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-rwxr-xr-xjs/lib/rdge/materials/bump-metal-material.js39
-rw-r--r--js/lib/rdge/materials/cloud-material.js43
-rw-r--r--js/lib/rdge/materials/deform-material.js33
-rw-r--r--js/lib/rdge/materials/flag-material.js35
-rwxr-xr-xjs/lib/rdge/materials/flat-material.js31
-rw-r--r--js/lib/rdge/materials/fly-material.js33
-rw-r--r--js/lib/rdge/materials/julia-material.js33
-rw-r--r--js/lib/rdge/materials/keleidoscope-material.js33
-rwxr-xr-xjs/lib/rdge/materials/linear-gradient-material.js55
-rw-r--r--js/lib/rdge/materials/mandel-material.js33
-rwxr-xr-xjs/lib/rdge/materials/material-parser.js23
-rwxr-xr-xjs/lib/rdge/materials/material.js35
-rw-r--r--js/lib/rdge/materials/plasma-material.js33
-rw-r--r--js/lib/rdge/materials/pulse-material.js35
-rw-r--r--js/lib/rdge/materials/radial-blur-material.js23
-rwxr-xr-xjs/lib/rdge/materials/radial-gradient-material.js29
-rw-r--r--js/lib/rdge/materials/relief-tunnel-material.js23
-rw-r--r--js/lib/rdge/materials/square-tunnel-material.js23
-rw-r--r--js/lib/rdge/materials/star-material.js23
-rw-r--r--js/lib/rdge/materials/taper-material.js25
-rw-r--r--js/lib/rdge/materials/tunnel-material.js33
-rw-r--r--js/lib/rdge/materials/twist-material.js23
-rw-r--r--js/lib/rdge/materials/twist-vert-material.js27
-rwxr-xr-xjs/lib/rdge/materials/uber-material.js37
-rw-r--r--js/lib/rdge/materials/water-material.js25
-rw-r--r--js/lib/rdge/materials/z-invert-material.js23
-rw-r--r--js/lib/rdge/texture.js41
27 files changed, 438 insertions, 411 deletions
diff --git a/js/lib/rdge/materials/bump-metal-material.js b/js/lib/rdge/materials/bump-metal-material.js
index 3db3df1d..cb346d0d 100755
--- a/js/lib/rdge/materials/bump-metal-material.js
+++ b/js/lib/rdge/materials/bump-metal-material.js
@@ -1,24 +1,25 @@
1/* <copyright> 1/* <copyright>
2Copyright (c) 2012, Motorola Mobility, Inc 2Copyright (c) 2012, Motorola Mobility LLC.
3All Rights Reserved. 3All Rights Reserved.
4BSD License.
5 4
6Redistribution and use in source and binary forms, with or without 5Redistribution and use in source and binary forms, with or without
7modification, are permitted provided that the following conditions are met: 6modification, are permitted provided that the following conditions are met:
8 7
9 - Redistributions of source code must retain the above copyright notice, 8* Redistributions of source code must retain the above copyright notice,
10 this list of conditions and the following disclaimer. 9 this list of conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright 10
12 notice, this list of conditions and the following disclaimer in the 11* Redistributions in binary form must reproduce the above copyright notice,
13 documentation and/or other materials provided with the distribution. 12 this list of conditions and the following disclaimer in the documentation
14 - Neither the name of Motorola Mobility nor the names of its contributors 13 and/or other materials provided with the distribution.
15 may be used to endorse or promote products derived from this software 14
16 without specific prior written permission. 15* Neither the name of Motorola Mobility LLC nor the names of its
16 contributors may be used to endorse or promote products derived from this
17 software without specific prior written permission.
