | "u_light3Spec": {'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0]}}, | ||
50 | "colMap": {'type': 'tex2d', 'data': "assets/images/white.png"}, | ||
51 | "envMap": {'type': 'tex2d', 'data': null}, | ||
52 | "normalMap": {'type': 'tex2d', 'data': null}, | ||
53 | "glowMap": {'type': 'tex2d', 'data': "assets/images/black.png"}, | ||
54 | "u_shadowDepthMap": {'type': 'tex2d', 'data': null}, | ||
55 | "u_depthMap": {'type': 'tex2d', 'data': null}, | ||
56 | "u_matAmbient": {'type': 'vec4', 'data': [1.00,1.00,1.00, 1]}, | ||
57 | "u_matDiffuse": {'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0]}, | ||
58 | "u_matSpecular": {'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0]}, | ||
59 | "u_matShininess": {'type': 'float', 'data': [128.0]}, | ||
60 | "u_matEmission": {'type': 'float', 'data': [0.0, 0.0, 0.0, 1.0]}, | ||
61 | "u_frustumFarZ": {'type': 'float', 'data': [1000.0]}, | ||
62 | "u_shadowLightWorld": {'type': 'mat4', 'data': mat4.identity()}, | ||
63 | "u_shadowBiasMatrix": {'type': 'mat4', 'data': mat4.identity()}, | ||
64 | "u_vShadowLight": {'type': 'mat4', 'data': mat4.identity()}, | ||
65 | "u_shadowBPV": {'type': 'mat4', 'data': mat4.identity()}, | ||
66 | "u_farZ": {'type': 'float', 'data': [1000]}, | ||
67 | "u_shadowLightFarZ": {'type': 'float', 'data': [1000]}, | ||
68 | "u_cameraFTR": {'type': 'vec3', 'data':[0.0, 0.0, 0.0]} | ||
69 | }; | ||