Commit message (Collapse) | Author | Age | |
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* | Linear & radial gradients for runtime fixes | hwc487 | 2012-05-17 |
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* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into 3DBugs | hwc487 | 2012-05-11 |
|\ | | | | | | | | | | | Conflicts: js/lib/geom/circle.js js/lib/geom/rectangle.js | ||
| * | Updating canvas-runtime to use object literal notation. | Nivesh Rajbhandari | 2012-05-10 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Converting canvas runtime to use prototypes for geom obj, rectangle, oval ↵ | Nivesh Rajbhandari | 2012-05-03 |
| | | | | | | | | | | | | and line. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | WebGL linear gradients to match CSS | hwc487 | 2012-05-08 |
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* | | Radial gradients to match CSS | hwc487 | 2012-05-08 |
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* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-04-27 |
|\ | | | | | | | Canvas-interaction | ||
| * | Updating the canvas runtime files for gradient and rectangle radius fixes. | Nivesh Rajbhandari | 2012-04-25 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | canvas interaction | hwc487 | 2012-04-26 |
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* | Updated canvas-runtime.js to support gradients for rectangle and oval in ↵ | Nivesh Rajbhandari | 2012-04-05 |
| | | | | | | canvas2d shape mode. Also fixed some typos. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Changing .default to ["default"] to avoid WebStorm errors. | Nivesh Rajbhandari | 2012-04-05 |
| | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Undoing mistakes from auto-merge. | Nivesh Rajbhandari | 2012-04-05 |
| | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Merge branch 'refs/heads/WebGLFileIO' into ToolFixes | Nivesh Rajbhandari | 2012-04-04 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: assets/canvas-runtime.js js/controllers/elements/shapes-controller.js js/lib/drawing/world.js js/lib/geom/geom-obj.js js/lib/geom/line.js js/mediators/element-mediator.js js/panels/presets/animations-presets.reel/animations-presets.js js/panels/presets/style-presets.reel/style-presets.js js/panels/presets/transitions-presets.reel/transitions-presets.js Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | IKNinja-1392 - Unable to view Oval canvas2D with Inner Radius in the ↵ | Nivesh Rajbhandari | 2012-04-03 |
| | | | | | | | | | | | | | | | | Chrome-Preview. Any shapes object are drawn after will not shown in Chrome-Preview. Vector.create should be replaced with [ ] notation. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | Removed the dependence on an "assets" directory for the RDGE runtime. Now ↵ | John Mayhew | 2012-04-03 |
| | | | | | | | | Ninja does not need to create duplicate files when it sets up the users Ninja Projects directory for RDGE support. | ||
* | | removed old unused import and export functions. | John Mayhew | 2012-04-03 |
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* | | Namespaced the canvas runtime file and updated all dependencies | John Mayhew | 2012-04-03 |
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* | | updated the rdge compiled version and its runtime, incremented rdge library ↵ | John Mayhew | 2012-04-03 |
|/ | | | | version number | ||
* | Fixed issue with WebGL materials not working after file-save or ↵ | Nivesh Rajbhandari | 2012-03-26 |
| | | | | | | chrome-preview. Also fixed Raiders material not showing in the PI or working during Chrome Preview. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Squashed commit of the following GL integration | Valerio Virgillito | 2012-03-22 |
| | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com> | ||
* | Corrections for Uber shader IO | hwc487 | 2012-03-14 |
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* | Fixed BumpMetal material | hwc487 | 2012-03-13 |
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* | Cleaning up webGL runtime | Jose Antonio Marquez | 2012-03-13 |
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* | Fix for 2D Canvas runtime | Jose Antonio Marquez | 2012-03-12 |
| | | | | Array was not allowing for multiple items. | ||
* | Temp Runtime WebGL Fix | Jose Antonio Marquez | 2012-03-10 |
| | | | | Added a temporary fix to allow for webGL runtime functionality. Copying the desired folder name into a static name. There is a lag in doing this, so obviously now ideal. Need to discuss adding dynamic path-ing during author and runtime. | ||
* | remap hard coded strings in rdge internal code. | hwc487 | 2012-03-09 |
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* | Merge pull request #32 from ericmueller/integration | Jose Antonio Marquez Russo | 2012-03-09 |
|\ | | | | | Added asset folder replacement to runtime load. | ||
| * | Added asset folder replacement to runtime load. | hwc487 | 2012-03-09 |
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* | | Adding missing file for webGL, still need a fix for runtime | Jose Antonio Marquez | 2012-03-09 |
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* | Adding webGL I/O runtime functionality | Jose Antonio Marquez | 2012-03-09 |
| | | | | There is a problem that needs to be resolved in the CanvasRuntime. | ||
* | Adding I/O functionality to RDGE | Jose Antonio Marquez | 2012-03-08 |
| | | | | Added webGL/Canvas file I/O for Ninja, it also created routine for saving data for runtime, however, the runtime RDGE library needs an update for runtime to work, so right now I/O will only work for Ninja. | ||
* | Fixed a few problems with Plasma material. | hwc487 | 2012-03-07 |
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* | Added all materials back in | hwc487 | 2012-02-22 |
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* | Adding new RDGE library data | Jose Antonio Marquez | 2012-02-16 |
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* | Setting up webGL local library (assets) | Jose Antonio Marquez | 2012-02-15 |
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* | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-02-11 |
|\ | | | | | | | | | Conflicts: js/ninja.reel/ninja.html | ||
| * | Undoing experimental changes from the basic webgl shaders. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Removing image assets that were being used by deleted WebGL materials. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Removed unused materials. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Removed unused images and reduced the size of the larger image files used ↵ | John Mayhew | 2012-02-01 |
| | | | | | | | | for shaders. | ||
* | | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-02-09 |
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| * | | removing shaders | Pushkar Joshi | 2012-02-09 |
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| * | | changes to allow minimal rendering ofnon-animated materials. | hwc487 | 2012-02-01 |
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| * | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-01-31 |
| |\ \ | | | | | | | | | | | | | working | ||
| * \ \ | Merge branch 'staging' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-01-30 |
| |\ \ \ | | | |/ | | |/| | | | | | working | ||
| * | | | updated from old repo | hwc487 | 2012-01-27 |
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* | | | | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-01-30 |
|\ \ \ \ | | |_|/ | |/| | | | | | | | | | | | | | | Conflicts: _scss/compass_app_log.txt _scss/imports/scss/_Stage.scss | ||
| * | | | Removed unused images and reduced the size of the larger image files used ↵ | John Mayhew | 2012-01-30 |
| | |/ | |/| | | | | | | | for shaders. | ||
| * | | Removing unused file from assets/images. This file should not have been ↵ | John Mayhew | 2012-01-30 |
| |/ | | | | | | | committed initially. | ||
* / | Merged old FileIO | Jose Antonio Marquez | 2012-01-27 |
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