aboutsummaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
...
| * Add the client's GameStateTimothée Floure2016-05-02
| |
| * Implement client.ImageCollectionTimothée Floure2016-05-02
| |
* | Implement bonus disappearance in the exact way wanted by the reviewerPacien TRAN-GIRARD2016-05-07
| |
* | Refactor default level buildingPacien TRAN-GIRARD2016-05-06
| |
* | Modularize next game state transitionPacien TRAN-GIRARD2016-05-06
| |
* | Factor list concatenationPacien TRAN-GIRARD2016-05-05
| |
* | Factorize byte compressionPacien TRAN-GIRARD2016-05-05
| |
* | Move random bonus block generation to corresponding enum classPacien TRAN-GIRARD2016-05-05
| |
* | Merging alive players filterPacien TRAN-GIRARD2016-05-05
| |
* | Modularize player priority managementPacien TRAN-GIRARD2016-05-05
| |
* | Enforce immutabilityPacien TRAN-GIRARD2016-05-05
| |
* | Refactor GameStateSerializerPacien TRAN-GIRARD2016-05-05
| |
* | Handle infinite bomb fuse length sequence explosionPacien TRAN-GIRARD2016-05-05
| |
* | Refactor bombs evolution flowPacien TRAN-GIRARD2016-05-05
| |
* | Make static classes static the Java wayPacien TRAN-GIRARD2016-05-05
| |
* | Refactor explosion arm sequence buildingPacien TRAN-GIRARD2016-05-05
| |
* | Refactor LifeState sequence buildingPacien TRAN-GIRARD2016-05-05
|/
* Merge branch 'master' of ssh://gitlab-ssh.gnugen.ch:2200/floure/cs108-xblastTimothée Floure2016-05-02
|\
| * Reinforce immutabilityPacien TRAN-GIRARD2016-04-25
| |
| * New code review and refactoringPacien TRAN-GIRARD2016-04-25
| |
* | Fix the GameStateSerializer (comply with the subject)Timothée Floure2016-04-30
| |
* | Merge branch '08_serialization' of ↵Pacien TRAN-GIRARD2016-04-29
|\ \ | | | | | | | | | https://gitlab.gnugen.ch/floure/cs108-xblast into 08_serialization
| * | Clean the GameStateSerializer classTimothée Floure2016-04-29
| | |
* | | Implement RLE and its testsPacien TRAN-GIRARD2016-04-29
|/ /
* / Broken part 7Timothée Floure2016-04-28
|/
* Week 7 + basic testsTimothée Floure2016-04-25
|
* Comments & fix typos06-2_code_reviewTimothée Floure2016-04-15
|
* Reformat code and rearrange membersPacien TRAN-GIRARD2016-04-15
|
* Fix bomb blocking distancePacien TRAN-GIRARD2016-04-15
|
* Revert "Apply damages according to current position instead of future position"Pacien TRAN-GIRARD2016-04-15
| | | | This reverts commit 64498b20f7865a373fdad3ab6c3b61202208ae41.
* Use last pivot direction for stopped pathPacien TRAN-GIRARD2016-04-15
|
* Destroy bombs according to new blasts instead of the current onesPacien TRAN-GIRARD2016-04-15
|
* Apply damages according to current position instead of future positionPacien TRAN-GIRARD2016-04-15
|
* Fix bomb blocking distance according to the testPacien TRAN-GIRARD2016-04-14
|
* Refactor stop pathPacien TRAN-GIRARD2016-04-14
|
* Generate toString methods for debuggingPacien TRAN-GIRARD2016-04-14
|
* Delay stop event to next central SubCellPacien TRAN-GIRARD2016-04-10
|
* Handle stop speed change eventsPacien TRAN-GIRARD2016-04-10
|
* Handle initial stopped pathPacien TRAN-GIRARD2016-04-10
|
* Restore proper bomb blocking distancePacien TRAN-GIRARD2016-04-10
|
* Fix collision calculation for walls and stopped player self starting pathPacien TRAN-GIRARD2016-04-10
|
* Simplify path evolution and enable bombed cell exit on opposite directionPacien TRAN-GIRARD2016-04-10
|
* Take current SubCell into account when searching for centralPacien TRAN-GIRARD2016-04-10
|
* Restore blasts propagation on indestructible walls and edit board printing ↵Pacien TRAN-GIRARD2016-04-10
| | | | instead
* Fix game over statePacien TRAN-GIRARD2016-04-10
|
* Fix and refactor player path evolutionPacien TRAN-GIRARD2016-04-10
|
* Show when player is immobilizedPacien TRAN-GIRARD2016-04-10
|
* Fix and simplify blasts propagationPacien TRAN-GIRARD2016-04-10
|
* Fix bomb fuse length explosion thresholdPacien TRAN-GIRARD2016-04-10
|
* Fix doc block typoPacien TRAN-GIRARD2016-04-10
|