17 18
18THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 19THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 20AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 21IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 22ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
22LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 23LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 24CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 25SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
@@ -100,7 +101,7 @@ var BumpMetalMaterial = function BumpMetalMaterial() {
100 101
101/////////////////////////////////////////////////////////////////////////////////////// 102///////////////////////////////////////////////////////////////////////////////////////
102// RDGE shader 103// RDGE shader
103 104
104// shader spec (can also be loaded from a .JSON file, or constructed at runtime) 105// shader spec (can also be loaded from a .JSON file, or constructed at runtime)
105var bumpMetalMaterialDef = bumpMetalShaderDef = 106var bumpMetalMaterialDef = bumpMetalShaderDef =
106{ 107{
@@ -109,7 +110,7 @@ var bumpMetalMaterialDef = bumpMetalShaderDef =
109 // this shader is being referenced by file 110 // this shader is being referenced by file
110 'defaultVShader':"assets/shaders/test_vshader.glsl", 111 'defaultVShader':"assets/shaders/test_vshader.glsl",
111 'defaultFShader':"assets/shaders/test_fshader.glsl", 112 'defaultFShader':"assets/shaders/test_fshader.glsl",
112 113
113 // this shader is inline 114 // this shader is inline
114 'dirLightVShader': "\ 115 'dirLightVShader': "\
115 uniform mat4 u_mvMatrix;\ 116 uniform mat4 u_mvMatrix;\
@@ -124,7 +125,7 @@ var bumpMetalMaterialDef = bumpMetalShaderDef =
124 vNormal.xyz = (u_normalMatrix*vec4(a_nrm, 0.0)).xyz;\ 125 vNormal.xyz = (u_normalMatrix*vec4(a_nrm, 0.0)).xyz;\
125 gl_Position = u_projMatrix * u_mvMatrix * vec4(a_pos,1.0);\ 126 gl_Position = u_projMatrix * u_mvMatrix * vec4(a_pos,1.0);\
126 vPos = (u_worldMatrix * vec4(a_pos,1.0)).xyz;\ 127 vPos = (u_worldMatrix * vec4(a_pos,1.0)).xyz;\
127 }", 128 }",
128 'dirLightFShader': "\ 129 'dirLightFShader': "\
129 precision highp float;\ 130 precision highp float;\
130 uniform vec4 u_light1Diff;\ 131 uniform vec4 u_light1Diff;\
@@ -144,7 +145,7 @@ var bumpMetalMaterialDef = bumpMetalShaderDef =
144 }" 145 }"
145 }, 146 },
146 'techniques': 147 'techniques':
147 { 148 {
148 'default': 149 'default':
149 [ 150 [
150 { 151 {
@@ -158,7 +159,7 @@ var bumpMetalMaterialDef = bumpMetalShaderDef =
158 'texcoord' : { 'type' : 'vec2' } 159 'texcoord' : { 'type' : 'vec2' }
159 }, 160 },
160 // parameters 161 // parameters
161 'params' : 162 'params' :
162 { 163 {
163 'u_light0Diff' : { 'type' : 'vec4' }, 164 'u_light0Diff' : { 'type' : 'vec4' },
164 'u_colMap': { 'type' : 'tex2d' }, 165 'u_colMap': { 'type' : 'tex2d' },
@@ -167,7 +168,7 @@ var bumpMetalMaterialDef = bumpMetalShaderDef =
167 }, 168 },
168 169
169 // render states 170 // render states
170 'states' : 171 'states' :
171 { 172 {
172 'depthEnable' : true, 173 'depthEnable' : true,
173 'offset':[1.0, 0.1] 174 'offset':[1.0, 0.1]
@@ -183,12 +184,12 @@ var bumpMetalMaterialDef = bumpMetalShaderDef =
183 'a_nrm' : { 'type' : 'vec3' } 184 'a_nrm' : { 'type' : 'vec3' }
184 }, 185 },
185 // parameters 186 // parameters
186 'params' : 187 'params' :
187 { 188 {
188 }, 189 },
189 190
190 // render states 191 // render states
191 'states' : 192 'states' :
192 { 193 {
193 'depthEnable' : true, 194 'depthEnable' : true,
194 "blendEnable" : true, 195 "blendEnable" : true,
diff --git a/js/lib/rdge/materials/cloud-material.js b/js/lib/rdge/materials/cloud-material.js
index 4e2a1a7c..46731fbd 100644
--- a/js/lib/rdge/materials/cloud-material.js
+++ b/js/lib/rdge/materials/cloud-material.js
@@ -1,24 +1,25 @@
1/* <copyright> 1/* <copyright>
2Copyright (c) 2012, Motorola Mobility, Inc 2Copyright (c) 2012, Motorola Mobility LLC.
3All Rights Reserved. 3All Rights Reserved.
4BSD License.
5 4
6Redistribution and use in source and binary forms, with or without 5Redistribution and use in source and binary forms, with or without
7modification, are permitted provided that the following conditions are met: 6modification, are permitted provided that the following conditions are met:
8 7
9 - Redistributions of source code must retain the above copyright notice, 8* Redistributions of source code must retain the above copyright notice,
10 this list of conditions and the following disclaimer. 9 this list of conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright 10
12 notice, this list of conditions and the following disclaimer in the 11* Redistributions in binary form must reproduce the above copyright notice,
13 documentation and/or other materials provided with the distribution. 12 this list of conditions and the following disclaimer in the documentation
14 - Neither the name of Motorola Mobility nor the names of its contributors 13 and/or other materials provided with the distribution.
15 may be used to endorse or promote products derived from this software 14
16 without specific prior written permission. 15* Neither the name of Motorola Mobility LLC nor the names of its
16 contributors may be used to endorse or promote products derived from this
17 software without specific prior written permission.
17 18
18THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 19THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 20AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 21IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 22ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
22LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 23LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 24CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 25SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
@@ -225,7 +226,7 @@ var CloudMaterial = function CloudMaterial()
225 } 226 }
226 227
227 var technique, renderer, tex; 228 var technique, renderer, tex;
228 229
229